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I suggest if thse missions get removed that you make missions like xt missions like if youre captain you get missions for isida or frezze M2becasue they are the cheapest turrets and that rank just began unlocking M2 and the higher rank more valuable turrets/hulls depends on what player gets
 
I want more xts for more modifications althou im only going for m3 gear now. (As nothing else is m2 for me left to buy)
The amount xp is halved from the generalissimo exmp: if it was 1000000 xp for lower ranks it will be 500000 xp
 
That means... If you get that mission as soon as you rank to captain you will get your m2 freeze only at lietuant general and he will be 17,84314% (18200 exp) away from ranking to general
I suggest you do that
 
 
But if he has specific turret that he gets in the mission on the same modificarion he gets the next modification of that turret but he would need more xp like +50% xp Exmpl: If its m2 and you would normaly need 500000 xp now you would need 750000 xp
 
 
Do you like my idea?

 

Idea is okay but... Before you are creating idea see this image-

771px-Ranks_en.jpg

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V-Log 119.

 

Please this Friday 16/122016 can you please upload the V-Log Episode 119.

 

I hate when weeks are skipped on Friday V-Logs.

They said a reason why they are skipping.

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Why not a mission that encourages users to use supplies?

 

Example: "Use 'X' Double Damage supplies"

 

It would be like the collect boxes missions, and would range from 3 to 10. 

 

I don't see how the mission would be bad.

I think it should only be encouraged for the "gold" supply

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Why not a mission that encourages users to use supplies?

Example: "Use 'X' Double Damage supplies"

It would be like the collect boxes missions, and would range from 3 to 10. 

I don't see how the mission would be bad.

Again, promoting drugging, ruining gameplay, and giving a massive advantage to druggers. I don't WANT to use my supplies, should I be forced to?  I don't have enough supplies to use them for missions each day. What kind of idea is this? Is it a joke? <_<

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Why not a mission that encourages users to use supplies?

 

Example: "Use 'X' Double Damage supplies"

 

It would be like the collect boxes missions, and would range from 3 to 10. 

 

I don't see how the mission would be bad.

+

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I would like to see Capture flags and Capture points missions back. Is there a reason they were removed?

 

I would also like to see hull-turret specific kill missions

-destroy 10 Hornets

-destroy 15 Ricochets

... and so on

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I would like to see Capture flags and Capture points missions back. Is there a reason they were removed?

 

I would also like to see hull-turret specific kill missions

-destroy 10 Hornets

-destroy 15 Ricochets

... and so on

Could have sworn I've seen CP missions in past week. Not as common as they used to be though.

 

The reward for your proposed missions would have to be huge, as it would be more difficult to complete than standard missions.

 

You have no control over what hulls / turrets will be in a battle (and searching for those on battle-listings would be horrible) while you can filter by battle mode - or just create your own battle to satisfy the mission.

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"Tankers would have too much crystal income"


I thought of two new missions that would reward a playing style other missions don't.

Return _ Flags

Kill _ Enemy Flag Holders.

Trust me, the day Tankers get too much crystal income is the say day I ride a pony to school while a flying pig breaks into the White house to use the toilet.

We get too little crystal income. Per battle we should not be getting less than 2 or 3k. Perhaps even 5k per 15 minute match. Why do I say this?

Just look at how expensive the cheapest M2 is. Its over 100k... And we get 200 crystals per battle and 1k per hour battle if we win.

We should be getting 5 missions and we should be able to choose our rewards.

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My suggestion is that Daily Missions should only reward players with only crystals and supply boxes should be given out to players who completes a battle round along with their battle crystals reward as well.

 

Yes I agree. 3 daily missions are not enough. We should have more daily missions per 24 hours and we should be given more free mission skips so that we can better choose to complete our favourite daily missions as well as super missions and XT missions.

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Yes I agree. 3 daily missions are not enough. We should have more daily missions per 24 hours and we should be given more free mission skips so that we can better choose to complete our favourite daily missions as well as super missions and XT missions.

Are you completing your daily missions every day?

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I would like to see Capture flags and Capture points missions back. Is there a reason they were removed? :lol: They're still here. I had a Capture 3 flags missions and a capture 10 points on another account.

 

I would also like to see hull-turret specific kill missions

-destroy 10 Hornets

-destroy 15 Ricochets

... and so on

 

:) Nice, except why don't we focus on the hulls, since the turrets are more rare, and plus you may not see them altogether depending on the map. However, the reward couldn't be that big as some suggested, as it might disrupt gameplay.

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I would like to see Capture flags and Capture points missions back. Is there a reason they were removed? :lol: They're still here. I had a Capture 3 flags missions and a capture 10 points on another account.

 

I would also like to see hull-turret specific kill missions

-destroy 10 Hornets

-destroy 15 Ricochets

... and so on

 

:) Nice, except why don't we focus on the hulls, since the turrets are more rare, and plus you may not see them altogether depending on the map. However, the reward couldn't be that big as some suggested, as it might disrupt gameplay.

I wonder if the flags and points missions were removed for Generalisimos and Legends. I really don't think I have gotten either type since ranking up in August.

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Yes. We need more weekly mission chains. There are 52 weeks in a year so we all need yearly missions. That is a growing weekly chain until players reach week 52. If players skip days, weeks, months or years, the weekly chain will not go down and start from the beginning again. The weekly chains progress shall stay as it when the players skipped days, weeks, months or years, and continue to grow when the players finish the weekly chains as usual.

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pff, I wish. then we would get them when we please. I think they are balanced. if you think about it. there are some players that are only on to complete their missions and then they log off each day. which is how they are getting a lot of crystals at their rank without buying them with real money. I started doing that and in less than one full rank I earned somewhere between 80k-105k crystals on this account because of it. which I have more than enough to buy an m2 Viking, now I am trying to rank it up :D

 

 

I think if you play your cards right, you can get more crystals in one rank than you bargained for

 

 

and I hope I can rank it up in time for the sales :D

Edited by DieselPlatinum

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Yes. We need more weekly mission chains. There are 52 weeks in a year so we all need yearly missions. That is a growing weekly chain until players reach week 52. If players skip days, weeks, months or years, the weekly chain will not go down and start from the beginning again. The weekly chains progress shall stay as it when the players skipped days, weeks, months or years, and continue to grow when the players finish the weekly chains as usual.

You mean unbreakable mission chains? And what you mean by continue to grow?

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What I mean about growing mission chains is that mission chains continuously grows after you complete the chains and that mission chains are unbreakable even if players skip them.

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What I mean about growing mission chains is that mission chains continuously grows after you complete the chains and that mission chains are unbreakable even if players skip them.

I understand that you're suggesting unbreakable mission chains, but I don't understand that growing part. Growing...like more crystals (or supplies) or number of daily missions or something else?

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I'm saying that the repair kit should go to who needs it the most, the tank with the least health, but if a teammate has the enemy flag, and they have low health, it should go them, the only time you can take the health, even if you're full, is when there's an enemy coming, then obviously, you take it, before they do

you're obviously making excuses for exceptions and therefore not treating it balanced...

 

I feel you! I been there. But I don't think they should DO ANYTHING with the drops! They're there for Everyone, and can't be bias or discreet no matter their intent. You either get your drop or you don't! Yes, sometimes I find a drop! Sometimes I don't...

 

So here my question... if you have a stock of your own drops cause you don't use em all the time and gain from your mission rewards... should you still be entitled to use a drop on map? or spare it for the next guy WHO MAY or may not have their own supply... and use your own supply??

 

It's there for everyone! in a game earlier, I had 3-4 Defense, 12+ attk, few more Speed, few mines!! etc... I had a good stache that I recently gained from earning my weekly reward for continuing my missions... Despite having my own. I rolled up on a Defense drop and got it. Why waste what I have if I can get it from map? Some one near by about 3 tanks away was heading for it himself... did he have his own? did he need it more than me? was he on a more important mission than I? Idk! I got it first, it's a first come first serve get what you get supply! 

 

SAME game, later on... I was approaching an Attk box... I turned too soon under fire from enemy! I missed the box by a fraction of inch or so... I reversed to get it. team mate came up behind me and rammed my back side as the box fell from sky and landed on him because he blocked me ffrom reverse. I missed out. I hit "3" key for my own supply to proceed forward and attack the one near me firing on me... only got one shot off before sniper killed me! wasted my supply! 

Should I been upset? I was, but I let it go, and continued to play! If that teammate wasn't there, I would of had the box seconds sooner, I would had better chance of survival! Maybe?! Who's to say that sniper wouldn't got me sooner!? Back up more... If I didn't turn too soon, I would of landed on spot where it was falling onto... but than I'd sat there longer waiting for it... still hit by that sniper? maybe. Who knew? 

 

I'm an adult now! Yes older than kid people do play games!! I don't wanna hear "OMG, your a grown up?" I'm 35.... first video games were invented in my young age... I have three kids... I tell them... "Get what you get, don't throw a fit" and is true on game as well! 

 

Play a game, get what you get! Don't throw a fit! If so... your just taking the fun of game out! So what if someone else is hogging a box!! Fight him for it, or don't! Either way, get what you get! Throwing a fit just takes the enjoyment of game out of the game!! and maybe you shouldn't be playing!! 

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