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Important Changes in Daily Missions Rewards


semyonkirov
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Actually the chance to get XT is 0,0001. The chance to get a super mission is 0.01 and then the chance to have XT as reward is again 0.01. That's what I heard.

Good luck with that!

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Tanki profit getting ruined meaning there will no longer be Tanki, would you want that?

Yes, True .  They should say thanks and be quiet .

Edited by delnina2
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Tanki profit getting ruined meaning there will no longer be Tanki, would you want that?

 

Aha so here we are - profit. From the start we are talking about that word "profit".  Thank you for honest reply.

 

So far we have heard that is matter of fun and to be competitive from the other members of staff...Thank you

 

Its clear like day now - Players help us with real money or Tanki will be no more free to play. Thats why rewards in daily missions are cutted by 50% - profit

Edited by Phoenix.Raised
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Aha so here we are - profit. From the start we are talking about that word "profit".  Thank you for honest reply.

 

So far we have heard that is matter of fun and to be competitive from the other members of staff...Thank you

 

Its clear like day now - Players help us with real money or Tanki will be no more free to play. Thats why rewards in daily missions are cutted by 50% - profit

Do you know, that it cost a lot of money to run tanki ?  tanki  must have some profit, and By the way Tanki Don't Have Ads, Unlike other games. 

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Guys, guys... use your brains please (before downvoting me into oblivion, lol).

The free daily goodies we got before the Daily Missions were ****, let's be hones. As WO1, getting a few drugs for signing in was pretty useless. Better than nothing, but I usually logged in every day, hoping for a few hundred crystals, which happened once, maybe twice a month. Then came the update, with huge rewards for easy missions. The past 2 weeks I've played daily, did 3 missions every day and stocked up on crystals. Without the update (and I'm sure many players will agree) I would have just logged in for the daily reward and left, maybe playing 2-3 battles in a week. So yes, I think the daily missions were successful in getting people to play more, devs probably have some nice statistics about the increase in player activity on all servers. We were all happy for the rain of crystals we could get by fighting in 1 or two battles (sometimes I got 3 missions I could do in a single battle :D ).

 

But... you have to be  stupid to think that this would last, lol. Who in their right mind would buy crystals if even a low ranked player could easily get 10-20k every week, by playing for 30 minutes every day? And if nobody buys crystals who will pay for the game's servers and staff? Are you guys that blind, lol? Everyone wants free stuff, free game, more free stuff, free crystals, free upgrades, free turrets .. I'm sure if the devs got free servers, free housing, free food and free utilities they wouldn't charge us so much for crystals. Nothing is free though, so suck it up. Even with rewards cut in half, completing 3 missions each day will get you much more stuff than the simple login reward. Those saying now we have to do 3 missions for the same stuff we used to get for logging in are douchebags, because it's not true, plain and simple.

 

Now, let the downvote fest begin, lol!

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Honestly i dont see the point in doing the missions anymore. I barely play anymore and i earn most of my crystals from Daily Missiona. If your gonna give me a mission thats extremely difficult such as finishing first in a battle twice, and give me 20 double armor and double power instead of or 2,000 crystals instead of 4000 then its pointless doing such a mission that will take me hours. Understand that i have to face people with M3's and drugs now and since i dont have any M2 hulls yet i cant help my team by capturing flags or taking hits. Some of these missions require me to drug in order to finish. If this is just an experiment then fine but dont keep the new system.

 

Oh and btw how is a little amount of crystals such as 4000, 2000, or 6,000 affecting balance? If anything its helping people afford kits and other items. If anything people who buy have the advantage in balance. Look at i..O.U.F.A. His new account after O.U.F.A, ge just kept buying crystals and bought every single kit and M2 at his rank. Talk about balance. I understand its his money, but there should be a limit on how much he could buy so he doesnt afford everything in the game at FULL PRICE just by buying crystals.

Edited by arun24

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Tanki profit getting ruined meaning there will no longer be Tanki, would you want that?

Let me tell you:

 

 
Tanki profits are enough to run it for many and many years on! On my estimations based on Alternativa Platform published data, we are talking about millions dollars!
 
Let's stop treating Tanki owners and workers as poor miserable guys begging for their dinner soup. It is a company that make a lot of money (as it is just right to be!), nothing to feel compassion for!
 
 
"  From our observations, it is clear that the current system for mission difficulty vs reward is out of balance and requires re-adjustment. As it is, the system is affecting the game’s economy negatively.
 
We understand that the feature is popular as it is. However, we must consider the long-term consequences of our decisions. If we allow the system to remain as it is, the game economy will lose stability, ultimately ruining the game for players.
 
Therefore, as an experiment, we have lowered the daily mission reward sizes by 50%.  "
 
 
Affect the economy = earn some millions less ... Tanki is draining payers as much as possible, regardless of game satisfaction and pleasure! The game has no balance, they change parameters every now and then, they change hulls or turrets you paid for!
This means unsatisfied customers .... this means Tanki default!
 
Great strategy, Tanki
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If your gonna give me a mission thats extremely difficult such as finishing first in a battle twice, and give me 20 double armor and double power instead of or 2,000 crystals instead of 4000 then its pointless doing such a mission that will take me hours.

False. You can make a 3v3 TDM on Polygon, with your rank being the highest allowed and 15 minutes timer. Twice. That's it. I'd totally do it for 2k crystals.

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Although I must agree that the missions were a little bit over-generous before, this "50%" decrease seems a little bit extreme. Now I'm barely earning what I got in a Daily Gift. Difference is, I didn't have to work for a Daily Gift. Now I'm forced to work for only a little bit more than that. Wouldn't a slightly smaller decrease be sufficient? I hope that your "Experiment" results turn you in that direction.

 

"Completing all three missions will reward significantly more supplies than a Daily Gift" --Hazel-Rah. I guess you didn't want this to stay true for long, did you? :(

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Do you know, that it cost a lot of money to run tanki ?  tanki  must have some profit, and By the way Tanki Don't Have Ads, Unlike other games. 

Yes i know that. But its interesting how some people are not saying that but - its not about money its about to b competitive, its about fan,, Tanki will stay forever free etc etc. Search the topic.

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False. You can make a 3v3 TDM on Polygon, with your rank being the highest allowed and 15 minutes timer. Twice. That's it. I'd totally do it for 2k crystals.

i can earn 2k crystals by playing on Kungur.

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Do you know, that it cost a lot of money to run tanki ?  tanki  must have some profit, and By the way Tanki Don't Have Ads, Unlike other games. 

Users generally don't want to be distracted by ads during gameplay. 

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Yes i know that. But its interesting how some people are not saying that but - its not about money its about to b competitive, its about fan,, Tanki will stay forever free etc etc. Search the topic.

Um no tanki isnt exactly "free"

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You can add an extra mission if you decrease the rewards so much or you could increase the mission difficulty

Edited by Alfa2009

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Guys, guys... use your brains please (before downvoting me into oblivion, lol).

The free daily goodies we got before the Daily Missions were ****, let's be hones. As WO1, getting a few drugs for signing in was pretty useless. Better than nothing, but I usually logged in every day, hoping for a few hundred crystals, which happened once, maybe twice a month. Then came the update, with huge rewards for easy missions. The past 2 weeks I've played daily, did 3 missions every day and stocked up on crystals. Without the update (and I'm sure many players will agree) I would have just logged in for the daily reward and left, maybe playing 2-3 battles in a week. So yes, I think the daily missions were successful in getting people to play more, devs probably have some nice statistics about the increase in player activity on all servers. We were all happy for the rain of crystals we could get by fighting in 1 or two battles (sometimes I got 3 missions I could do in a single battle :D ).

 

But... you have to be f***ing stupid to think that this would last, lol. Who in their right mind would buy crystals if even a low ranked player could easily get 10-20k every week, by playing for 30 minutes every day? And if nobody buys crystals who will pay for the game's servers and staff? Are you guys that blind, lol? Everyone wants free stuff, free game, more free stuff, free crystals, free upgrades, free turrets wtf... I'm sure if the devs got free servers, free housing, free food and free utilities they wouldn't charge us so much for crystals. Nothing is free though, so suck it up. Even with rewards cut in half, completing 3 missions each day will get you much more stuff than the simple login reward. Those saying now we have to do 3 crappy missions for the same stuff we used to get for logging in are douchebags, because it's not true, plain and simple.

 

Now, let the downvote fest begin, lol!

 

On the economy side you are right only in theory. Make some calculation and you will see that Tanki earnings can pay millions of servers, employees, offices (they have 3 offices, 2 of them in tax heavens, btw) and whatever else you can think about! :)

I made some calculations based on Alternativa Platform (Tanki owner) published data.

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In my opinoin if the rewards were cut in half then the price for chnging a mission should also be 50% off... just sayin...

Exactly what l said earlier. I won't pay 1675 crystals to get a mission that may give me 1675 crystals or just a buncs of useless supplies.

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Shocking move tanki online!!

Well tankers, here is what tanki online only cares about MONEY!

Game economy = all tanki online wants is pay to play players!

That is why they invented paints and supplies for pay to play players spend their money on.

The garage descriptions are false and misleading as supplies double damage and double armor dramatically change the result of battles. Druggers Win and non druggers lose! The team that drugs the most  Wins!

Now tanki online is reducing the free cystals given out so player are forced to buy crystals!

Tanki online is the pay to play game! 

 

As far as ruining the game tanki online is doing a wonderful job of doing that on its own!
Supply druggers are ruining the game as the competitiveness of battles is now suppy battles versus skill in battling!

Tanki online will lose in the long run as pay to play players dominate free players causing the free players to leave to find a FAIR and COMPETITIVE game!

YR

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