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Important Changes in Daily Missions Rewards


semyonkirov
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Tanki, WHAT IS THIS!!!

kTWipQT.png

 

You want me to spend 30-45min getting 80 kills, getting 300 XP in DM mode and to collect 10 Speed Boost boxes for about 18 supplies more than what I would get in a normal Daily Gift!

 

Tanki, go jump.  Its not even worth logging in each day now. This is what made me play again. 

 

Well before I leave could you please change your name to "Want Your Money Online" Thanks.

 

EDIT:

Tanki change it back, as if we believe you, its now a 50% decrease its a bloody 80% decrease. 

Edited by lukey0
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Ok and do you think that 1675 crystals to change a mission is not ' out of balance ' now  ?

Yes, sure now we get 800 crystals to earn 1k EXP ? We were getting 3350 crystals without doing anything.

 

 

 

I agree that not lowering the cost, even for only 15%, to change the missions is unfair when also lowering the rewards significantly.

For my personal situation it makes no difference because I already learned the hard way under the previous system after wasting 20 000 crystals experimenting to see if I'd get the XT railgun/hornet had failed (due to my not being a high enough rank), so since then I generally don't change my missions more than once or twice at most.

 

But I'm glad you admitted to your getting crystals for essentially doing nothing. (I bolded those words of yours)

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Frankly, crystal rewards were too generous)

I enjoyed easy crystals a lot!!! ...and made use of them!

My proposal is

1) to make all three mission rewards "non-crystal", but to still reward with crystals accomplishing of all three missions.

2) to make missions incompatible with each other, i.e. 2 missions not to be accomplished in one go, each separately; For example, "earn experience in battles" + "earn experience in CTF mode" + "collect *** boxes" - is actually one same play. Can be for example, "earn experience in CTF mode playing for REDs" + "earn experience in CTF mode playing for BLUEs"+ "collect *** boxes in DM mode";

And exclude just "earn experience in battles" for it can still be combined with any mission.

3) make crystal reward not as a fixed amount, but as a coefficient to earned crystals during missions. Well, I think, it is best to start with small multiplier like ~ x1.1 / x1.2 and to invent periodically special occasions to increase it slightly.

Tankers, don't kill me for that!)

 

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@StealthPirate: 

Bad idea. DON'T lower the amount of rewards? No it needed a nerf.

However, it did NOT need a WHOPPING 50% nerf. No Tanki, no.

 

And you should really include mini-PRO Passes in your mission rewards list Tanki. Your high ranking, normal battles are atrocious.

I fully agree.

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cry drops were great. i could get 300 cry in a 15 min battle from the drops alone. and its not from being an "arsehole behavior" that sitll exiists and always will. the people who dont like the cry drops were the campers and snipers.

I almost never snipe (requires the opposite of my personality) and mostly don't camp.

 

The "arsehole" behaviour I was referring to was people choosing to go for those crystal drops instead of trying to help their team win the round.

If they bring those drops back then then should do so ONLY in the solo maps where there are no blue vs red teams.

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@BaronMunchausen: I'm aiming my M4 Thunder at you right now. Gonna press my spacebar. <_<

Your 1st suggestion is pretty cool though. So I'll put my Thunder back in my Garage.

 

MAYBE. Tanki, can you give an additional reward to players who complete all three Missions for the day?

That could be good. . . .

 

Or maybe you could split Missions into tiers, I don't know.

 

But yeah, I think an additional reward for completing all three missions would be good.

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Frankly, crystal rewards were too generous)

I enjoyed easy crystals a lot!!! ...and made use of them!

My proposal is

1) to make all three mission rewards "non-crystal", but to still reward with crystals accomplishing of all three missions.

2) to make missions incompatible with each other, i.e. 2 missions not to be accomplished in one go, each separately; For example, "earn experience in battles" + "earn experience in CTF mode" + "collect *** boxes" - is actually one same play. Can be for example, "earn experience in CTF mode playing for REDs" + "earn experience in CTF mode playing for BLUEs"+ "collect *** boxes in DM mode";

And exclude just "earn experience in battles" for it can still be combined with any mission.

3) make crystal reward not as a fixed amount, but as a coefficient to earned crystals during missions. Well, I think, it is best to start with small multiplier like ~ x1.1 / x1.2 and to invent periodically special occasions to increase it slightly.

Tankers, don't kill me for that!)

Your idea is great for those who have a LOT OF TIME to use/waste but not for anyone else.

I do appreciate the detailed thought you put into this though.

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Sorry, actually meant to downvote it.

Man, you are trolling like crazy.

Get a life. -_-

I wasn't correcting your wording about up voting or down voting anything.

And you should really look up what trolling means because I am not doing so. Maybe you should not be a hypocrite and should stop projecting? ;)

 

Here, I looked it up for you (you can look up "projecting"):

 

 

 

And I'm not a troll, unlike some of those I responded to and some of those who responded to me:

 

//A troll can be anyone who aims to disturb communication or ruin someone else's mood or experience while online.

Sometimes, people are simply rude and aggressive without trying to behave like a troll -- particularly if they disagree with the subject of a conversation.//

- http://computer.hows...s.com/troll.htm

 

I wasn't aiming to do either. I knew that some may end up reacting that way but there is no way to please everyone, not even if you say/type nothing because some people (like me) get upset when people don't come to the defense against abusers.

Edited by ChineseTankMan

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@BaronMunchausen: I'm aiming my M4 Thunder at you right now. Gonna press my spacebar. <_<

Your 1st suggestion is pretty cool though. So I'll put my Thunder back in my Garage.

 

MAYBE. Tanki, can you give an additional reward to players who complete all three Missions for the day?

That could be good. . . .

 

Or maybe you could split Missions into tiers, I don't know.

 

But yeah, I think an additional reward for completing all three missions would be good.

My response to what I bolded about what you said:

 

That would be good IF they made the missions hard enough for us to take a lot longer to complete.

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really i thought how did i got 26 k with daily missions? :huh: but now there have been changes , it will be balanced :D

Stop it. You're making me jealous about your getting a lot more than I did...a LOT more. lol/groan

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I'm just going to save my breath here. Remember the experiment with crystal drops, it lasted 3 days and then was set in cement. I guarantee tomorrow Semyon will say:

 

"This experiment has been a very successful one, many players are happy with it and battle are much more balanced. Thanks for tanking part in this experiment tankers!"

 

When really this is all lies, just like most of Tanki's previous updates.

 

4 years ago this was a game, now its just a money sucking company. -_-

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I think those were weeks, maybe even months, for how long Tanki had crystal drops (not including the gold drops that later showed up).

 

So please don't lie about anyone, including Semyon.

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Hey Devs,

You are supposed to MOTIVATE ALL THE PLAYERS in your game, not support only buyers.

If this outdate is not removed, i will not recommend tanki to  any of my pals.

 

Seriously? 

And what'd'y'all mean when it affects the game's economy negatively?

Maybe its affecting your wallets negatively.....

 

THINK TWICE PLEASE

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hi guys we can agree that the rewards were higher for the missions but i think the rewards should be reduced to 25% rather than 50%>>>> i would really like if this happened........the rewards just increased the popularity but he devs think that the game was not balanced

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Hey Kirov, look man i like this update as much as the next guy but i have a few suggestions that i would like u to consider.

 

The way i see it u got two options

1. Keep difficulty same and decrease rewards

    OR

2. Increase difficulty and keep rewards the same

 

 

Most would prefer suggestion (2)

Now i know that it may seem impossible for Generalissimo players but they can live with suggestion (1)

but the rest of the players maybe you could...... i dont know put together a survey and ask them and implement the system based on their votes.

 

 

This Is merely a suggestion, if u like i it great!!! 

If not doesnt matter.

 

Thanx!!

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Hey Devs,

You are supposed to MOTIVATE ALL THE PLAYERS in your game, not support only buyers.

If this outdate is not removed, i will not recommend tanki to  any of my pals.

 

Seriously? 

And what'd'y'all mean when it affects the game's economy negatively?

Maybe its affecting your wallets negatively.....

 

THINK TWICE PLEASE

1- If they only supported me then I'd be completely against any crystals being dropped in the team maps, including the gold boxes.

 

2- I'd also be against the daily missions and the previous free supplies.

 

 

But I am for fairness (not equality since no literal infant should be allowed to drive an adult vehicle in actual vehicular traffic) so that is why I am for reasonable compromises,

especially since I remember what I was like before I became an adult,

and because I'm not financially rich (since I also have to compete against those who have far more money to spend than I do).

 

Peace? :D

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