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Quantity of Daily Missions per day

 

Currently there are 3 Daily Missions per day. That is not enough. By having 4 Daily Missions per day, players would earn slightly more crystals/supplies units.

 

Also the benefit of having 4 Daily Missions per day would slightly increase the luck for players to find XT Missions as well.

 

I hope that this update comes soon.

 

Thank you for reading.

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Daily Mission Chains

 

Generalissimos don't earn enough crystals for completing the Daily Mission Chains per week.

 

Daily Mission Chains - Generalissimo - 10,000 crystals or 1,000 supply units.

 

  • Crystals - 10,000
  •  
  • Repair Kits 1,000
  •  
  • Double Armor - 1,000
  •  
  • Double Damage - 1,000
  •  
  • Speed Boost - 1,000

 

Mines - 1,000

 

The current crystal and supply reward bonuses for Generalissimos are too low. I needs to be higher, like explained in yellow text above.

 

Thanks for reading.

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Three Daily Missions are not enough. I suggest that four would be better.

 

 

Quantity of Daily Missions per day

 

Currently there are 3 Daily Missions per day. That is not enough. By having 4 Daily Missions per day, players would earn slightly more crystals/supplies units.

 

Also the benefit of having 4 Daily Missions per day would slightly increase the luck for players to find XT Missions as well.

 

I hope that this update comes soon.

 

Thank you for reading.

 

 

Daily Mission Chains

 

Generalissimos don't earn enough crystals for completing the Daily Mission Chains per week.

 

Daily Mission Chains - Generalissimo - 10,000 crystals or 1,000 supply units.

 

  • Crystals - 10,000
  •  
  • Repair Kits 1,000
  •  
  • Double Armor - 1,000
  •  
  • Double Damage - 1,000
  •  
  • Speed Boost - 1,000

 

Mines - 1,000

 

The current crystal and supply reward bonuses for Generalissimos are too low. I needs to be higher, like explained in yellow text above.

 

Thanks for reading.

I think you're asking for too much. There's no way the Devs are gonna give out rewards that big realistically. Four missions would also mean that the amount received for completing missions would have to be reduced, to maintain game balance.

Edited by EpicTroll99
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I think you're asking for too much. There's no way the Devs are gonna give out rewards that big realistically. Four missions would also mean that the amount received for completing missions would have to be reduced, to maintain game balance.

I am not asking for too much. The current reward bonuses for Generalissimos are too low. They must be higher.

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How about a new super mission like capturing 999 flags? Or 999 points? Might be cool...

Also, I think maybe if you finish one mission, you get another one..? So you constantly have 3 missions to complete everytime

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Also, how about a super mission for generalissimos where it is 99999 exp or 9999 kills, and the reward is an XT mission. So when you're done that super mission and claim the reward, you receive another super mission with the reward of XT.

 

This mission should get more chances of getting rather than XT missions, but to get your XT, you technically need to get either 20,000 kills or 200,000 exp.

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Having more missions or missions after missions would give me a short term goal, and might keep me longer, but I don't want to get too wrapped up in the game.

Besides, they'd have to make the rewards minuscule.

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How about mini super missions for ranks =commander and below 4ewards can be anywhere from 20k to40k crystals or 50p of two supplys

The devs said they are working on lower tier XTs (m1, m2) but no new news regarding that have been released.

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:D Daily Mission: Battling for the entire 15min without using any drugs

:o Daily Mission: 1 vs 1 with no drugs and with the same ranking opponent

:wacko: Daily Mission: Upgrading your tank or turret ( micro upgrades )within 24 hours

:blink: Daily Mission: Collecting 3 speeds, 3 armor, 3 double damage, 3 health within 2 hours

:lol: Daily Mission: Destroying 10 enemies during a 15 minute battle session whichever map they play in

:) Daily Mission: Have more crystals as the prize for daily missions versus supplies. Tankers can buy supplies

B) Daily Mission: If we chose a different mission make sure the new mission will always be a crystal reward mission.

:( Daily Mission: Using crystals to buy supplies or upgrades within 24 hours

;) Daily Mission: Having 3 one shot kills.  Very rare to kill even one enemy with just one shot from turret.

:wub: Daily Mission: Destroy 3 enemy tankers who have a higher rank than you are.

:ph34r: Daily Mission: Destroy 1 Generalismo tanker in any map

:wacko: Daily Mission: Capture 1 flag within 2 minutes for your team

B) Daily Mission: Tankers who are more aggressive should be rewarded versus just camping and hiding and acting

                            as snipers.  The most aggressive charging tanker during battle who is willing to go toe to toe at

                            close range should be provided with more supplies and crystals at the end of the mission

Edited by Nybblenut

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Today on Wednesday 09/032016 I have completed my first Daily Mission Chain and at my rank, Generalissimo, I only received 1100 crystals. This reward is far too low. With this crystal reward, I cannot buy an upgrade for my M2 Mammoth. I need at least 10,000 crystals.

 

There is no point at all on having Daily Mission Chains Update if players like me earn so little crystals. Generalissimos, ONLY, should earn 10,000 crystals plus 1000 of each supply boxes to become stronger and buy upgrades.

 

If I were to buy every upgrade for all the turrets, hulls and paint, I would need to be a Tanki Online billionaire to achieve this.

 

The Daily Mission Chains rewards needs to be bigger for Generalissimos. Currently they are too low. Bring them higher.

 

Please reply to me as soon as possible with an accurate, positive answer.

 

Thank you.

Edited by RIDDLER_8

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;) Daily Mission: Having 3 one shot kills.  Very rare to kill even one enemy with just one shot from turret.

one shotting people is very very easy, all you need is railgun or shaft, and a double power, and then you're set, I can usually get about 10 one shot kills in the time it takes for a double power to wear off if I use M3 railgun...

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There are 52 weeks in a year. How about having Daily Mission Chains that continues to grow continuously if players complete at least one Daily Mission every 24 hours for 365 days of the year (without skipping one day).

There are 52 weeks in a year. Right!!!

Lets do the maths.

10,000 x 52 = 520,000

If every player plays without skipping a day on Daily Missions, the crystal reward will continuously grow by 10,000 crystals per week.

For example, Generalissimos would get:

Week 1 - 10,000 crystals - 1000 supplies

Week 2 - 11,000 crystals - 1100 supplies

Week 3 - 12,000 crystals - 1200 supplies

Week 4 - 13,000 crystals - 1300 supplies

Week 5 - 14,000 crystals - 1400 supplies

Week 6 - 15,000 crystals - 1500 supplies

Week 7 - 16,000 crystals - 1600 supplies

Week 8 - 17,000 crystals - 1700 supplies

Week 9 - 18,000 crystals - 1800 supplies

Week 10 - 19,000 crystals - 1900 supplies

Week 11 - 20,000 crystals - 2000 supplies

Week 12 - 21,000 crystals - 2100 supplies

Week 13 - 22,000 crystals - 2200 supplies

Week 14 - 23,000 crystals - 2300 supplies

Week 15 - 24,000 crystals - 2400 supplies

Week 16 - 25,000 crystals - 2500 supplies

Week 17 - 26,000 crystals - 2600 supplies

Week 18 - 27,000 crystals - 2700 supplies

Week 19 - 28,000 crystals - 2800 supplies

Week 20 - 29,000 crystals - 2900 supplies

Week 21 - 30,000 crystals - 3000 supplies

Week 22 - 31,000 crystals - 3100 supplies

Week 23 - 32,000 crystals - 3200 supplies

Week 24 - 33,000 crystals - 3300 supplies

Week 25 - 34,000 crystals - 3400 supplies

Week 26 - 35,000 crystals - 3500 supplies

Week 27 - 36,000 crystals - 3600 supplies

Week 28 - 37,000 crystals - 3700 supplies

Week 29 - 38,000 crystals - 3800 supplies

Week 30 - 39,000 crystals - 3900 supplies

Week 31 - 40,000 crystals - 4000 supplies

Week 32 - 41,000 crystals - 4100 supplies

Week 33 - 42,000 crystals - 4200 supplies

Week 34 - 43,000 crystals - 4300 supplies

Week 35 - 44,000 crystals - 4400 supplies

Week 36 - 45,000 crystals - 4500 supplies

Week 37 - 46,000 crystals - 4600 supplies

Week 38 - 47,000 crystals - 4700 supplies

Week 39 - 48,000 crystals - 4800 supplies

Week 40 - 49,000 crystals - 4900 supplies

 

By Week 52, Generalissimo players would earn 61,000 crystals and 6100 supplies (ONLY) if they do not break the chain.

 

Week 52 - 61,000 crystals - 6100 supplies

Edited by RIDDLER_8

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I would like one small change made to daily missions, either the option to confirm 'change mission' when selected or the option to tag a mission which would protect against that mission being accidentally changed unless otherwise confirmed.

 

 this would prevent missions we want to keep either being changed because of lag, by accident or other unforseen circumstances.

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There are 52 weeks in a year. How about having Daily Mission Chains that continues to grow continuously if players complete at least one Daily Mission every 24 hours for 365 days of the year (without skipping one day).

There are 52 weeks in a year. Right!!!

Lets do the maths.

10,000 x 52 = 520,000

If every player plays without skipping a day on Daily Missions, the crystal reward will continuously grow by 10,000 crystals per week.

For example, Generalissimos would get:

Week 1 - 10,000 crystals - 1000 supplies

Week 2 - 11,000 crystals - 1100 supplies

Week 3 - 12,000 crystals - 1200 supplies

Week 4 - 13,000 crystals - 1300 supplies

Week 5 - 14,000 crystals - 1400 supplies

Week 6 - 15,000 crystals - 1500 supplies

Week 7 - 16,000 crystals - 1600 supplies

Week 8 - 17,000 crystals - 1700 supplies

Week 9 - 18,000 crystals - 1800 supplies

Week 10 - 19,000 crystals - 1900 supplies

Week 11 - 20,000 crystals - 2000 supplies

Week 12 - 21,000 crystals - 2100 supplies

Week 13 - 22,000 crystals - 2200 supplies

Week 14 - 23,000 crystals - 2300 supplies

Week 15 - 24,000 crystals - 2400 supplies

Week 16 - 25,000 crystals - 2500 supplies

Week 17 - 26,000 crystals - 2600 supplies

Week 18 - 27,000 crystals - 2700 supplies

Week 19 - 28,000 crystals - 2800 supplies

Week 20 - 29,000 crystals - 2900 supplies

Week 21 - 30,000 crystals - 3000 supplies

Week 22 - 31,000 crystals - 3100 supplies

Week 23 - 32,000 crystals - 3200 supplies

Week 24 - 33,000 crystals - 3300 supplies

Week 25 - 34,000 crystals - 3400 supplies

Week 26 - 35,000 crystals - 3500 supplies

Week 27 - 36,000 crystals - 3600 supplies

Week 28 - 37,000 crystals - 3700 supplies

Week 29 - 38,000 crystals - 3800 supplies

Week 30 - 39,000 crystals - 3900 supplies

Week 31 - 40,000 crystals - 4000 supplies

Week 32 - 41,000 crystals - 4100 supplies

Week 33 - 42,000 crystals - 4200 supplies

Week 34 - 43,000 crystals - 4300 supplies

Week 35 - 44,000 crystals - 4400 supplies

Week 36 - 45,000 crystals - 4500 supplies

Week 37 - 46,000 crystals - 4600 supplies

Week 38 - 47,000 crystals - 4700 supplies

Week 39 - 48,000 crystals - 4800 supplies

Week 40 - 49,000 crystals - 4900 supplies

 

By Week 52, Generalissimo players would earn 61,000 crystals and 6100 supplies (ONLY) if they do not break the chain.

 

Week 52 - 61,000 crystals - 6100 supplies

 

 

 

Man, why are you so Generalissimo oriented? After looking at all your posts it looks like you want generalissimo's to be the most supreme creatures with millions of crystals every month without caring about the game balance. The super missions are already supplying you enough crystals to get going. You don't need a monthly salary for completing your missions. And we non-Generalissimo's still stuck at 1k. You doing mission.s everyday getting decent amount of crystals and getting that as a 'bonus' for you hard work over the week, and as far as I know bonus is never higher and income. 

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I think there should be daily missions that last for only short periods of time, like exclusive missions. For example, to encourage lots of gameplay, have mission that if a player gets 1000 xp in an hour, then they receive a medium to large cry or supplies. Tell me what you guys think. :)

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I think there should be daily missions that last for only short periods of time, like exclusive missions. For example, to encourage lots of gameplay, have mission that if a player gets 1000 xp in an hour, then they receive a medium to large cry or supplies. Tell me what you guys think. :)

Very good idea of players having to earn 1000 XP and points every battle per hour.

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