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Ideas for Missions!


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There should be a mission that would give you a clan license.

Best Mission Ever!!!

To ripoff those who paid $34 of their own money for it?

Those who paid might get "refund"

By refund, they might be able to purchase other items in the shop that all adds up to $34 without spending anymore money

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This probably was a topic a long time ago but I can't seem to find it anywhere with the search bar so I will create a new one. 

 

There is a strategy for daily missions where if you don't have a lot of time, you can choose not to claim all your mission rewards so you could claim it the next day just in case you don't have time to play the day after. 

 

I think that strategy kind of holds me back from collecting the most rewards as possible just to keep my streak alive so I think that there should be some type of reward for completing all three in one day.

 

Some possible rewards(these are assuming the player is a legend; these will be different for each rank):

- 15 of each supply

- 1000 crystals

- 1 hour of premium 

- Chain protection for following day (so your streak wouldn't be reset if you fail to keep it alive the following day)

 

Of course, all of these rewards shouldn't be given at one time. Personally, I feel like the chain protection for the next day seems the most reasonable. 

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Topic merged

 

We don't accept ideas for adding new rewards. I personally think that the current rewards are fine, since if you complete all three missions instead of one, you get three times as much rewards from them.

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Containers as a reward for Daily Missions.

 

What the title says My idea is that, something similar with the missions that have Goldbox reward, but also have missions that have as a reward, containers.

 

That's right. That these missions can be unlockable from the rank of Third Lieutenant. That would be the only requirement.

 

Outside the topic Does anyone know why they almost do not touch the missions that goldbox has as a reward? It has only touched me 3 times what I've been playing :/

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Weekly chain wheelspin

 

So I'm going to start off by saying I made an idea like this one but I couldn't find it.

 

For about half a year we've been receiving 3x weekly chain mission rewards and from it, players can depend on those to earn a lot more crystals, which easily allows them to purchase things they need to keep up without buying. but that's the thing, free players don't have to worry about buying with these rewards, and I can only assume Tanki's been losing money on this. Unless their game plan was to release more limited time animated paints during this time to get people to buy high priced packages to get them, to keep the money coming.

 

My idea for this isn't to decrease or increase rewards. My idea is that when a player reaches their seventh day in doing missions, they can purchase a wheelspin of 1.5x, 2x, 2.5x and 3x, so four values, for an amount of crystals, so there's risk in it. Then number they land, is the multiplier they get for their rewards.

 

This way, players can't complain about rewards being decreased, it's all up to chance. This should NOT affect containers earned.

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Missions give EXP

 

I really don't know about this but I've never seen anyone mention this so here I am.

 

Basically in addition to the supply or crystal rewards you get when you complete a mission. You have a decent chance of being able to acquire exp for finishing the mission. It will be randomized for each mission and the mission tells you in the rewards how many exp you will earn. The higher mission difficulty the more possible exp could come with it.

 

Those easy missions should give you about 100 exp
Those medium missions should give you about 250 exp
Those difficult missions should give you about 500 exp
Those extremely long, difficult, painful missions should give you about 1000 exp
Those special XT missions should give you 10000 exp

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I totally agree with you! Even if I don't have super missions, I have done the same thing (with drug and cry rewards) 1 thing however. It should not cost anything. When you click on a mission, it should say, "Do you really want to change this mission" just like it does when buying  anything  in the garage.it 

that would prevent a player from quickly changing   to new missions if they don find them suitable. that is why i am suggesting a lock so you can choose a mission that you and to keep by locking it  and  disabling the change button until the mission is complete.

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that would prevent a player from quickly changing   to new missions if they don find them suitable. that is why i am suggesting a lock so you can choose a mission that you and to keep by locking it  and  disabling the change button until the mission is complete.

and then if you decide to change it?

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Hello,

 

I know that developers have introduced the Patch update after they discovered that missions are completed by their friends. Well, Things get hard that I can't play maps which i prefer the most. druggers every where. 

 

So, With a interesting idea I have come here,

 

*After completing the missions, the Create button can create battles. 

*the Battle pass worth up-to 10 000 price, but it can be obtained as free in daily mission chains. 

 

this helps in Fair play. Ask Nives to read this. 

 

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*After completing the missions, the Create button can create battles. 

*the Battle pass worth up-to 10 000 price, but it can be obtained as free in daily mission chains. 

Topic merged

 

Not sure what you mean. The create button can already create battles. What does it have to do with missions?

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Hey!

I sometimes get missions like "Earn X crystals in battles / in X mode".

I go to that mode, Gold box will dropped soon, i catch gold, earn 1000 crystals, but mission is not complete.

Why not to add this as crystals earned?

Players will be able to count golds as crystals earned only if :

-Gold box was dropped in non-PRO battle

-Gold box was NOT dropped by player

-There are at least 8 players in a battle (optional)

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Topic merged

 

Unlikely. That mission is focused specifically around playing till the end and getting your reward from the battle fund. There's no reason why golds should count, similarly how collecting rewards from other missions, ranking up or buying crystals during the battle also doesn't count.

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Tanki Online,

As you know hard missions are removed but there should be some super mission regarding supplies or crystals.I guess you should add some missions for containers in holidays or special events for both higher and lower ranks.

I hope you will work on the application as soon as possible.

Thanks,

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Tanki online,

As you know that the super missions for XT's are not a part of game but to my opinion you should add super missions regarding supplies and crystals for both low and high ranks.

Containers are your most excellent update but i want to give an idea for the special events and holidays that you should add containers in special events e.g. halloween,christmas etc,like you added gold boxes in the past halloween.Thus,it will become much interesting to play game and to get equipments and supplies.I want to see containers as a part of special events and holidays.

I hope you will work for the application as soon as possible.

Thanks,

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Topic merged

 

Super missions will soon be removed completely, so it's pointless to ask for more super missions to be added.

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