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Changes in turret and hull parameters


semyonkirov
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You are a buntch of HYPOCRITES,

 

you don't care about DRUGGERS

 

you don't care about RAIDERS

 

you don'y care about MULTS

 

(all of them ruin people's game)

 

BUT you care for MONEY! (and nothing else)

 

and you pretend to care by making all those stupid and secondary changes

 

maybe 12 years old people believe you

 

BUT all the more players start to realise that

 

for quite some time now, TANKI SUCKS

 

THAT'S WHY Server Load Graph can HARDLY surpass 60.000 daily

 

(many of them are alt accounts)

 

WHILE SOME MONTHS AGO IT USED TO BE ABOVE 120.000

 

So, enjoy the mess you made! :P  :D  :P

 

^^^^^

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My thunder is still messed up because of the update. Reload time should be decreased!

 

Oh well, still going to make it M4 anyways. :ph34r:

 

I don't understand they don't want to fix the mults, sabotures and raiders problem.
I think the russian player base is probably propping Tanki up. I mean they can get things cheaper than the rest of the world.

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Many may wonder why buyers get soo upset with re-balances. Buyers have invested real money into their garage. Many higher rank non-buyers will feel the same way because they have invested a lot of time to earn the crystals, well unless you are one of the new breed of cheater.  

 

Well let me explain.

Player's make decisions to buy certain equipment and micro upgrades based off of current parameters and their preference. These are big decisions, especially for high ranks because the cost in crystals in huge. When Tanki re-balances the parameters it may, and often does, change the preference for certain items.  Many players find it annoying and a little dishonest to nerf something that was already paid for.

Think of it like this.You go and buy a new car and one day the car company comes and takes your car back and replaces your engine with one that is less powerful, claiming it was because it was too fast compared to the other cars.  Would you be mad? Yes, because you bought that car with that engine.  

This is kinda the same thing, when you buy something real or virtual it is yours.  I understand that to them the game, as a whole, is the product and that these updates are designed to improve the product, but when you remove something that someone has payed for there should be some sort of compensation for that reduction in value. Some games that I have played simply give you back all the game currency, empties your garage (or what ever applies to the game) and allows you to repurchase all you gear based off of the new balance.

 

 

And by the way the balance is still off, however I'm not referring to the balance of the equipment. I'm referring to the balance between honest and dishonest players. Honest players are getting fewer and fewer and pretty soon there won't be anybody left except for the cheaters. Every city has a nasty place you don't want to go to, especially at night, well Tanki is becoming that place.  Is this the image and reputation you want for Tanki ?

Edited by Canadian_Eh
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Well it's a bit of good news and bad news, I suppose.   Adjusting the parameters of both Firebird and Freeze makes sense; my MU'ed Viking cooked and froze far too easily, and worse, destroying a freeze turret meant I was vulnerable to the same tank respawning and seeing me off!  

 

I'm now going to be more worried by the number of heavy hulls carrying twins in CP games.  In that particular style of game heavy hulls totally dominate yet remain static.  Perhaps there ought to be some penalty introduced to tanks that remain stationary?  For example, s stationary or idling tank would heat up causing health to deteriorate and so it would have to shift positions in order to cool down.  This would also prevent some players from multing, maybe.

 

It's dispiriting to note that there hasn't been any movement to clamp down on the game's abusers.  I do hope that potential upgraded voting systems such as the mooted Kick2 aren't falling on deaf ears.

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Well devs many thanks for the Firebird adjustment :D

a dm polygon was a little untidy so i obliterated a full map of lissimos

+ still had time for tea

& if you was in that battle  :P  that`s what you get for crossing yours truly

I thank you :lol: 

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Is it possible for gradual changes to be made in this game?   Freeze has been completely nerfed,  seriously and 87% drop in freeze time?   One of the worst knee jerk reactions I've seen in this game and there have been many.    I'm not even a freeze player but I can see that freeze has been made completely impotent.   Yes, the freeze effect lasted too long after the previous update,  but dropping it down 50% would have been the logical and reasonable response in an update, not an 87% drop.

 

It makes me wonder if the devs responsible for these decisions play this game,  it's pretty obvious they don't play the turrets they're nerfing.  All the other changes involve changes of single digit percentages..and then there's an 87% nerf to freeze.    Makes no sense at all.

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After playing matches for a couple of hours with the new parameters, here is what I feel (it is just my first impression, not math) with some turrets:

 

Smoky (M1) - weak, I need to use drugs more often.

 

Twins (M2) - OP. Definitely OP. I saw lots of Twins running around in every map I played, just like I saw lots of Ricochet everywhere before this update.

 

Thunder (M2) - A little bit weaker than before but it is okay.

 

Isida (M2) -  I do feel the attack damage is better but I don't feel the it is twice as much before. I, however, prefer to put the previous attack/healing angle back (at least for the healing) rather than increasing the damage. Isida is an ambulance; healing is more important than attack damage.

 

Ricochet - It was OP before the update; it is much better now. (it looks like the used-to-be OP Ricochet is now replaced by Twins)

 

Firebird (M1) - Strange. When my M1 Wasp (with some protection MUs) in nearly or full health was attacked by an Firebird (M1), I was destroyed in split second. I feel that Firebird kills Wasp with just a touch. That happened not just one or two times.

 

Shaft (M1) - the update is appropriate; Shaft liked another Thunder, or the other way around, before the update. It is better now, even the sniper mode is a little OP but it is what a Shaft should be.

 

Hammer (M1/M2) - I do own an M1 but I haven't tried it out after the update. This is the feeling of being attacked: might be a little bit OP but the difference is insignificant.

 

Freeze - I don't own Freeze but It is strange that I haven't encountered a Freeze since the update. What's happening to it? Is it nerfed a lot so that less tankers are using it now or something else ?

 

Please note that above are only my first impression after playing for a couple of hours after the latest update on 1 July. The feeling of the effects of the update may differ from player to player depending what tank they use and encounter.

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This account is M2 Rico and M2 Titan .... no money for anything else.

 

Before this latest in a long-line of balances for extra Tanki money,

 I could sometimes play on the Montecarlo map ...

 ... was hard and I died lots but it was doable sometimes.

Now ... not even worth going there any more ...

... Rico now underpowered that the few shots I can get across the void are not effective ...

...

.... but the worst is the really silly upgrading of Shaft to owner-of-anything long range .... 

... this map is now unplayable for me.

 

Rio is also now a bit dodgy .... before, there was a chance of getting up the left or right .. 

... now not ... one shot one kill for shaft on a titan.

Kinda stupid now.

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Fire needed no increase in damage. It needed a decrease.

 

Isida is still underpowered. It's not able to destroy Heavy hulls in one charge unlike Fire or Freeze.

 

Hammer is devastating against light hulls, holds its own against medium hulls, and is at a big disadvantage against heavy hulls. A heavy hull can survive 3 shots from Hammer, and then Hammer dies. The rebalance should address this situation which it does not.

 

Vulcan is still underpowered. The slight improvements do not make up for the avalanche of disadvantages the last rebalance heaped on it.

 

Thunder was okay with the damage and reload increase of the last rebalance, but now it's not okay. The damage decreased while the reload time stayed long. Now it's underpowered which sucks because I've invested in it :angry:

 

Shaft needs to have the laser beam removed. Decrease the damage if necessary, but snipers shouldn't advertize their location.

 

Freeze, Smoky, Twins, Rico, okay.

 

These types of rebalances make me wonder what you guys are doing. Are you making changes just to make changes? If a piece of equipment is underpowered why give it both improvements and also new disadvantages? Likewise if something is overpowered.

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This account is M2 Rico and M2 Titan .... no money for anything else.

 

Before this latest in a long-line of balances for extra Tanki money,

I could sometimes play on the Montecarlo map ...

... was hard and I died lots but it was doable sometimes.

Now ... not even worth going there any more ...

... Rico now underpowered that the few shots I can get across the void are not effective ...

...

.... but the worst is the really silly upgrading of Shaft to owner-of-anything long range ....

... this map is now unplayable for me.

 

Rio is also now a bit dodgy .... before, there was a chance of getting up the left or right ..

... now not ... one shot one kill for shaft on a titan.

Kinda stupid now.

How did you get m2 titan at major? Edited by L.I.B.E.R.A.T.O.R

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Thunder was my main weapon, and i spent so much money MUing the reload speed.... but now it can barely 2 shot M2 hornets

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YOU DELETED my question:

 

I will keep posting it until you answer.

 

Is taking something someone has worked and paid for considered stealing in russia?

 

I worked and spent my money buying mus for my m3 thunder and now you have taken them.

 

Is that called stealing in russia or not?

 

I want an answer!

Your MUs are still there, so it's not called stealing. 

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Posted 01 Jul 2015 - 17:18

YOU DELETED my question:

 

I will keep posting it until you answer.

 

Is taking something someone has worked and paid for considered stealing in russia?

 

I worked and spent my money buying mus for my m3 thunder and now you have taken them.

 

Is that called stealing in russia or not?

 

I want an answer!

 

+   -  0

paste in @tankionline may be get answer

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i have just reached a point with this game where i just dont care anymore

if we are going to have so called balance in this game then their is only one answer to it

 

basically what we all need is exactly the same hull and turret nothing else

and it will then become a matter of pure skill

 

there you go problem solved

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