Jump to content
EN
Play

Forum

Power of unity [Combos]


 Share

Recommended Posts

 Today me and Stratus were playing in a battle of polygon-DM-

Of course we were teaming,First we had to find a post in the polygon and we found it as a shelter,Sonofchrys was using rail gun m2 and I was using twins m1 and hunter m1-We were truly strong and no one could stop us-

Chrys did 70 percent damage at once while I did 20 percent damage every second,We didn't had so much destroy but we had some because of druggers but still we made them kneel.

By @CTaen

************************

 

So this gave me a lesson that team work is always stronger then the solo work,even if you are skilled and strong alone-If you team with your friend you will be stronger,

100 of m0 smoky and hunter and take out m3 mammoth with the m3 smoky,

 

Ok here is the real topic you need to read

 

1: You will have triple Damage

Yep you will have triple damage which is worth 200 percent more then double damage supply but it depends on the player's tank and the enemy tanker's tank,

 

2: Isida combo 

  best combo ever,I would prefer this combo and will also prefer that one of you must use isida and one of you must use viking as a hull and use a powerful turret like twins or like that but not rail gun as you need a each-damaging gun but if you can use rail-gun,use it   :)

 

3 : Railgun combo

 

 The most damaging combo ever-this is first one as it will takes 2 shots will take out the tank,But if it doesn't,split up and try to use different sides to destroy the tank-

 

4 : Hammer combo

The second most damaging turret but it isn't first as it doesn't deal damage in one shot like rail gun does but this is a strong turret I mean you should use it to strike the enemies,It has a force impact and a damage system,

 

This was my opinion of the turrets and if you want me to add any thing else,Please Tell in the comments or Pm,

Any questions-Comments-

 

Thanks,

 5 : Twins combo

 Twins combo is one of the best combo ever-It strikes the enemy health in minutes!-Your friend and you must use twins + hunter :),Don't use wasps or hornet as they are so light and will be destroyed but if you think you can handle it?,Go on :)

Don't get carried away :P

 

6 : Thunder +Titan combo

y This one blows enemies in bits,me and Sonofchrysalis use them ever time we play in Death battles,One of you must use Thunder+ Titan and one must use Viking + Fire bird so yeh...Blow every tank up!!! Piece by piece,tanki flesh by tanki flesh

 

7 : Firebird + Freeze combo

must Its not quite good but if you get used to it,it will be rockin up,One of you must use firebird (any hull) and one f you must freeze (any hull)

.

***************************************

By member @Truthteller

Isida

Isida is not best for DMs since it has a small cone and it is hard to keep the laser of the enemy if he is moving (Almost impossible), But with practice it can still be deadly.

 

Railgun

Railgun is okay for DMs, But without supplies, you may get allot of kill-steals, But this weapon is also good at kill-stealing also but it is difficult to kill an enemy yourself without someone coming in and kill-stealing while you reload, This may result in low d/l, But if you know what you are doing its not a bad turret but its full potential is not used in DM.

 

Hammer

Extremely powerful, High-Damage and decent knock back, This combo can be used well in a DM and if you have a few supplies you can easily reach the top places in the battlefield, But it takes some skill to use it to its full potential.

 

Twins

Very good turret in DMs goes best with heavy or medium hulls, You can easily get kills, But at the lower modifications it might not be smart to use heavy hulls as they are very slow and they cannot move fast, The opponents can simply fire you from afar and you will end up dead, So its better to use meduim hulls at lower ranks, Heavy hulls may be okay for small maps even at lower modifications.

 

Thunder+Viking

A very good combo for dms, But you need to be aware of its self-damage, Thunder+Viking does well at all modifications, specially at the lower modifications because the lower modifications are very powerful for the rank they unlock but as you rank more and more thunder protection paints will appear so you will have to be aware of them.

 

Firebird and Freeze

Both turrets are very good for dm, but you have to be careful because other turrets can shoot you from far, They go best with light hulls, But if its smaller maps medium and heavy can also be used.

 

 

This is my opinions on the combos you mentioned and how well they do in DMs  :)

**********************************************

by @justin_the_prosurfer

Unity Combos

 

Freeze + Viking

Thunder + Mammoth

Railgun + Wasp

Smoky + Hornet

Fire + Hunter

Twins + Titan 

Shaft + Dictator

 

Most Effective 

 

 

 

Railgun + Wasp

Rico + Hornet

Smoky + Hunter

Thunder + Viking

Hammer + Viking

Fire + Hunter

Freeze + Viking

Isida + Hornet

Shaft + Mammoth

Vulcan + Mammoth

Edited by CTaen
  • Like 5

Share this post


Link to post
Share on other sites

Hammer combo and Railgun combo can be devastating. Also Twins or Freeze/Firebird combo is good.

Yep it is added

 

Thanks xD

Share this post


Link to post
Share on other sites

My absolute favorite combo for players who want to team up in deathmatch mode is for Player #1 to use Titan+Thunder and Player #2 to use Viking+Firebird.  #1 will blast away at long range, while #2 keeps melee fighters off their backs.

 

We should try that next time. ;)

Share this post


Link to post
Share on other sites

Isida


Isida is not best for DMs since it has a small cone and it is hard to keep the laser of the enemy if he is moving (Almost impossible), But with practice it can still be deadly.


 


Railgun


Railgun is okay for DMs, But without supplies, you may get allot of kill-steals, But this weapon is also good at kill-stealing also but it is difficult to kill an enemy yourself without someone coming in and kill-stealing while you reload, This may result in low d/l, But if you know what you are doing its not a bad turret but its full potential is not used in DM.


 


Hammer


Extremely powerful, High-Damage and decent knock back, This combo can be used well in a DM and if you have a few supplies you can easily reach the top places in the battlefield, But it takes some skill to use it to its full potential.


 


Twins


Very good turret in DMs goes best with heavy or medium hulls, You can easily get kills, But at the lower modifications it might not be smart to use heavy hulls as they are very slow and they cannot move fast, The opponents can simply fire you from afar and you will end up dead, So its better to use meduim hulls at lower ranks, Heavy hulls may be okay for small maps even at lower modifications.


 


Thunder+Viking


A very good combo for dms, But you need to be aware of its self-damage, Thunder+Viking does well at all modifications, specially at the lower modifications because the lower modifications are very powerful for the rank they unlock but as you rank more and more thunder protection paints will appear so you will have to be aware of them.


 


Firebird and Freeze


Both turrets are very good for dm, but you have to be careful because other turrets can shoot you from far, They go best with light hulls, But if its smaller maps medium and heavy can also be used.


 


 


This is my opinions on the combos you mentioned and how well they do in DMs :)


Edited by Truthteller

Share this post


Link to post
Share on other sites

Unity Combos


 


Freeze + Viking


Thunder + Mammoth


Railgun + Wasp


Smoky + Hornet


Fire + Hunter


Twins + Titan 


Shaft + Dictator


 


Most Effective 


 


 


 


Railgun + Wasp


Rico + Hornet


Smoky + Hunter


Thunder + Viking


Hammer + Viking


Fire + Hunter


Freeze + Viking


Isida + Hornet


Shaft + Mammoth


Vulcan + Mammoth


 


 


 


 


 


rep_up.png Upvote 


Edited by justin_the_prosurfer

Share this post


Link to post
Share on other sites

Vulcan Mammoth Zeus with drugs is way OP especially when two team up. I've seen it before, unless you spawn close your dead before you reach them. 

Share this post


Link to post
Share on other sites

 Share

×
×
  • Create New...