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A slight change in crystal rewards


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Here's a problem that many of you fellow tankers may have experienced. Your in a 60 minute battle and have been in the battle since the start. You are now 45 minutes of the way through the battle and nearing the end. You are one of the top scorers and you're on the winning team. You decide to go to the garage to change turrets or hulls in order to get a good edge and maybe even knock down that first place scorer on your team to second place. Then all of a sudden you accidentally click on leave battle instead of stay in battle while visiting the garage. All that hard work that you have spent in the battle is gone. You are not getting the crystals that you have worked so hard to get. All because you accidentally clicked the wrong button. How many of you people have experienced this sad and unhappy experience? Do you wish this could change? Please fill out this poll if you feel crystal rewards should change in some manner even if its a minuscule change.

 

Note to the Developers,

        Thank you so very much for the hard work you guys have put into this game. I haven't played in a while but when i came back and began to play again the changes were magnificent. This is one of the only games that i actually enjoy playing and will continue to play in the future. 

                      Sincerely,

                          2016flash, thundernaut54, and legendaree1 (that's right i have 3 accounts :D) 

 

p.s. sorry i dont know where the the poll is :p

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Here are the options that would've been in the poll:

1) Keep crystal rewards the same.

2) Crystal drops.

3)Battle fund gets distributed every 15 minutes.

4)Crystals go directly into your crystal bank ex: battle points are directly converted into crystals, every BP is worth 1 crystal

5)A combination, #4 every 10 battle points is worth 5 crystals, #1 accumulative battle fund with the most amount going to the winning team.

 

In my opinion there has to be a way for players to earn crystals even if they are on the losing team like all the time.

 

But then again the introduction of missions makes it moderately easier to earn crystals.

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Here's a better idea... you are playing a good battle, 2v3 or up to maybe 4v5, and then suddenly the teams become very unbalanced.

 

When playing QuakeWorld CTF, I'd switch to the loosing team.  But in QW there is no long term benefit to scoring high - no equipment to buy, etc. just seeing your name in the leaderboard at the end of that round.  Same with a lot of the other FPS shooters I like.

 

But in Tanki, I can't switch teams to balance it out for the rest of the round without loosing all battle fund, etc.  And so a game that is being good, but suddenly becomes unbalanced, is going to stay that way.  I think if battle fund wasn't lost on disconnect and reconnect in the same round, it would be a good thing.

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Listen you can easily avoid this problem by hitting the enter key when that little prompt comes when you click the garage.And you will go to garage while staying in the battle problem solved.

Exactly, thats what i do. Its way quicker and you cant fail :D

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so u want the "no" option removed when u want to visit the garage?

Nah Im just saying their has to be a way that players can still get their rewards even if they do leave the battle on accident. Its like working for 80 hours at your job but doing it for free all because you forgot to clock in.

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