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There should be an "extra prize" if you complete week 4 again and again for a month.

Yes I agree. There should be an "extra prize" if you complete week 4 again and again for a month. After week 4, the Daily Mission Chains should become a monthly chain with more, bigger crystal and supply rewards as well.

 

The current bonuses that players earn for completing a 4 week mission chain is not big enough. It needs to become much bigger after every passing month until it reaches 1 year.

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For every 4 weeks of missions, we get 5 - 10 gold boxes depending on rank, also I forgot who said it but they said that there should be missions with specific combinations, I agree, but the specific combinations should be made up with stuff you have in your garage, that way if someone who doesn't have something like firebird, but they have a mission to earn experience from it, they will have to buy it, so combination missions should be made up of equipment in the garage.

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There should be an "extra prize" if you complete week 4 again and again for a month.

 

For every 4 weeks of missions, we get 5 - 10 gold boxes depending on rank, also I forgot who said it but they said that there should be missions with specific combinations, I agree, but the specific combinations should be made up with stuff you have in your garage, that way if someone who doesn't have something like firebird, but they have a mission to earn experience from it, they will have to buy it, so combination missions should be made up of equipment in the garage.

why u are coping my idea ????

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why u are coping my idea ????

Easy! Some people don't always read all the comments ahead and therefore may not have seen your idea in advance! 

 

I've done that before, and noticed after I posted an idea that someone else mentioned, so I go back, edit my idea, and state "i just discovered idea was mentioned, so I want to give props to you as well." often, my ideas seem A LOT more detailed, even more than someone who already suggested same, so it's as if my idea is extending upon theirs. 

 

Afterall... when others repeat your idea, it's still on record that your idea was first, so they won't take credit from you for the idea... and at that point, it'd ought be nice to know... others agree with your idea enough that's it's been repeated! 

Edited by DmanBattleMaster
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Super mission for low ranks.

 

  • Half the amount of experience/ kills needed.
  • M2 XTs
  • Half amount of supplies obtained

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ok, can you tell me the reason? It would be rare thing, so normal battles wouldnt be ruined.

 

Opposite team could get some extra bonus too, like droping gold boxes when they kill godmode.

 

The reason why you think it sucks is that you may think that only player with that paint would benefit in that battle. Well, all benefit, teammates and opposite team too.

 

And many would like to play against godmode on, i dont know why would that suck?

Edited by luckySlo
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New reward for mision:

 

One of ideas:

- 1 micro upgrade of turret/hull/protection modul or any item as a reward for daily mission (probably the daily mission with higher requirements, but not as high as special -extra rare missions)

Edited by TB35

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Like premium, pro passes should be a rare chance in the daily missions awards, but only for 24 hours or more the higher ranked you are instead of a month. The highest being a week for Generalissimos and Legends and such. This could be for tankers who can't afford it and get lucky enough to get one. It would prove useless for people who already have the pass, I guess, but just have it add an extra 24 hours to whatever time we have left with it or however much time you were awarded?

 

It's alright if not. Just food for thought :3

Topic merged.

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I think after week 4 you should be able to choose if you want crystal or supply missions.

Yes. You are correct. After week 4, players should choose between crystals of supplies, but when they choose either one of the rewards, the rewards should be double because the player(s) can only choose one, not two.

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This idea... might also be included in the Supplies idea thread, although I'm referring to Mission rewards, of completing missions consecutively. 

 

Instead of a Week 4 repeat prize upgrading... you continue to get THE SAME amount of week 4 every week, from 4 on. 

 

However, Ontop of the week 4 prize, you ALSO should get a once month prize of your choosing! Many options can be included. 

So every week 4, you get the the stash of week 4 prizes you get every week after week 4, AND on that week 4 only, you get a once a month rare option prize.

So week 4 gets the week 4 prize of many supplies, Plus a choice of various 1x month rareties! When you get week 5 done, you only get the week 4 prize repeat. Week 6 done? Still only get the Week 4 prize repeat. Week 7 done, you still only get the week 4 prize repeat. On week 8, if complete, you get the Week 4 prize repeat, and again your choice at a 1x Month rarety prize. 

3 more weeks continue to pass at the week 4 repeat prize each week, in between each 4 week increment. Continuing on this pattern, on weeks 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52(1y) with each of the 4 weeks mentioned, getting the 4 week repeat, PLUS an option 1 month Rare prize. 

After the 52 week prize, when an active player reaches that long without stopping, the pattern should continue with an additional Unique Prize! So on week 52, you get the Repeated 4 week prize, + the Rare 1 Month prize, + the 1 yr Unique Prize. 

 

The purpose of each upgraded performance prize for completeing missions, is to keep players hooked on returning! Everyone already commented how boring and dull the 4 week repeat is without rewarding those who have continued the weekly prize for 8, 10, 12 weeks, to many months now. I my self have gone for months now, and have passed a 4 week mark at least 2x. Because the prize hasn't grown any more... AND it shouldn't... but instead, add to it... 

 

Otherwise, the thought has come across even my mind... as probably most on here. after 2-3 months in and the extra supplies not doing much, the incentive to keep that going would be the 1 Month rare optional prize which adds to the weekly repeat after 4 weeks. However, if going 6, 7 months straight of choosing an occasional 1 month rare, and only getting the weekly 4 week repeat prize, some may not want to consider... maybe taking a break... thinking to self... "i'll take a break, and rebuild upto my 1 month rares in a few days..." than the potential of getting to choose a much more awesome ONE YEAR UNQUE option is looming in near future, they will keep that going to focus on continuing their missions. 

 

As for what these prize options could be?? Could be various options... even UNIQUE options for DISCOUNTS on certain items on their inventory that is avail ONLY to that player! Maybe higher discounts than that they'll see elsewhere. 

Ideas for a 1 Month Rare Prize;

>A combo; 1 day Pro package w 10k CRY and +10 supplies (no gold no repair) (for consideration; can(n't) stack, or choose at same time, as any option including Pro). or...

>A 3 day Pro package (for consideration; can(n't) stack, or choose at same time, as any option including Pro). or...

>30k Cry. or...

>+30 supplies (no gold. no repair). or...

>30 Repair (no other supplies). or...

>10 gold. 

(more prize ideas to come... will be back to edit this soon with prize ideas... I wanna gather my thoughts for ideas)

 

Ideas for a 1 Year Unique prize;

>A Combo; 5 day Pro package, 50k Cry, and +50 supplies (no gold no repair) (for consideration; can(n't) stack, or choose at same time, as any option including Pro). Or...

>A 7 day Pro package (for consideration; can(n't) stack, or choose at same time, as any option including pro at 1 mo). Or...

100k Cry. Or...

>-80% on any owned Turret upgrade available at level (to reach next full lvl). Or...

>-80% on any Hull upgrade available at level (to reach next full lvl). Or...

>-80% on any protection module upgrade (to reach next full lvl). Or...

>-60% on any Paint scheme available. 

 

Any other Annual, 1 year, on 52 week completion, Unique prize options, ideas that others may come up with. 

 

As I mentioned. In summary, When you hit any 4 week increment of your weekly MISSION completion, you gain the regular 4 Week supply gain + Any the 1 month prize available (only choosing one) per 4 week increment. Same with the Annual prize, once a player hits the 52 week completion, they get the regular 4 week supply gain, + any choice of the 1 month prize, + any choice of the 1 year prize; exception being, if considered against as I pointed out, can't choose any two options including Pro.

 

What does everyone think about my upgrade prizes? Keeping the 4 week award to repeat every week, + the 1 month choice every 4 week increment, + the 1 year choice every 52 weeks completed?? 

 

Please...

LIKE THIS

Below...

\\/\//   

\\//    

\/     

Edited by DmanBattleMaster

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I think after week 4 you should be able to choose if you want crystal or supply missions.

 

 

Yes. You are correct. After week 4, players should choose between crystals of supplies, but when they choose either one of the rewards, the rewards should be double because the player(s) can only choose one, not two.

 

What you both think about my Idea mentioned above?? Keep the 4 week prize continuing every week? Allow an option to include a 1 month prize every 4 weeks. Include a prize to include every 52 weeks... to allow players the incentive of staying focuses and rewarded, to keep their mission completion rate going much longer??

 

If you liked the idea... 

Please make sure you LIKE THIS above ^

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ok, can you tell me the reason? It would be rare thing, so normal battles wouldnt be ruined.

 

Opposite team could get some extra bonus too, like droping gold boxes when they kill godmode.

 

The reason why you think it sucks is that you may think that only player with that paint would benefit in that battle. Well, all benefit, teammates and opposite team too.

 

And many would like to play against godmode on, i dont know why would that suck?

A very rare thing. So rare that nobody will complete this mission by the time tanki servers shut down. 

 

If you got both super missions every day after that for a YEAR, you would only have 730/9999.

Edited by railguniz4noobz

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A very rare thing. So rare that nobody will complete this mission by the time tanki servers shut down. 

 

If you got both super missions every day after that for a YEAR, you would only have 730/9999.

 

A very rare thing. So rare that nobody will complete this mission by the time tanki servers shut down. 

 

If you got both super missions every day after that for a YEAR, you would only have 730/9999.

 

A very rare thing. So rare that nobody will complete this mission by the time tanki servers shut down. 

 

If you got both super missions every day after that for a YEAR, you would only have 730/9999.

 

What you both think about my Idea mentioned above?? Keep the 4 week prize continuing every week? Allow an option to include a 1 month prize every 4 weeks. Include a prize to include every 52 weeks... to allow players the incentive of staying focuses and rewarded, to keep their mission completion rate going much longer??

 

If you liked the idea... 

Please make sure you LIKE THIS above ^

What I think about keeping your idea mentioned above is that you need to keep the 4 week prize continuing on growing every week. Also allow an option to include a 1 month prize every 4 weeks. Please also include a super prize of 52 weeks which is a (1 year) reward. For a 1 year reward, players must earn (1,000,000) million crystals for their 1 year hard work of an unbreakable chain of a total of 52 weeks consecutive. The 52 weeks (1 year) prize will keep players hooked on Tanki Online every day of the year so that players play every day without skipping any days and also keep their mission completion rate going and going for much, much longer.

 

I had that idea last year.

 

Thank you and well done for supporting my idea.

 

Please ask the developers or administrators to add this continuous growing prize reward for mission chains beyond 4 weeks. Add 1 month prize & 52 weeks (1 year) prize as well.

 

Thank you for supporting me.

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After you complete the first three missions, a "super mission" should pop up, being difficult to achieve in one day, but with tremendous rewards. One could look like this: earn 800 experience points in each battle mode. Complete 3 of these in a row, and an insane reward pops up. Some of the rewards could be: a month-long pro pass or premium account, 20 goldboxes, a $25 giftcard to buy crystals, 100 repair kits, or something like that. If you can do it for seven days, you can get a fully microupgraded turret or hull of your choice of the highest m value your rank allows, or about double of the previous rewards listed. Again I'll say: these aren't easy; you have two days to complete them before they reset, and they can be started only after the first three are done. Also, they should only be available after WO1.

 

                Thanks for considering this, I think it will add to the fun-level of this game.

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This idea... might also be included in the Supplies idea thread, although I'm referring to Mission rewards, of completing missions consecutively.

 

Instead of a Week 4 repeat prize upgrading... you continue to get THE SAME amount of week 4 every week, from 4 on.

 

However, Ontop of the week 4 prize, you ALSO should get a once month prize of your choosing! Many options can be included.

So every week 4, you get the the stash of week 4 prizes you get every week after week 4, AND on that week 4 only, you get a once a month rare option prize.

So week 4 gets the week 4 prize of many supplies, Plus a choice of various 1x month rareties! When you get week 5 done, you only get the week 4 prize repeat. Week 6 done? Still only get the Week 4 prize repeat. Week 7 done, you still only get the week 4 prize repeat. On week 8, if complete, you get the Week 4 prize repeat, and again your choice at a 1x Month rarety prize.

3 more weeks continue to pass at the week 4 repeat prize each week, in between each 4 week increment. Continuing on this pattern, on weeks 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52(1y) with each of the 4 weeks mentioned, getting the 4 week repeat, PLUS an option 1 month Rare prize.

After the 52 week prize, when an active player reaches that long without stopping, the pattern should continue with an additional Unique Prize! So on week 52, you get the Repeated 4 week prize, + the Rare 1 Month prize, + the 1 yr Unique Prize.

 

The purpose of each upgraded performance prize for completeing missions, is to keep players hooked on returning! Everyone already commented how boring and dull the 4 week repeat is without rewarding those who have continued the weekly prize for 8, 10, 12 weeks, to many months now. I my self have gone for months now, and have passed a 4 week mark at least 2x. Because the prize hasn't grown any more... AND it shouldn't... but instead, add to it...

 

Otherwise, the thought has come across even my mind... as probably most on here. after 2-3 months in and the extra supplies not doing much, the incentive to keep that going would be the 1 Month rare optional prize which adds to the weekly repeat after 4 weeks. However, if going 6, 7 months straight of choosing an occasional 1 month rare, and only getting the weekly 4 week repeat prize, some may not want to consider... maybe taking a break... thinking to self... "i'll take a break, and rebuild upto my 1 month rares in a few days..." than the potential of getting to choose a much more awesome ONE YEAR UNQUE option is looming in near future, they will keep that going to focus on continuing their missions.

 

As for what these prize options could be?? Could be various options... even UNIQUE options for DISCOUNTS on certain items on their inventory that is avail ONLY to that player! Maybe higher discounts than that they'll see elsewhere.

Ideas for a 1 Month Rare Prize;

>A combo; 1 day Pro package w 10k CRY and +10 supplies (no gold no repair) (for consideration; can(n't) stack, or choose at same time, as any option including Pro). or...

>A 3 day Pro package (for consideration; can(n't) stack, or choose at same time, as any option including Pro). or...

>30k Cry. or...

>+30 supplies (no gold. no repair). or...

>30 Repair (no other supplies). or...

>10 gold.

(more prize ideas to come... will be back to edit this soon with prize ideas... I wanna gather my thoughts for ideas)

 

Ideas for a 1 Year Unique prize;

>A Combo; 5 day Pro package, 50k Cry, and +50 supplies (no gold no repair) (for consideration; can(n't) stack, or choose at same time, as any option including Pro). Or...

>A 7 day Pro package (for consideration; can(n't) stack, or choose at same time, as any option including pro at 1 mo). Or...

100k Cry. Or...

>-80% on any owned Turret upgrade available at level (to reach next full lvl). Or...

>-80% on any Hull upgrade available at level (to reach next full lvl). Or...

>-80% on any protection module upgrade (to reach next full lvl). Or...

>-60% on any Paint scheme available.

 

Any other Annual, 1 year, on 52 week completion, Unique prize options, ideas that others may come up with.

 

As I mentioned. In summary, When you hit any 4 week increment of your weekly MISSION completion, you gain the regular 4 Week supply gain + Any the 1 month prize available (only choosing one) per 4 week increment. Same with the Annual prize, once a player hits the 52 week completion, they get the regular 4 week supply gain, + any choice of the 1 month prize, + any choice of the 1 year prize; exception being, if considered against as I pointed out, can't choose any two options including Pro.

 

What does everyone think about my upgrade prizes? Keeping the 4 week award to repeat every week, + the 1 month choice every 4 week increment, + the 1 year choice every 52 weeks completed??

 

 

Please...

LIKE THIS

Below...

\\/\//

\\//

\/

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Yea,it will.be wonderful,but about 1 year special prize it will be wonderfull if te reward of XT equipement will be added,or maybe a hull get next modification for free +a turret get next modification for free+a module get next modification for free+a paint get also next modification for free,and sure is not what you say,but,if we will get like as a gift from tanki celebrating 1,2,3 years togeder a prize of 100 k of cry,i think will be a excelent gift to our celebrating day

Edited by I_Godzilla_l

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After you complete the first three missions, a "super mission" should pop up, being difficult to achieve in one day, but with tremendous rewards. One could look like this: earn 800 experience points in each battle mode. Complete 3 of these in a row, and an insane reward pops up. Some of the rewards could be: a month-long pro pass or premium account, 20 goldboxes, a $25 giftcard to buy crystals, 100 repair kits, or something like that. If you can do it for seven days, you can get a fully microupgraded turret or hull of your choice of the highest m value your rank allows, or about double of the previous rewards listed. Again I'll say: these aren't easy; you have two days to complete them before they reset, and they can be started only after the first three are done. Also, they should only be available after WO1.

 

                Thanks for considering this, I think it will add to the fun-level of this game.

Yes. I support your idea. It is good to have a super mission that pops up where you earn experience points in every battle mode. 800 XP is a bit too low. I would consider 1000 XP in every battle mode.

 

I like this idea of when you repeat that 1000 XP super mission for 7 consecutive days and you finally earn a fully micro upgraded turret, hull or module of your choice.

 

Please consider that idea to the developers of Tanki Online.

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