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Could you add zero supply mode again in the game as a prize of daily mission completion??
As you know there is a daily mission prize which is "3(hr) of premium", you could do the same for zero supply mode.
The player will get the zero supply mode with all its previous conditions and features when he click the "Claim Reward" button and it will disappear after a specific time _let's say 3 hours e.g.__
 

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Why not have a mission pro pass? It will encourage players to earn crystals from missions and stil have a fair balance between winnings of missions and what you spend on the 'Mission Pro Pass'.

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Zero Supply Mode must be added back to Tanki Online and remain permanently in the game.

I am afraid it might become a yearly event like Assault mode in tanki

Edited by GoldWarlock

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Why not have a mission pro pass? It will encourage players to earn crystals from missions and stil have a fair balance between winnings of missions and what you spend on the 'Mission Pro Pass'.

Topic merged

 

Not entirely sure what you mean. A PRO pass that is given as a mission reward? Or a new pass that allows missions to be done in PRO battles?

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Topic merged

 

Not entirely sure what you mean. A PRO pass that is given as a mission reward? Or a new pass that allows missions to be done in PRO battles?

A pass that allows missions to be done in PRO battles, but to have a PRO pass as a reward wouldn't be a bad idea.

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A pass that allows missions to be done in PRO battles, but to have a PRO pass as a reward wouldn't be a bad idea.

So basically you sacrifice one mission to do the other 2 easily?

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A pass that allows missions to be done in PRO battles, but to have a PRO pass as a reward wouldn't be a bad idea.

Nah, won't happen. You could have 2 super missions, get this pass and easily complete the missions in some Wasp Fire mode with friends, which is exactly what devs are trying to prevent by restricting missions to standard battles

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Nah, won't happen. You could have 2 super missions, get this pass and easily complete the missions in some Wasp Fire mode with friends, which is exactly what devs are trying to prevent by restricting missions to standard battles

i agree with you but there is a better thing they could have done which is you cannot complete missions in private battles. but they just want us to invest in supplies. dont they?

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i agree with you but there is a better thing they could have done which is you cannot complete missions in private battles. but they just want us to invest in supplies. dont they?

I don't know what they really want, but it's pretty clear that they want standard battles to become Tanki's primary game type, while PRO battles will turn into custom games for a small amount of enthusiasts, who are bored of the standard settings.

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In my opinion You ought to change daily missions Cuz we got bored of the same missions you have to give the players more  exciting  missions  so they will open the game more  :)

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I don't know what they really want, but it's pretty clear that they want standard battles to become Tanki's primary game type, while PRO battles will turn into custom games for a small amount of enthusiasts, who are bored of the standard settings.

Small amount?

 

Seemed closer to 50/50 before the last update that "encouraged" tankers to play Regular battles.

 

And by "encouraged" I mean they used a Stick instead of a Carrot.

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Small amount?

 

Seemed closer to 50/50 before the last update that "encouraged" tankers to play Regular battles

Perhaps it seemed like 50/50 on high ranks and on the first few servers, but the vast majority of players didn't bother to play around with battle settings or even create battles at all. This simple system was made for them.

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Allow us to complete missions in pro battles. Not every player plays in non pro battles and therefore we wont be able to finish. The reason why i want changed is because I always play in pro battles and I dont have time to play non pro battles to finish mission. I have two super mission and I dont know how and when I am gonna complete them

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I think that the current system is good, though I liked when you could cheat finish first battles by creating a battle with one player per team with the flag limit as 1 on Island.  :rolleyes:

 

 

On to the real topic though. As daily missions now require you to play in server created battles to complete them, I've hit upon a problem. Sometimes there just aren't enough battles of my rank to complete missions.

 

As a Major General, the max rank I play against is Marshal or General, because after that they have access to M3 and it's not worth using all those supplies just to keep up. But the main problem is that for example, I have a mission now for 500 xp in DM. I have scoured servers 2-12 for a DM battle but are literally none. Not one.

 

I would propose having the system create new battles every minute and have players "flag them down" so people can pick the type of battle they require. Of course, I don't know how feasible that is, but that's the first thought that popped into my mind.

 

So that's my contribution. Hope it's valuable.

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UPJmNAq.png

 

Do you have something challenging to suggest as a mission? Or a way to improve the system?

This is the place for you!

The only rule to follow regarding the type of missions is that the mission itself should not require any

rule-breaking action while performing it.

 

I have a useful idea to improve the daily missions lately lot of players do not like the last update of missions in TO so i would like to suggest to you a way of enhancing daily mission so let's start first Tanki's developers should make one mission out of three can only be completed in NON-PRO battles and the remaings ones can be completed only in pro battles and concerning the XT and 9999/99999 missions i suggest to you as a player to return them as in the past by adding the option that allows you to complete it in both NON-PRO or PRO battles or by adding a special pass that you can buy it with crystals the latter allows you to complete the mission in both  NON-PRO or PRO 

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It should be like if you have completed the 4th week 3 times without missing a single day of doing missions then, u should get a reward of 1 or 2 golds. It would increase the interest of tankers

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The 4 week daily mission chain should expand to 52 week (1 year) mission chain because there are 52 weeks in a year and by having steadily increasing weekly bonus rewards would make daily mission chains of more of an adventure quest for players to participate in.

 

By the way, there should be a mastery level in Tanki Online just like there is in Tanki X. The mastery level would help teach players on earning skill points for learning how to properly and better use each individual turret.

 

Please tell me what you think about this idea.

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I think that there should be the regular 3 missions

 

But then there should always be this one slot that has like a super hard mission depending on the person's rank.....

 

you can't change this mission, you need to complete it if you want another one

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1.kill 2 enemies with a single railgun shot

2.kill 3 or 4 enemies with a single magnum blast

3.capture an enemy flag with low health (less than 50%)

4.freeze 20 burning teammates

5.finish a match without dying once

6.get the most crystals after finishing a match

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Destroy tanks that are equipped with XP Equipment (0/500)

 

Reward two of the following:

 -            Crystals x60,000  

 -            RK/DD/DA/SB/Mines x590 

 -           Goldboxes x59

 -           Premium account time x3 Months

 -           Clan pass x1

 -           Frost Paint or Strawberry paint

Edited by GoldWarlock

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Destroy tanks that are equipped with XP Equipment (0/500)

 

Reward two of the following:

 -            Crystals x60,000  

 -            RK/DD/DA/SB/Mines x590 

 -           Goldboxes x59

 -           Premium account time x3 Months

 -           Clan pass x1

 -           Frost Paint or Strawberry paint

Wow ._.

It's Impossible 

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