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Important Changes in Daily Missions Rewards


semyonkirov
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No i asked and im not russian and im not speaking russian. But...sometimes i think they use Google translate when they got question in English.

I meant that the link he proposed sent me to a kind of item list in russian!

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We needed something good as a replacement of crystal boxes, at both low and high ranks.

Those over-rewarding missions were PERFECT for every player to manage to make enough crystals easily and earn experience at the same time.

Those rewards look like 50% reduced. Make them at least 75% of the original :(

 

And I don't think everyone has money to buy. Those who cannot buy, leave the game like my entire friends group when I was 3rd Lieutenant...

(in 2014).

 

If not high ranks, reverse this update for ranks upto Warrant Officer 1. Those newbies really need some support for a good start.

With so many pros with low rank accounts :L

 

I got this thought when I saw my friend OmagFlash_XLAB playing on his screen (real life friend) and he didn't have anything and eventually stopped playing again :(

 

After Warrant Officer 1, I think almost every new player builds up enough skill to handle the game normally.

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Shocking move tanki online!!

Well tankers, here is what tanki online only cares about MONEY!

Game economy = all tanki online wants is pay to play players!

That is why they invented paints and supplies for pay to play players spend their money on.

The garage descriptions are false and misleading as supplies double damage and double armor dramatically change the result of battles. Druggers Win and non druggers lose! The team that drugs the most  Wins!

Now tanki online is reducing the free cystals given out so player are forced to buy crystals!

Tanki online is the pay to play game! 

 

As far as ruining the game tanki online is doing a wonderful job of doing that on its own!

Supply druggers are ruining the game as the competitiveness of battles is now suppy battles versus skill in battling!

Tanki online will lose in the long run as pay to play players dominate free players causing the free players to leave to find a FAIR and COMPETITIVE game!

YR

Fully agree!

 

Please read this, if u have some time: http://en.tankiforum.com/index.php?showtopic=246957&page=71&do=findComment&comment=4714520

 

and this (on this thread): http://en.tankiforum.com/index.php?showtopic=276296&page=23&do=findComment&comment=4863489

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"From our observations, it is clear that the current system for mission difficulty vs reward is out of balance and requires re-adjustment. As it is, the system is affecting the game’s economy negatively."

 

Translation: The current Mission rewards are excessive. This might interfere with players 'needing' to make purchases which will adversely lmpact Tanki profits.

 

"We understand that the feature is popular as it is. However, we must consider the long-term consequences of our decisions. If we allow the system to remain as it is, the game economy will lose stability, ultimately ruining the game for players."

 

Translation: We here at Tanki are providing a game, but every modification to this game is made with one thing in mind; making money. If players are not incentivized to purchase items, game play will be ruined because our profit margins will decrease and we will reduce the number of updates and changes to the game.

 

 

The language in so many of these update announcements is like political propaganda.

Edited by tastytank
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cKdUA7.jpg

If you did it, you have to wait. 

 

You can ask here: http://help.tankionline.com/

 

I already asked. And i didnt made a mistake entering my nickname. :D What are the chances that you incorrectly spell your user name of six letters (SIX). Two times in a two days? :blink:  Answer: zero (0)  :) 

Edited by Phoenix.Raised

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"From our observations, it is clear that the current system for mission difficulty vs reward is out of balance and requires re-adjustment. As it is, the system is affecting the game’s economy negatively."

 

Translation: The current Mission rewards are excessive. This might interfere with players wanting make purchases which will adversely lmpact Tanki profits.

 

"We understand that the feature is popular as it is. However, we must consider the long-term consequences of our decisions. If we allow the system to remain as it is, the game economy will lose stability, ultimately ruining the game for players."

 

Translation: We here at Tanki are providing a game, but every modification to this game is made with one thing in mind; making money. If players are not incentivized to purchase items, game play will be ruined because our profit margins will decrease and we will reduce the number of updates and changes to the game.

 

 

The language in so many of these update announcements is like political propaganda.

Lol

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"From our observations, it is clear that the current system for mission difficulty vs reward is out of balance and requires re-adjustment. As it is, the system is affecting the game’s economy negatively."

 

Translation: The current Mission rewards are excessive. This might interfere with players wanting make purchases which will adversely lmpact Tanki profits.

 

"We understand that the feature is popular as it is. However, we must consider the long-term consequences of our decisions. If we allow the system to remain as it is, the game economy will lose stability, ultimately ruining the game for players."

 

Translation: We here at Tanki are providing a game, but every modification to this game is made with one thing in mind; making money. If players are not incentivized to purchase items, game play will be ruined because our profit margins will decrease and we will reduce the number of updates and changes to the game.

 

 

The language in so many of these update announcements is like political propaganda.

Fully agree ... I am also quite upset of that of "fooling us" language!!

 

Have a look at this, mostly about money! http://en.tankiforum.com/index.php?showtopic=246957&page=71&do=findComment&comment=4714520

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Tanki profit getting ruined meaning there will no longer be Tanki, would you want that?

Profit of players getting ruined meaning there will no longer be as many players, ending up eventually with less profit for Tanki, would you want that?

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The reason they dialed down the reward on daily missions is cuz when more people were getting crystals from missions, less people were buying them. The only "Negative impact on the tanki economy" was that less people were buying crystals. 50% less crystals and supplies means that they are trying to make it harder on non-buyers.

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  • The rewards for daily missions that have already been issued will not be changed
  • Only the rewards for missions issued after the change will be affected
  • Missions with XT prizes will not be affected

 

Omg i have 9999 Kill mission with 99.999 Battle Experience   ... the next Update will gonna XD my mission :/ and i didnt complete them yet :/ by the way these mission are not for railGun XT , thats why i'm so afraid of Next update :/  please someone help and tell me what's going on :/ 

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I already asked. And i didnt made a mistake entering my nickname. :D What are the chances that you incorrectly spell your user name of six letters (SIX). Two times in a two days? :blink:  Answer: zero (0)  :) 

 
 
It's a little strange that in last 7 days is all about crystals ;)  Changes in payment, cutting down rewards in daily missions, some players didnt get 2000 for a feedback...  ;)
Edited by Phoenix.Raised
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  • The rewards for daily missions that have already been issued will not be changed
  • Only the rewards for missions issued after the change will be affected
  • Missions with XT prizes will not be affected

 

Omg i have 9999 Kill mission with 99.999 Battle Experience   ... the next Update will gonna XD my mission :/ and i didnt complete them yet :/ by the way these mission are not for railGun XT , thats why i'm so afraid of Next update :/  please someone help and tell me what's going on :/ 

 

The misson you have, won't be effected.

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