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Problem with missions


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So I understand why mission accomplishments don't count without an opponent, for the most part - especially things like collecting boxes or flags, which you could just do on an empty map.

 

But today I had a "finish first 3 times" mission; all the opponents left and then my teammates left, but I figured having achieved that 1st place spot I might as well stick around to get credit for my mission. Of course, the game ended and I didn't get it because everyone left.

 

It seems like this should be a different rule than the boxes one, since I could fight and spend supplies to get to first place, only to not have it counted if the opponents leave.

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So I understand why mission accomplishments don't count without an opponent, for the most part - especially things like collecting boxes or flags, which you could just do on an empty map.

 

But today I had a "finish first 3 times" mission; all the opponents left and then my teammates left, but I figured having achieved that 1st place spot I might as well stick around to get credit for my mission. Of course, the game ended and I didn't get it because everyone left.

 

It seems like this should be a different rule than the boxes one, since I could fight and spend supplies to get to first place, only to not have it counted if the opponents leave.

well, enemies leaving you and battle finishing

is just like u make a battle for yourself and waiting it to finish :)

 

 


the easiest and fastest way to do this mission is to make a 1v1  1 flag battle, post the link

in lobby and go in, the battle will finish soon as its 1 flag and u get your rewad :)

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The system only counts when the enemy's are in the map, this is not a problem, it just how the system works. I've understand you but who knows who would become first if the enemy's were in the map, maybe you would become 2nd, 3rd or first, that's why the system only counts when the players are in the map and the game finishes, otherwise it will be cheating, letting you win just because everyone left. I suggest you to join a battle that has less flags, CP, battle or TMD, depends on what mission you've got :)

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its good, if the mission is not completed when there is no opponent, otherwise, people will buy a pro pass, make a 1 minute battle, and finish them as many time to complete the missions....that not the reason for the daily missions being there...they are "missions"..and should be completed genuinely...

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The system only counts when the enemy's are in the map, this is not a problem, it just how the system works. I've understand you but who knows who would become first if the enemy's were in the map, maybe you would become 2nd, 3rd or first, that's why the system only counts when the players are in the map and the game finishes, otherwise it will be cheating, letting you win just because everyone left. I suggest you to join a battle that has less flags, CP, battle or TMD, depends on what mission you've got :)

Yeah but what if they all leave towards the end?

 

I can't control what my opponents do, it's not reasonable that I should be penalized because they leave, once I've earned 1st place. And let's remember that once the opponents leave there's no way to score more points, so if I'm first then it's because I was 1st before.

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Well I know what you are trying to say but that's how the system works. I can't do anything, I won't be able to change the system so their is no point of saying it to me, if you have any suggestion about the daily mission, such as how developers can improve this mission, then use this topic Ideas for daily missions. The developers will check all the players suggestions and then they will decide whether to make any changes to the missions. You (players) can suggest developers to improve this more, so follow that topic. :)

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