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Counting using damage
Now,how would you calculate damage? Seriously I don't know how TO works,this is up to devs....But,in what other kinds of ways can you count a challenge? How about counting damage? This will be easier then killing targets and you also can not cheat on it  :P But the number would be far greater then the amount of people you would have to destroy. 

 

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Counting using damage

Now,how would you calculate damage? Seriously I don't know how TO works,this is up to devs....But,in what other kinds of ways can you count a challenge? How about counting damage? This will be easier then killing targets and you also can not cheat on it  :P But the number would be far greater then the amount of people you would have to destroy. 

 

 

Do you mean it counts damage dealt instead of kills or score? I could just get fully MUed Rail on double damage and finish in less than a minute :l

 

Mission:

 

Destroy enemies in Air mode

While flying?

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Do you mean it counts damage dealt instead of kills or score? I could just get fully MUed Rail on double damage and finish in less than a minute :l

 

While flying?

Well,I already said the objective had to be wwaaaaay bigger,like you have to kill 9999 tans,you'll have to deal 1 000 000 damage xd

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it would be nice if on a few missions tanki would give away free t-shirts or coffee mugs or stuff to help promote the game

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Do you mean it counts damage dealt instead of kills or score? I could just get fully MUed Rail on double damage and finish in less than a minute :l

 

While flying?

Yes, like in Monte Carlo. And enemies must be destroyed while you flying.  ;)  :D  B)

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Here's a couple ideas for daily missions:

Travel a certain amount of metres

Travel a certain amount of metres with a flag

Pass of the flag to a teammate (im sure someone said that already)

Complete all daily missions three days in a row

Unflip yourself (im not sure if it makes sense but its an idea)

Destroy a certain amount of enemies while using a certain supply or without using supplies

Destroy enemies while carrying a flag or capturing a point

Acquire a certain amount of points in one match

Play for a certain amount of time in game

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it would be nice if on a few missions tanki would give away free t-shirts or coffee mugs or stuff to help promote the game

LOL You're out of your mind! You want them to give away things that actually cost money????? They don't even give away things that have only virtual cost, how could they take that big step and give away real money?  :P You're veeeery optimistic  :) 

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There could be more complex missions, an example: destroy 10 other tanks while speed boost is active. Its not much more complex but it solves the problem of people staying at spawn waiting for the speed boost to drop so they can pick it up....but then not even use it, so it will get them out there in the battle

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Make missions for those maps who no1 is playing... For example: Earn experience in (Valley, Siege, Deathtrack, Gubakha, Magistral, Skylark or Scope) maps. Those maps will be more popular.

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1. Can you do new events? :) Like you will get x2 Reward for completing missions or something like this :)

2. Can you  make new longer missions? Like capture 100 points/flags, collect 10 gold boxes... :)

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i just realized that as you get higher in ranks in order to change your mission it cost you more why is that when all players should be treated equal in tanki and it should not make any different what rank you are in order for you to change it ..for example my lower rank is only major general and it cost only 637 per mission to change when my gismo is 837 to change what is up with that ..

and you want us to be battling with high ranks and yet your not treating players fair

 

this lady is ROARING discrimination on ranks

Edited by frozen_heart

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i just realized that as you get higher in ranks in order to change your mission it cost you more why is that when all players should be treated equal in tanki and it should not make any different what rank you are in order for you to change it ..for example my lower rank is only major general and it cost only 637 per mission to change when my gismo is 837 to change what is up with that ..

and you want us to be battling with high ranks and yet your not treating players fair

 

this lady is ROARING discrimination on ranks

It's not discrimination, the higher the rank, the bigger the reward is, thus the cost for changing the mission is more.

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but most are the same missions stupid collect so many drop box`s like what is with them at the high ranks i get it for lower ones but not gismos by that rank most are stocked pile with drugs they have no idea what to do with them..

Edited by frozen_heart

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Kill XX amount with a specific Turret

 

 

Gain XP With a specific Hull

Bad suggestion cause it will affect your playing style if you have to play with a combo that you don't like.. For example, if you like playing with isida and you have to complete a mission with shaft, you will be bored with the gameplay..! As I see it, TO should offer missions that players can complete them with any combo they like, because it allowes to everybody to develop his own style :)

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Bad suggestion cause it will affect your playing style if you have to play with a combo that you don't like.. For example, if you like playing with isida and you have to complete a mission with shaft, you will be bored with the gameplay..! As I see it, TO should offer missions that players can complete them with any combo they like, because it allowes to everybody to develop his own style :)

When you buy a weapon/hull,you buy it to use it don't you? So yeahh,his suggestion doesn't have anything to do with having to do something,because you already did it for your own :P

Edited by magnaboy2

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When you buy a weapon/hull,you buy it to use it don't you? So yeahh,his suggestion doesn't have anything to do with having to do something,because you already did it for your own :P

I think that you didn't get me..! For example, I don't have many hulls or turrets upgraded to M2-M3, cause I like specific ones.. So, if I have to complete a mission with a shaft, I will have to play with a turret that is boring for me and also with a turret which I have it M0..! This is bad for my teammates in battle too, cause they will have to accept that I play with a bad turret and that my team have disadvantage.. :)

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We should gain additional experience when completing missions or experience as a reward. We should have special missions for holidays and the "GAME".

 

Don't forget to up-vote!

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What about missions like 'kill 50 hornets with an m0 combo... or m1... if you dont have anything m0 in ur garage that you wont get this mission

Or what about a button where the player, based on his free time, can set the missions to be 'short and easy' , Short but hard and LONG and REALLY hard... I have like hours no school and im bored all day long

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Just a suggestion for rewards: There should be more crystal rewards than drug rewards.

The drug rewards are just encouraging players to use drugs. It's making the game really fracking imbalanced.

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Just a suggestion for rewards: There should be more crystal rewards than drug rewards.

The drug rewards are just encouraging players to use drugs. It's making the game really fracking imbalanced.

Chances of getting supplies and crystals as reward are 50-50. It's fair to me. :p

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