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Introduce new measures to combat mults


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Mults who ruin the game for their own pleasure, those who act selfishly just for their own benefit, these new measures im certain will make the game fairer in contractor to daily missions and mults in the game

 

. Tanks with more than 70% of health should not be allowed to pick up health boxes

 

. There should be a limit to how quickly a tanker should be able to pick up a supply box

 

 

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No thanks.

Even the smallest sliver of health can make a big difference. If I want to restore 20-30% of my health, then I should be able to.

Besides, repair kits give you a super powerful heal-over-time effect.

Furthermore, it's a really nice tactic if you steal restore kits from enemy bases. But you won't be able to if you're at full health.

 

And there should be a limit on how quickly a tanker should be able to pick up supplies?. . . .Eh, no thanks. Sorry.

Going to have to be more detailed in your explanation for that, but I still disagree on the idea in general.

 

And by the way, Mults also ruin the game for someone else's pleasure, such as a friend on the other team. :P

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