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Important Changes in Daily Missions Rewards


semyonkirov
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And another thing (or two...)

 

I'd like to add my voice to the chorus complaining that the charge for changing missions should also be cut in half.

 

Similarly, I agree with those who think the "scavenger hunt" missions (find various types of supplies) encourage waste and distract people from proper gameplay. I have to admit that there were times when I grabbed supplies I didn't really need for gameplay, just to fill a mission quota.

Edited by Zev_merkava
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its worse than the loss of crystal boxes

ewoks_will_dominate, re-read the topic. You get double battle fund instated of crystal boxes. They will just reduce the amount of prizes that you get in daily mission. Trust me, they will make it more interesting and engaging. Thank you for your understanding!!!!

Edited by K-I-N-G_OF_THE_BOSS

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they are making this update because it will make a balance it no good having unbalance

 

You do not have to try to impress members of the staff.

 

If you are afraid to tell your opinion for fear of ban or you just have full wallet - and you will give money on a video game - go ahead, praise the new update. And what is telling you that 99% of players dont like this new update? Nothing?

 

I'd would rather give the real money to a charity for the poor, the hungry, orphans and the sick (like i do) than to a video game!

 

PS: This subject and statements of some staff members on it are very disturbing

Edited by Phoenix.Raised

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ohhhh

now from where we can get crystals???

not from daily missions... not from 10 crystals box... and gold box is rare...

every good battle i get 100 - 150 (sometimes 200) crystals.

please do something!!!

its really hard to get crystals and the upgrates very Expensive for low ranks...

 

hope you will do something with that   -_-

you can earn crystal finishing a battle, winning a contest, buying crystal in game, and in daily mission. They will not remove the daily mission. They just paused it to find the correct solution because it is affecting the game economy. Moreover, you can find more information in forum. Thank you!!

Edited by K-I-N-G_OF_THE_BOSS

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By 'economy of the game' i guess you mean cash to the developers. Why not first look at cutting your costs (less development) and develop the game more positively. Missions make us play battles we dont choose with our hull turret combination.

If you have missions limit them to enemies killed points scored battles completed etc. Lets stop the battle directions (ie experience on x y or z map). Develop a positive engagement strategy for your business rather than a restrictive controling approach (its the future of the net) loose today and gain tomorrow.

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Guys, it's not all about the reward. The missions are there to add an element of fun to the game, to give it more meaning. For Generalissimo's it means a great deal since there's not much point in getting XP, the devs cleverly added missions involving earning more XP so it gave the game meaning and purpose. Anything can change now, just let the devs know calmly and constructively, please be patient.

 

Fault!

 

Att first page: Therefore, as an experiment, we have lowered the daily mission reward sizes by 50%.

 

And you said: Guys, it's not all about the reward.

 

You are contradictory with the first page of topic. If rewards are not important then why decrease them? The point is precisely about the rewards.

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Guys, it's not all about the reward. The missions are there to add an element of fun to the game, to give it more meaning. For Generalissimo's it means a great deal since there's not much point in getting XP, the devs cleverly added missions involving earning more XP so it gave the game meaning and purpose. Anything can change now, just let the devs know calmly and constructively, please be patient.

But most players (funding the game) are not at this rank. The developers should in my view develop a more positive strategy to gaining involvement not pushing players to maps and games they dont want.

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Fault!

 

Att first page: Therefore, as an experiment, we have lowered the daily mission reward sizes by 50%.

 

And you said: Guys, it's not all about the reward.

 

You are contradictory with the first page of topic. If rewards are not important then why decrease them? The point is precisely about the rewards.

Exactly right!

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I do not understand why it voted down a mission update. This matter is still free crystal, no matter how many percent with reduce, and reduce the reward rather than that the game bankrupt in heaven. Although it would be better if the Missionokon would change that does not use cheat because when you need to be first, everyone enters a personal two-path, and do it for 1-2 minutes in a quest that gives a lot of crystal.I want to target that missions should resolve more detail, so it would be harder and more difficult should the rewards be related.

(If you are having difficulty reading the text I'm sorry, google translator) :$

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Yes, but you can change a mission if you don't like it. Another way of expressing your idea is perhaps to ask for the reduction of the mission changes. Maybe ask the developers to change the price of the mission changes by 50% so instead of spending 1,675 crystals on a mission change, spend 837 crystals on a change. This seems much more fair to me.

 

Second qestion for yoo: Every day I get at least one mission with crystal reward, but today none. I changed missions several times that i get at leat 2 crystal reward missions and NOTHING...I gave nearly 5,000 crystals for mines and druggs. Is that ok?

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Yes, but you can change a mission if you don't like it. Another way of expressing your idea is perhaps to ask for the reduction of the mission changes. Maybe ask the developers to change the price of the mission changes by 50% so instead of spending 1,675 crystals on a mission change, spend 837 crystals on a change. This seems much more fair to me.

I agree with this. Also you players need to give feedback about the new updates, if you don't like the updates/changes just write why you don't like it, and what developers should do to improve the "daily mission". Posting some unnecessary stuffs will never help improving the game. If all players tells nicely why they don't like the update/changes maybe it will help the developers to understand the situation. 

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If I have to be honest, the crystals from daily missions have really helped tankers like myself to save up enough for good upgrades. I was able to save up enough crystals within 21 days, where I gained 75K crystals. This enabled me to buy the weapon i've been after for so long, the M2 Firebird  :)

 

To see the daily mission crystals reduced pains me lot, since I don't get much time to play. Many of us tankers are trying our best to save up for sales, where we can make the most of our well earned crystals.

 

I just hope that the crystals for daily missions stay reasonable for us tankers, who want big sums...

 

 

- TheRealEdge

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What are you people trying to do here,,first and the foremost thing those daily missions are so difficult so complete and secondly you people gonna reduce the reward...This is absolute not fair game....you shuold come up with some concrete work which will make us enjoy the game rather always coming up with new changing game plans,,,,I really don't have more words to vote you down here...

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All this talk about crystals... But how about how about noting that the missions have created an excess of supplies.  In the past, supplies were not in excess and added some variety into the gameplay.  Now everyone has so many supplies that they are used all the time and everyone drives a drugged tank, and there is no variety. 

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