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Changes in turret and hull parameters


semyonkirov
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Fire needed no increase in damage. It needed a decrease.

 

Isida is still underpowered. It's not able to destroy Heavy hulls in one charge unlike Fire or Freeze.

 

Hammer is devastating against light hulls, holds its own against medium hulls, and is at a big disadvantage against heavy hulls. A heavy hull can survive 3 shots from Hammer, and then Hammer dies. The rebalance should address this situation which it does not.

 

Vulcan is still underpowered. The slight improvements do not make up for the avalanche of disadvantages the last rebalance heaped on it.

 

Thunder was okay with the damage and reload increase of the last rebalance, but now it's not okay. The damage decreased while the reload time stayed long. Now it's underpowered which sucks because I've invested in it :angry:

 

Shaft needs to have the laser beam removed. Decrease the damage if necessary, but snipers shouldn't advertize their location.

 

Freeze, Smoky, Twins, Rico, okay.

 

These types of rebalances make me wonder what you guys are doing. Are you making changes just to make changes? If a piece of equipment is underpowered why give it both improvements and also new disadvantages? Likewise if something is overpowered.

I don't mind the update, but I fully agree with my clan mate.

Post no.1010

Edited by MR.socko
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I like the update to be honest. Well done! :)

 

I know that I am going to receive downvotes for my opinion but nvm. Haters gonna hate. :)

 

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Okay Tanki Devs, here's the thing. Since this is the ... I lost count which re-balance, micro-balance, and what not, since I have started playing this game, And since you keep on claiming that it is done due to You, hearing Us, and our feedback, in order to only make the game more balanced, fair and honest to all, here's the only way that we might actually get Us, into believing such a claim.

 

Why don't You dear developers, make one more button, called - Crystal Refund. Or simply said, We, the players, to be able to sell back to You, whatever hull or gun we have previously bought, once it's parameters have being changed. Would not that be fair? You may even make it with some sort of an automatic "cool-down". Say you "apply" for some return, and it happens in one week time or something of the sort. In any way it'll still be better than the months the player has spent saving or micro-upgrading.

 

This update for me personally? I benefit from all the changes on like 90%. BUT, As said previously by other players, this update now, for the X'th time, is bringing back, i.e. "repairing" the changes from the previous one or the one prior it. So even that today I benefit, its more than clear to me that the next time You do one of these, again, it'll be me facepalming. We do invest money, time, and thought, into whatever in game purchase, likewise in real life, based on the products characteristics!! How many times and how many people have to repeat that? How's that, not a feedback? And after we spend all this money time and thought - Boom, Sorry. It ain't the same item anymore.

 

Or maybe you really don't care. But if you care at least to try, to convince us that you care, make that button, why wouldn't you? That will allow me to give back an item I am not satisfied with anymore, give me back all the crystals I have spent for it, and like that, you also do keep your newly achieved balance that you have done with each of these updates.

 

That will be balance. And that will be the only way, that you will convince anyone who hates these constant changes that you're doing them only to balance the game, and not to push different items on us, on some constant game of - Guess whats getting nerfed the next Friday and you have spent 2 months for nothing - dot- com.

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Why don't You dear developers, make one more button, called - Crystal Refund. Or simply said, We, the players, to be able to sell back to You, whatever hull or gun we have previously bought, once it's parameters have being changed.

 

I have M4 Freeze / Wasp / Prodigi / Inferno that are all worthless now for the single reason that they have now ruined Freeze. I would love my crystals returned so I can get a weapon that actually works unlike the worthless, ineffective freeze after this update. Bravo developers you continue to ruin your own game with every passing day and with every stupid ill conceived update. Ignorance seems to be running rampant around here.

 

 

"A group of tanki developers enter a battle to check game play, they find tons of mults, people doing nothing, hackers and people whom bought accounts and don't have a clue what to even do. They soon leave as everything seems normal and decide to make more "important" (read/insert "completely worthless") changes to the game."

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Tanki Developers Behind the Scenes -- Whenever a new "re-balance" update is launched, they down-grade popular equipment and upgrade the most un-popular/un-used ones so you will have to ask daddy for his credit card to get the best items.  This goes with paints too, "hmm seems like nobody ever buys the paint Rock, lets upgrade Twins again" which is not fair for some players.

 

Oi vey, Marketing at its best! ;)

 

 

 

Don't get fooled, don't spend money when you are not being given what you pay for.  But again, not everyone has the ability of self-awareness so go back running around and hitting space bar.

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so feedback

 

+ the 0.25 sec thing is great. you'll not get the close calls nearly as often

+ thunder is much more unique. i understand being mad about it as the gameplay changed alot from what many pepole wanted and that really sucks. but i think the splash damage makes up for the loss of the pure damage particularry in maps like polygon cp where or noise where people are often in groups.

+ shaft is also a bit more unique as the arcade isnt as a good option as before

+ vulcan is actually more enjoyable also i think there arent too many people who think it has gotten op. one of the best features of the update

- i feel bad for everyone that put time on mastering the old freezing effect and thunder gameplay

 

I dont find the changes on twins,hammer,rico,smoky or isida are as significant as many people here seem think they are.

I really have no experience using fire so im not gonna comment on that.

The +10 seconds on gold feels to satisfy people and i think its easily the best feature of the update.

It +the medium and heavy hull speed boosts will dolphinately result in some grazy gold rushes.

And plz light hull users(i include myself here) dont act like there wasnt at least 1 medium or heavy hull fighting for the gold like 90% of the time. 

The tactics on using light hulls for getting gold arent changing much due the update, just more people to jump on/climb.

I think that if people will not adjust on the thunder and freeze and just change turret the update went wrong, but we shall see that due time.

The alternative camera behaviour isnt too bad eather.

Overall the changes make up for a solid update imo.

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Well here we are again (facepalm).

Another rebalance, modifying the perameters based on scarcity of equipment to encourage more purchases.

This unfortunately is Tankionline, always was and always will use black hat monitization tactics for revenue.

It is a well known fact that it is the most commonly used model in Russian free to play games and has earned the Russian gaming industry the worst reputation in the world for the use of these methods to motivate players to make in game purchases.

these types of games will always have problems with hackers, saboteurs, and mults, and there is no way to police them in the game.

The producers will never deal with the key problems with its game because it is a direct result of their monitization model that creates the problem, and to deal with the problem would require them to change the economic model, and this will never happen.

Players are enticed to have a good time in this game with balanced game play for 4-6 months creating a time investment in the game that is sufficient to create a desire to continue even if it requires purchases, then the further you continue the higher and higher the costs become.

You, I, and every other player has fallen into Tanks game, the one they play is with your desire to have fun.

Edited by swede1
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I am fine with all the changes and modifications in all turrets, except for the Freeze! at the beginning of the game, when I was a newbie, I tried the freeze and I picked it as my prime weapon that I would work on and upgrade throughout the  whole game. I chose the freeze because of it's special ability ( it's ability to slow other players down

) I was very happy with this weapon, so throughout the whole game, I followed through with the freeze, and here I am with an m3 freeze with many crystals spent on micro upgrades. I developed A LOT of skill using the freeze, and thats all I worked on. I learned how to turn around tanks while I am freezing them by effectively using my turret so they cant fight back because they are too slow to move around, and I learned a lot about how to use the freeze and its special ability to the best of the turret's capabilities and I got used to it. I had A LOT of fun. Now u changed the WHOLE reason why the freeze is so special, why I picked it, why EVERYONE picks it, why I spent my whole tanki journey using the freeze, upgrading the freeze , and developing skill using this turret. When I discovered this update, I was devastated, because now, I don't like the freeze, its a boring weapon, and I am sure everyone agrees with me. all the skill I developed using the special ability of the freeze has been flushed down the drain. the freeze is NOTHING now :(  :(. EVERY weapon has a special ability, that's what makes tanki fun, but now, you have removed the main reason why a freeze a freeze. This widely affects my game play in Tanki online and I definitely am not fond of the developers for making this decision. I am now playing way less tanki and  never enjoying it as much as I did before. Now you might be thinking, just use an other m3. I considered that, I tried using my isida m3, but it was not fun anymore because I was used to the freeze, and I find the isida not as special as the Freeze WAS. I took a long time writing this, so PLEASE consider this message, I am not demanding that this be changed, but I would way rather play the game if you changed it back, and I am sure many others  who have played with the freeze for a long time and who have worked a lot on this weapon would enjoy it as well. Thank you.  :(  :(

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Does tanki ever care to answer to the people that support them and make them rich?

 

Do you take the users into consideration at all?

 

When the users say something is wrong do you listen or is this all about money?

 

Why dont the devs ask the people that play the game daily?

 

Not interested?

No they will not listen to anything regarding economics of game nor the problems caused by those models.

you are talking to a wall.

Also, devs don't have the authority to answer those questions, if they did, they would probably be fired on the spot. They are only employees doing their job.

In my two and a half years here, I have never once seen the producer make a single statement about his game.

If you are not happy, find another game to play, and forget about your investment of time and/or money in this one.

Edited by swede1
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What will likely come soon is 25% discount on purchases, and 24th sale on Vulcan,isida, and/or hammer or maybe titan and o Mammoth, or maybe hammer and Vulcan paints.

That usually follows a rebalance.

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heyyyy look at that!!!! more reasons to use heavy hulls! which will encourage people to use them! now there will be less hornets and wasps scattered all over the battle field...

 

but if only there was something to really motivate people to give heavy hulls a second look... Oh! I know! 

WE MAKE EVENTS THAT HEAVY HULLS CAN PARTICIPATE IN

Edited by NatchGa
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bad update for freeze and thunder , for thunder is hard to kill with that reload and now make it the bad turret in the game , and for freeze i cant see any freezing in the enemy, why tanki make that

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I am fine with all the changes and modifications in all turrets, except for the Freeze! at the beginning of the game, when I was a newbie, I tried the freeze and I picked it as my prime weapon that I would work on and upgrade throughout the  whole game. I chose the freeze because of it's special ability ( it's ability to slow other players down

) I was very happy with this weapon, so throughout the whole game, I followed through with the freeze, and here I am with an m3 freeze with many crystals spent on micro upgrades. I developed A LOT of skill using the freeze, and thats all I worked on. I learned how to turn around tanks while I am freezing them by effectively using my turret so they cant fight back because they are too slow to move around, and I learned a lot about how to use the freeze and its special ability to the best of the turret's capabilities and I got used to it. I had A LOT of fun. Now u changed the WHOLE reason why the freeze is so special, why I picked it, why EVERYONE picks it, why I spent my whole tanki journey using the freeze, upgrading the freeze , and developing skill using this turret. When I discovered this update, I was devastated, because now, I don't like the freeze, its a boring weapon, and I am sure everyone agrees with me. all the skill I developed using the special ability of the freeze has been flushed down the drain. the freeze is NOTHING now :(  :(. EVERY weapon has a special ability, that's what makes tanki fun, but now, you have removed the main reason why a freeze a freeze. This widely affects my game play in Tanki online and I definitely am not fond of the developers for making this decision. I am now playing way less tanki and  never enjoying it as much as I did before. Now you might be thinking, just use an other m3. I considered that, I tried using my isida m3, but it was not fun anymore because I was used to the freeze, and I find the isida not as special as the Freeze WAS. I took a long time writing this, so PLEASE consider this message, I am not demanding that this be changed, but I would way rather play the game if you changed it back, and I am sure many others  who have played with the freeze for a long time and who have worked a lot on this weapon would enjoy it as well. Thank you.  :(  :(

Honestly bro, it should still work. 31 seconds of slow time was unreasonable. Freeze now has more energy and is more effective at slowing enemies. Sure, it takes a little longer for them to slow, but if you're a great freeze player than you sneak up behind them anyway, and in such situations there really is no difference. When you're being attacked in battle 4 seconds of slow time is an eternity, and it's still the best defender. M3 Freeze gets 63.2 damage. How is that bad?

 

Edit: Also, when writing long posts paragraph breaks make it easier to read.

Edited by Raytank7

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Honestly bro, it should still work. 31 seconds of slow time was unreasonable. Freeze now has more energy and is more effective at slowing enemies. Sure, it takes a little longer for them to slow, but if you're a great freeze player than you sneak up behind them anyway, and in such situations there really is no difference. When you're being attacked in battle 4 seconds of slow time is an eternity, and it's still the best defender. M3 Freeze gets 63.2 damage. How is that bad?

Too slow freezing, I can kill a freeze before being totaly frozen, and still has weak freeze against hulls. Twins has 76 DPS, firebird has even more (with afterburn).

 

Instead of freeze, I would buy twins. I can fire from start until the end of the battle, with 15 meter maximum damage. If I attack first, I can kill anythink before he kills me(in short range) just like freeze. Also, the best gun against druggers, as we think that they can't wait until end of the clip to use heal drug.  :D

Or, I would buy firebird. Even small burns are effective, but you need a great freeze to be effective with this ability.

Or, I would buy isida. I won't even need to face opponents, I can just heal teammates.  ^_^

Or, hammer has better range and can run away, also kills faster than freeze. The only problem is that doesn't have any area damage(unless spread)

 

Everythink is better than freeze.

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Well here we are again (facepalm).

Another rebalance, modifying the perameters based on scarcity of equipment to encourage more purchases.

This unfortunately is Tankionline, always was and always will use black hat monitization tactics for revenue.

It is a well known fact that it is the most commonly used model in Russian free to play games and has earned the Russian gaming industry the worst reputation in the world for the use of these methods to motivate players to make in game purchases.

these types of games will always have problems with hackers, saboteurs, and mults, and there is no way to police them in the game.

The producers will never deal with the key problems with its game because it is a direct result of their monitization model that creates the problem, and to deal with the problem would require them to change the economic model, and this will never happen.

Players are enticed to have a good time in this game with balanced game play for 4-6 months creating a time investment in the game that is sufficient to create a desire to continue even if it requires purchases, then the further you continue the higher and higher the costs become.

You, I, and every other player has fallen into Tanks game, the one they play is with your desire to have fun.

I hear you. I get the distinct impression that the developers make changes to increase profits. When they ruined Vulcan I invested in Thunder. Now they're ruining Thunder. When they overpowered Fire many tankers bought Fire protection paint even though Zeus is the only one that may save somebody from a M3 Firebird. Now they decrease afterburn time which is needed, but they increase damage and range. Every time a rebalance happens people want to buy new stuff, and there is no way to sell back the equipment you don't want anymore. The only thing to do is buy everything. It's all designed to make a better profit.

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