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Ideas for Missions!


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its not the point im an adult thats not it

 

when you never or seldom use speed or mines why keep filling those ones up i have on one account over 32k just mines alone and i keep getting missions to give me mines why can't the system give us items that we are short or even getting low on instead of the ones we have too many of..i waste my time just getting missions done for nothing but on the last day when i finally do get crystals and things i do need and others i have no use for ..

one good thing about mine. Use them to counter the infinite amount of druggers ( 6 or so mines to a DA Viking M4 should do the trick ) seriously justg lay them EVERYWHERE at least you can get some kill steals/kill assist points

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                                  ik u already have missions for XT hulls and turrets. But why don't their be a rare, but long and hard mission that'll take a lot of playing to complete. And a timer is set for the mission to be complete, if its not complete before time is called, the mission is canceled

 

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                                  ik u already have missions for XT hulls and turrets. But why don't their be a rare, but long and hard mission that'll take a lot of playing to complete. And a timer is set for the mission to be complete, if its not complete before time is called, the mission is canceled

Topic merged

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It would be good if you add XP points for reward. What do you think?

Yes. I would be amazing to add XP points for rewards too. Good thinking. Brilliant idea.

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Daily Missions adventure quests is what I have in mind. I hope that Tanki Online would have an adventure mode that is challenging too. Of course the Adventure mode quests would have a difficulty level.

 

The difficulty level would be like this: Easy, Intermediate, Hard.

 

The Intermediate is the same as Medium difficulty. Different word but same difficulty level as Medium.

 

Having an adventure mode quest would bring Tanki Online to the next level where players go on an adventure quest to complete other, more challenging and complicated tasks, other than the usual ones of destroying tanks and healing team mates. In the adventure mode quests, players get to destroy and heal team mates as well as regular battles too, and also earn XP points and crystals.

 

I am not really sure what kind of main tanks the Adventure mode quests in Tanki Online would involve, but it would make Tanki Online less boring, more interesting to play and bring lots more players to play Tanki Online.

 

Please folks post your ideas regarding the Adventure mode quests, if you have any.

 

I need as much from people's ideas for the Adventure mode quests in Tanki Online.

Edited by RIDDLER_8
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How about a reward with Score Multiplier Pass?

been there done that its now merged into premium passes

 

one good thing about mine. Use them to counter the infinite amount of druggers ( 6 or so mines to a DA Viking M4 should do the trick ) seriously justg lay them EVERYWHERE at least you can get some kill steals/kill assist points

still have too many and not all battles uses drugs too many want no drug battles and i can do both i love my drugs but then i also love to get more exp for those drug battles..

 

now what needs to go is premium off missions this is suppose to be a pass where u should buy it but its not and there is way too many given out but we get none or ex-streamly  little on the XT items..this should be increased due to not many players can afford it

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So mods You there right . I would like to put in a suggestion. The missions could be expanded but can we have the availability of changing the reward or a setting that will allow u to have a mission with crystals which will be a high possibility like 80% chance u get crystals reward

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So mods You there right . I would like to put in a suggestion. The missions could be expanded but can we have the availability of changing the reward or a setting that will allow u to have a mission with crystals which will be a high possibility like 80% chance u get crystals reward 

 

That might affect the game balance.

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Before you get mad about the title saying, "I think it is just fine!" hear me out.

 

Just a thought…ever since they (missions) came out Kangur is everywhere because of the mission. I think we should add some missions to lesser known maps to increase their popularity (example; scope or skylark). Share your thoughts!

 

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They already do: Tribute, and some other random ones. However, you only will ever find 1 game on Tribute per server (if even), because people dislike the maps and only play to complete the missions, which means the games on Tribute all suck.

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There are missions for Skylark, Tribute, Silence and Forest, which are relatively unpopular compared to more popular maps like Kungur, Polygon, Rio etc.

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Just a thought…ever since they (missions) came out Kangur is everywhere because of the mission. I think we should add some missions to lesser known maps to increase their popularity (example; scope or skylark). Share your thoughts!

As said above, developers are already trying to do this by adding some rare maps, although I don't think it's actually working too well. We'll see if they try to improve the idea.

 

Topic merged

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As said above, developers are already trying to do this by adding some rare maps, although I don't think it's actually working too well. We'll see if they try to improve the idea.

 

Topic merged

Are they doing it with modes as well?

I am constantly getting xp in DM missions, because DM is the mode I play least, so it's as if they are trying to force me to play in my least faourite mode.

Edited by Shellfire_tanki

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Are they doing it with modes as well?

I am constantly getting xp in DM missions, because DM is the mode I play least, so it's as if they are trying to force me to play in my least faourite mode.

No, I think the game modes are all equally likely to come up.

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No, I think the game modes are all equally likely to come up.

And I just changed my missions 4 times, 2 of them were DM missions. the other two gave supplies, I only ever do cry missions, and it seems like 50% of the cry missions I get are DM missions, which is super super annoying and it just forces me to either play in a mode I hate or get rewards I don't want.

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The missions are starting to get boring so in this topic lets think of new missions, maybe one of them could be used and it could be yours ;)

 

Here is mine:

 

Earn some XP using a hull/turret.

 

Please do not write missions that are already used, like kill 300 enemies.

Edited by III_Dope_III

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What if you are a and you get a mission like 'Earn 300 XP with isida' and you have isida M0? Unless the system only selects turrets of the highest modification that you have then I don't see what's wrong with this.

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I think there should be daily missions that last for only short periods of time, like exclusive missions. For example, to encourage lots of gameplay, have mission that if a player gets 1000 xp in an hour, then they receive a medium to large cry or supplies. Tell me what you guys think. :)

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Why dont you make reward "pro battle pass 3 or 7  days" depending on mission hardness

 

4th mission slot weould be nice. But make it hardest, requiring about 1500 xp to earn, and make rewards better

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