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Drugers are back in town?


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Druggers aren't back in town, in fact the supplies usage for druggers has been enhanced and put in a sequence which DOES NOT allow them to use 234' throughout a battle. AKA Smart cooldowns.

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You see, drugging is NOT illegal. It's a part of the game. People drug 'cause they HAVE them. If you feel that drugs are ruining the gameplay, go play pro battles. I am tired of those saying "Noob drugger" "If you have skills, don't drug" and such.

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boooooo

Dark obviously wanted to get rid of doing drugs

Nah. It was kinda nice to use a ton of supplies throughout a battle, especially with a defensive combo.

 

Now that part sure has been reduced, vanished almost, but is still fun. :P

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This never ending argument won't end up anywhere. By complaining that there are more druggers you won't convince the developers to change it back to what it was like before. In fact, I'll have to completely disagree with you about your statement, becayse compared to what drugging was a year ago:

  • Supply use has been reduced by Smart Cooldowns, which prevent buyers from always being "on full drugs", as it's impossible to activate all supplies at once in normal battles regardless of how many you have.
  • Daily Missions prevent players from accumulating supplies by having multiple accounts and collecting the daily bonus on them. Now every player only gets the supplies they work for.
  • Daily Missions are a huge advantage for non-buyers, as the increased reward allows any player to get many times the amount of supplies they used to get every day, provided they have the time and wish to complete them.
  • Overpowered repair kits have been nerfed by increasing their cooldown.
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This never ending argument won't end up anywhere. By complaining that there are more druggers you won't convince the developers to change it back to what it was like before. In fact, I'll have to completely disagree with you about your statement, becayse compared to what drugging was a year ago:

  • Supply use has been reduced by Smart Cooldowns, which prevent buyers from always being "on full drugs", as it's impossible to activate all supplies at once in normal battles regardless of how many you have.
  • Daily Missions prevent players from accumulating supplies by having multiple accounts and collecting the daily bonus on them. Now every player only gets the supplies they work for.
  • Daily Missions are a huge advantage for non-buyers, as the increased reward allows any player to get many times the amount of supplies they used to get every day, provided they have the time and wish to complete them.
  • Overpowered repair kits have been nerfed by increasing their cooldown.

 

All your purdy text doesn't change the fact drugs are still a no-fun way to ruin any match, and it still happens just about every game.

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^Yeah, I agree. To all those people who with their immense intellect recommend to play pro battles, I'd like them to find one which is not an XP one or a polygon CP at my rank.

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Im sick of all this drug talk get a grip firstly  Devs we pay for the game those who buy and use drugs so listen to us as a priority ok.  Secondly the only ones who cry about drugs are those who cant afford or spend there money on other things.  Drugs make the game quicker give it a edge and just make it a way better pvp game.  Listen to what the spenders want for a change.

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In many games you must load your tank with supplies for a battle, and you only have limited number of supplies you must carry,so you must decide whether you wish to carry 40 health or a combination of supplies equaling 40, if you run out and wish to restock you will have a reload time of 15 sec per added supply from garage so if you load 40 more supplies from garage, you will have to wait 10 min before you can access them once you return to battle.

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Im sick of all this drug talk get a grip firstly  Devs we pay for the game those who buy and use drugs so listen to us as a priority ok.  Secondly the only ones who cry about drugs are those who cant afford or spend there money on other things.  Drugs make the game quicker give it a edge and just make it a way better pvp game.  Listen to what the spenders want for a change.

This is why the Players that prefer lower garage drug use (I call them sportsman players) need a way to keep separate from the ones that like using drugs.

Pro Mode would do it.   However, Tanki know that if they make Pro Mode 'free' then 80% of players will use only Pro Mode = proof that 'standard mode' is flawed.

Currently Tanki refuse to make Pro Mode popular.  We will have to wait for Unity before Tanki will be popular enough to have higher usage of Pro Mode once again.

 

Please note, there is still no Pro Mode that allows 'limited garage drug use' - it's either on or off or 'fully' on (with SCD removed).

By 'limited garage drug use' I mean max 3 of each garage drug per 15 minutes.

 

The reason I like limited garage drug use is so that at Gold Box time we can use health packs - I don't like all that 'bleating' about 'no kill...'.

Also Mines are a 'fiendish' tool - about 3 per 15 minutes is fine.

 

 

It must be said that Wasps and Hornets suffer the most from the over use of garage drugs while Vikings benefit enormously - which is exactly what we see on the battlefield today.

 

A Wasp M2 has about 140 HP - an M2 Rico takes about 5 hits to kill (28HP per shot).

A Viking M3 has about 230 HP - an M2 Rico takes about 8 hits to kill.

Put both on DA:

Wasp now has 280HP - an M2 Rico takes about 10 hits to kill.

Viking now has 460 HP - an M2 Rico takes about 16 hits to kill.  The Rico has to re-load after 10 shots costing about 4 secs (while hiding).

Hence, Vikings on constant drugs are so hard to stop.

 

Vikings constantly on DA can easily ignore Mines and directly 'trample' all over Wasps and Hornets = no fun and is the main reason I believe so many users have quit Tanki to find a better sport.

Edited by racer22_online

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In many games you must load your tank with supplies for a battle, and you only have limited number of supplies you must carry,so you must decide whether you wish to carry 40 health or a combination of supplies equaling 40, if you run out and wish to restock you will have a reload time of 15 sec per added supply from garage so if you load 40 more supplies from garage, you will have to wait 10 min before you can access them once you return to battle.

This would help, but Tanki's more interested in rapid supply use. The faster you use them up the faster you will need to go buy more, at least in the middle ranks.  

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This never ending argument won't end up anywhere. By complaining that there are more druggers you won't convince the developers to change it back to what it was like before. In fact, I'll have to completely disagree with you about your statement, becayse compared to what drugging was a year ago:

  • Supply use has been reduced by Smart Cooldowns, which prevent buyers from always being "on full drugs", as it's impossible to activate all supplies at once in normal battles regardless of how many you have.
  • Daily Missions prevent players from accumulating supplies by having multiple accounts and collecting the daily bonus on them. Now every player only gets the supplies they work for.
  • Daily Missions are a huge advantage for non-buyers, as the increased reward allows any player to get many times the amount of supplies they used to get every day, provided they have the time and wish to complete them.
  • Overpowered repair kits have been nerfed by increasing their cooldown.

 

Unfortunately there has to be some flaw in the system because situations such as this should be impossible in theory:

 

351ts9g.png

 

There are not enough supply points around red base for this to happen.

 

Either there is a  flaw, people are using hacks, or something else going on.

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You see, drugging is NOT illegal. It's a part of the game. People drug 'cause they HAVE them. If you feel that drugs are ruining the gameplay, go play pro battles. I am tired of those saying "Noob drugger" "If you have skills, don't drug" and such.

Pro battles have HARD format too you know! How often do you create HARD format battles to go up against players who wish to battle full out drug wars? I'm thinking not much if ever,I rarely see full out supply pro battles around, the heavy supply users do so to steal funds 99% of the time, good competition never enters players like yourselves minds.

Try and be honest for a moment, you love destroying a weaker opponent and carry home the spoils.

POTD has tons of pics from heavy supply users showing off their massacre battles where they butchered a weaker team and presented the result as a trophy.

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You see, drugging is NOT illegal. It's a part of the game. People drug 'cause they HAVE them. If you feel that drugs are ruining the gameplay, go play pro battles. I am tired of those saying "Noob drugger" "If you have skills, don't drug" and such.

Good point!  Hacking, multing, sabotaging, insulting, cursing, bullying are also parts of the game, and all of them can be done in the game!  ^_^

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How to beat everyone at Tanki:

1. Get Firebird

2. Press '3' at every respawn, and at the earliest opportunity, '2'

Isida works better  :P

Non-stop health leeching with DD

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Or Twins

 

Isida works better  :P

Non-stop health leeching with DD

THUNDER PLS

 

One-shot kill everyone in the match...

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