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A small idea related to XP/BP format battles


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Hello there.

 

I would like to share my ideas.

 

Both are related to XP/BP Format Battles.

 

Okay all I wanna say is that in XP/BP Format battle "Weapon Change" should be allowed but not on every hull/turret/paint only it should be allowed on the paints and hulls which are allowed in XP/BP format battle.

 

For example I enter a XP/BP format battle , in the battle I am using wasp M2 with Forster, I am getting 1 shot by Rail m3 so I decide to change to Hornet M3 with Green paint.

 

In this update only suitable paints with suitable hulls should be allowed , If I am using Wasp m2/m3 then I should be able to change paints to Emerald, Corrosion, Sandstone or any other paint which is allowed in XP/BP format battle.

Same thing with Hornet M2.

 

But while using M3 Hornet only I can change a paint to any other which has no protection against Rail gun.

 

I hope you get what I am trying to say. :)

________________________________________________________________________________

 

The second idea I would like to share is that Hornet M2 with Forster is not allowed in XP/BP battles.

Then why is Wasp M2 with Forster is allowed in XP/BP battle?

Sometimes a Rail M3 can 1 shoot Hornet m2 with Forster then why is wasp m2 with Forster allowed in XP/BP battle?

I say to not allow wasp m2 with Forster in XP/BP battles.

 

I am just a random player who just started playing this game before 8 months.

I don't have a lot of information.

I am just sharing my ideas. :)

If I am wrong at anything then please correct me ;)

If you agree with me then please up vote.

If you disagree with me then down vote.

Thanks for reading.

Have a great day/night :)

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that would take lot of programming  and money ;)

 

Hmm

 

First idea +1

 

Second Idea- who cares

Lol I care :/

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1. Why don't you decide which equipment to use before entering xp/bp, provided that you know there are m3 rails most of the time?

2. All hulls are subject to having equivalent Hp as their m3 modifications. M2 wasp + 10% rail protection = 148 Hp (= Hp of m3 wasp)

M2 hornet + 10% rail protection = 152 Hp (less than m3 hornet 166 Hp)

You can't compare different hulls, like you can't say wasp m3 only has 149 Hp which is much less than that of hornet m3, so wasp is not allowed in xp/bp, right?

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1. Why don't you decide which equipment to use before entering xp/bp, provided that you know there are m3 rails most of the time?

2. All hulls are subject to having equivalent Hp as their m3 modifications. M2 wasp + 10% rail protection = 148 Hp (= Hp of m3 wasp)

M2 hornet + 10% rail protection = 152 Hp (less than m3 hornet 166 Hp)

You can't compare different hulls, like you can't say wasp m3 only has 149 Hp which is much less than that of hornet m3, so wasp is not allowed in xp/bp, right?

Okay I agree with number 2.

Answer for 1.

Its just my suggestion sometimes you cant play with wasp and sometimes hornet so the player should be able to change to xp to bp or bp to xp.

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no, 

 

no change weapon ensure everyone in the team is focusing on battle instead keeping switch .

 

switch weapon and load garage can take 30 sec or longer,

 

in XP, that is a lot of time. get your combo ready before enter.

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no, 

 

no change weapon ensure everyone in the team is focusing on battle instead keeping switch .

 

switch weapon and load garage can take 30 sec or longer,

 

in XP, that is a lot of time. get your combo ready before enter.

 

 

  1. Your idea is Good but am sure DEVS not gonna make it , because as above this may take time to change ur hulls , in XP/BP format , No one wait for ur changing , They just start battle while they see that some one joined and teams got full , Not even wait for player to get loaded .

       if u gonna change ur hulls or Paints then Players will gonna say u noob or mult , which u don't like . :) :) 

 

 2. On wasp forester is allow , Just because of it speed . it speed make railgun little bit less effective while on hornet due to speed forester isn't allowed , same like on m3 wasp .. M3 wasp could gone in 1 shot of m3 railgun without paint , But it happens rarely just because of its speed . 

           Devs makes the format balance by doing these types of changes 

 

 

                                                   i appreciate ur idea hope and corresponding Mod or Dev watch ur idea :) 

Both right.

I think I am wrong.

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  1. Your idea is Good but am sure DEVS not gonna make it , because as above this may take time to change ur hulls , in XP/BP format , No one wait for ur changing , They just start battle while they see that some one joined and teams got full , Not even wait for player to get loaded .

       if u gonna change ur hulls or Paints then Players will gonna say u noob or mult , which u don't like . :) :) 

 

 2. On wasp forester is allow , Just because of it speed . it speed make railgun little bit less effective while on hornet due to speed forester isn't allowed , same like on m3 wasp .. M3 wasp could gone in 1 shot of m3 railgun without paint , But it happens rarely just because of its speed . 

           Devs makes the format balance by doing these types of changes 

 

 

                                                   i appreciate ur idea hope and corresponding Mod or Dev watch ur idea :) 

C'mon! No one would notice that you was changing equipment for 22 second (I do in 22 second) in Lost Temple, Dusseldorf or Magistral.

But players are keeping using a long range gun on Sandbox for 4 vs 4.  :huh:

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I did like this idea, however I think there is no need for this, because we already have system to enter the garage and change equipments while you are in the map, simply just turn the weapon change ON whenever you create a battle. If you meant in some existing battles the weapon changes not ON, well that must be for a reason, maybe whoever created the battle he/she doesn't like weapon changes ON, otherwise he/she could of turn the weapon changes ON. Therefore turning weapon change ON in every Xp/BP battle won't be a good idea, some player won't like this. :)

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C'mon! No one would notice that you was changing equipment for 22 second (I do in 22 second) in Lost Temple, Dusseldorf or Magistral.

But players are keeping using a long range gun on Sandbox for 4 vs 4.  :huh:

u do this in 22 seconds bcz u do it in lost temple or others if u do it in sandbox xp/bp format people , will gonna report you , bcz no one want to make his team lose :)

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I did like this idea, however I think there is no need for this, because we already have system to enter the garage and change equipments while you are in the map, simply just turn the weapon change ON whenever you create a battle. If you meant in some existing battles the weapon changes not ON, well that must be for a reason, maybe whoever created the battle he/she doesn't like weapon changes ON, otherwise he/she could of turn the weapon changes ON. Therefore turning weapon change ON in every Xp/BP battle won't be a good idea, some player won't like this. :)

Thanks for the reply Mod. :)

Yep I understand now. 

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Great idea! I wish it was implemented... but i dont think tanki really looks or cares about these... AND they are now mainly focused on unity. :(

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Great idea! I wish it was implemented... but i dont think tanki really looks or cares about these... AND they are now mainly focused on unity. :(

:P

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