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Tanki is so simple..


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Well, hello.

 

Not sure if this is even worth complaining about, but Tanki looks so simple.

 

The lobby looks the same as it was since this game was made, which I find somehow stupid, I feel like I'm living in the ancient times, really, it looks so old, I wouldn't find such a bar in a proper game.

 

Also, I know that you are working on daily missions but still, there's absolutely nothing to do in this game, just tanks shooting each other, capturing flags and points, parkour isn't even worth trying, because of the many, many lags this game has.

 

I don't want this game to be modern, just don't want it to be old, making more battle formats and changing the lobby would be a big step that many players would like, I wouldn't even complain about this, but there has to be something to cover the crazy lags and stupid mults this game has, right?

 

An investment in research and development and bringing proper programmers with at least a university degree would fix just everything, seriously, Tanki's programmers look like teens, hiring anyone doesn't make sense..

 

I suggest working on the main issues this game has first, if the above is done, but to be honest, I'm proud of the security system this game has, or maybe Tanki's players aren't smart enough to create hacks in this game, no one knows, but I'm proud that hackers are extremely rare in this game.

 

I'm only giving my opinion, at the end, everyone has different opinions, I don't complain because I hate this game, just want it to get better, really.

 

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I believe they've for the most party halted developing of the current version of the game, and are instead concentrating all efforts on creating the Unity Version of the game. Hopefully this version will be much better, in which case I have no issue with them doing this, unless they decide to not let current players transfer their garages to the Unity version, in that case I would be mad. :angry:

 

 

If you want a challenge, maybe try some eSports? :D

Edited by general_abrams
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1. If Tanki wasn't so simple, it probably would have fewer players, it's simplicity allows those new to computer games to play it with less difficulty.

 

2. Tanki is a browser game, so it has to be specifically designed to use a small amount of hard drive space, because you have to re-download it every time you play.

 

3. The already mentioned Unity upgrade.

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Simple ? Do you think reaching Generalissimo rank is simple ? I got to the last rank in about 2 years (not a single SMP bought). Well, it's simple if you use only one combo in game (like Rail+Hornet).

Now, my next task is to have all turrets (need Vulcan, Hammer, Shaft, Twins, Rico - all M2), after this, have all hulls (got only Vikinga and Hornet M3), and all paints. Tell me if this is simple...

 

And, one more thing that I like this game, it's a browser game. You don't need to download it !

Edited by x_Sorinel_x

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We just need more complainers to understand things... They're focusing on Unity, updates that are slightly simple, etc. This is an online game that isn't for download. You want a more complex game and you're also complaining about lag which is the con of having a complex MMO game.

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Well. Eveyone is entitled to one's opinion.

 

Unity TO is on its way bringing new stuff & loads of changes to the game.

 

As for the chat lobby - why to change something which is already simple & easy to use? It's a type of resource, if you may, for TO users; find battle of different modes, which is quite easy to handle. The chat at the side is not minimized like most MMO/FPS games have. Creating a battle is easy, joining a battle is easy. What else do you ask for?

 

Thirdly, the TO employees being 'teens'. Why would that be a concern for us? Every company hires employees whom can bring profit to the project and can improve it. If you're looking for fair profit in employees, the concept of age wont matter(that is at most obvious point, no one wants to hire a 14 year old). TO has experienced programmers holding positions in top 3s' throughout Russian Federation. They might be young, but can do their thing pretty well.

 

Lags aren't always a matter of the game you're playing. It's with the equipement you've got. TO doesn't lag as much as other MMO games do. At least to what I've experienced. Sure it lags, but don't most games do?

 

No one can stick to one game forever. At some point the game you first loved seems to be quite boring and simple. It's just how a human being is. ;)

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Anything highlighted in green I agree with. Also, I liked the post not because I agree with the poster about the game being "too simple", but about the game having some gaping flaws that should be fixed. (inb4 op states that they only wanted increased graphical fidelity on the lobby, then consider half of my post silly. I consider interfaces in the "ancient times" to look inefficient and be inefficient, which is why i talk about the lobby being inefficient and instead of simply looking unappealing) The OP does a terrible job of stating most of their opinions clearly though, so i'm probably wrong about what i think the OP is trying to say about the interface.

 

I probably should have just made my own topic instead, shouldn't I...

 

Simple ? Do you think reaching Generalissimo rank is simple ? I got to the last rank in about 2 years (not a single SMP bought). Well, it's simple if you use only one combo in game (like Rail+Hornet).

Now, my next task is to have all turrets (need Vulcan, Hammer, Shaft, Twins, Rico - all M2), after this, have all hulls (got only Vikinga and Hornet M3), and all paints. Tell me if this is simple...

 

And, one more thing that I like this game, it's a browser game. You don't need to download it !

Generalissimo is a grindfest. It's in no way "complex". There's only oh so many ways you can earn points, i'll say all the possible ways here. Destroying tanks, capturing flags, capturing points, healing tanks, and uhm... that's it? Don't confuse complexity and depth. Your post shows none of it.

Well. Eveyone is entitled to one's opinion.

Unity TO is on its way bringing new stuff & loads of changes to the game.


As for the chat lobby - why to change something which is already simple & easy to use? It's a type of resource, if you may, for TO users; find battle of different modes, which is quite easy to handle. The chat at the side is not minimized like most MMO/FPS games have. Creating a battle is easy, joining a battle is easy. What else do you ask for?

Thirdly, the TO employees being 'teens'. Why would that be a concern for us? Every company hires employees whom can bring profit to the project and can improve it. If you're looking for fair profit in employees, the concept of age wont matter(that is at most obvious point, no one wants to hire a 14 year old). TO has experienced programmers holding positions in top 3s' throughout Russian Federation. They might be young, but can do their thing pretty well.

Lags aren't always a matter of the game you're playing. It's with the equipement you've got. TO doesn't lag as much as other MMO games do. At least to what I've experienced. Sure it lags, but don't most games do?

No one can stick to one game forever. At some point the game you first loved seems to be quite boring and simple. It's just how a human being is. ;)

Joining a battle isn't easy, all the 2042 maps, and what other maps are separated. It's rare that the maps are in alphabetical order, and we can't sort between pro battles, maps and time left. I find amateur websites better at sorting than the lobby at times when I get referred and whatnot. (read to the top, i know i might be wrong)

 

It doesn't lag as much? I highly disagree. I have some pretty high-end internet, and I lag constantly on minimal graphics without an fps drop, to the point where the game is unplayable. I have tried several MMOs and they don't nearly lag as much.

 

"At some point the game you first loved seems to be quite boring and simple." I find this flawed and true at the same time. If you enjoy a game, chances are you want to explore the most amount of depth into it. The problem with this game is the lack of depth. You don't notice the lack of simplicity, you notice the lack of depth. Therefore, the game might seem boring and even more simple if you decide to move onto another game.

coz minecraft suits u????

Good time for a commercial break

1. If Tanki wasn't so simple, it probably would have fewer players, it's simplicity allows those new to computer games to play it with less difficulty.

 

2. Tanki is a browser game, so it has to be specifically designed to use a small amount of hard drive space, because you have to re-download it every time you play.

 

3. The already mentioned Unity upgrade.

I agree with you, but the thing you're missing is the poster's intentions. They don't want more complexity, they want more depth (and a better interface). Look what they say: "Also, I know that you are working on daily missions but still, there's absolutely nothing to do in this game, just tanks shooting each other, capturing flags and points, parkour isn't even worth trying, because of the many, many lags this game has." Do you see the major problem? If you don't i'll say it. THERE IS LITTLE DEPTH. There is only oh so many things you can do with this game. Even though all games (technically) do this, the fact that all the depth in the game can be reduced to two lines on 14 font is quite appalling.

 

Also, the fact that battles are sorted in one of the most ineffective ways possible is silly. You ONLY have game mode, and technically pro battles, because they're at the top if you have a pass. You CANNOT sort by time, map, alphabet, reverse alphabet, max amount of players (and per team), and how many flags/points left. If I loved 2042 CTF, why are they all separated when the only filter off is the CTF button? I feel like living in 2000 to have such an ineffective sorting of battles. (read to the top, i know i might be wrong)

Edited by Loackie

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In my opinion tanki is almost the perfect game. 

As for tanki looking ancient... NO. Calling tanki Ancient is way giving it a low rating. I'd say it's about the ease not the looks. "Don't judge a book by it's cover".

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In my opinion tanki is almost the perfect game. 

As for tanki looking ancient... NO. Calling tanki Ancient is way giving it a low rating. I'd say it's about the ease not the looks. "Don't judge a book by it's cover".

Are you serious? Its battle selection UI is horrid and the Garage navigation even more so.

 

The tutorial lacks quite a bit. So many important things are missing such as more advanced tutorials to assist players who already understand WASD and Spacebar. 

 

In game UI is mostly good, but the health and "ability bar" (or whatever they call it, there's no name for it BECAUSE THE TUTORIAL IS HORRID) are really quite small and I could imagine people just not noticing them. If anyone with a different perspective could see a purpose to a miniscule health bar, that would be nice. Although, THERE ARE NO NUMBERS. I can't tell how many seconds or how many hit points I have because they don't show them, and i'm willing to bet that modding the game is against ToS. Not everybody will like it but it's pretty much vital information, so an option would be great.

 

The game has little graphical fidelity to speak of. Bloom there and some touch ups there, but if that looks visually amazing you haven't seen anything more impressive. The only kinda good thing are the aesthetics, but that doesn't save a terrible UI and tutorial. 

 

 

Why don't you go and work there noob?

 

Have you ever gotten anything higher than a college degree? I highly doubt you would say it was easy to get one. If you do have a decent job, however, I am impressed. 

 

 

Tanki is meant to be simple, the developers even cancelled Tanki 2.0 because it lost simplicity.

 

http://tankionline.com/en/2012/03/softer-and-lighter-graphics/

Are people playing on burnt potatoes? Even consoles could run that, and that's saying something. The main business decision was because less people could play it, so they would lose revenue from the people that could not play it. Saying a game is "Losing its roots visually" or whatever they put means the artists did a terrible job preserving the aesthetics.

 

You're telling me you don't want Tanki to be able to run in 4k HD and 100 fps? 

Edited by Loackie

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The game has little graphical fidelity to speak of. Bloom there and some touch ups there, but if that looks visually amazing you haven't seen anything more impressive. The only kinda good thing are the aesthetics, but that doesn't save a terrible UI and tutorial. 

Every heard of Tanki moving to Unity? That's the big stepup on graphics. It will be like playing a new game from vision.

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Are people playing on burnt potatoes? Even consoles could run that, and that's saying something. The main business decision was because less people could play it, so they would lose revenue from the people that could not play it. Saying a game is "Losing its roots visually" or whatever they put means the artists did a terrible job preserving the aesthetics.

 

You're telling me you don't want Tanki to be able to run in 4k HD and 100 fps?

Dude, of course I wanted Tanki 2.0, I even played the demo.

 

I'm just stating the reasons why the devs don't want it.

Edited by HyperQuantum

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Are people playing on burnt potatoes? Even consoles could run that, and that's saying something. The main business decision was because less people could play it, so they would lose revenue from the people that could not play it. Saying a game is "Losing its roots visually" or whatever they put means the artists did a terrible job preserving the aesthetics.

 

You're telling me you don't want Tanki to be able to run in 4k HD and 100 fps? 

I think you're playing on a burnt toast that you can't run tanki good. Either that or you're using flash 10 or something. Tanki is supposed to be playable on all platforms so it needs minimal usage of resources, thing that also atracts players. With Tanki 2.0, the game would start to became like WoT but for a browser game, it would have been too much. Too much photo-realism and realistic physics, things developers didn't want.

Consoles could run it but it would take too much effort to port them and make them to look good and be playable, make another server for them and BLA AND BLA! Alternativa Platform is not that big of a company, it doesn't have time or resources to do all that.

The Unity version is meant to help them with making updates and running better, looking better and functioning better. It allows much more things to be added with less resource usage.

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Have you ever gotten anything higher than a college degree? I highly doubt you would say it was easy to get one. If you do have a decent job, however, I am impressed. 

Don't judge me.

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