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Important Changes in Daily Missions Rewards


semyonkirov
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I'm not a troll.

A troll is insincere.

The very essence of a troll is someone who is disruptive to threads or forums, and, when they don't get their way they start pouting and making it look like everyone else is the problem.

 

Oh:

 

2l2o3s.jpg

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And yet they do nothing about druggers pounding tanks to pieces when spawning (which is essentially crystal mining by running up the score and battle fund).

 

No, this was never about fixing missions and it never will be. I'd be shocked if missions remain beyond 2 weeks from now. This is nothing more than an underhanded way to get rid of the Daily Gifts by diverting our attention to something else, then, making the claim that it isn't working out as intended.

I'm not going to discuss the drug issue, because that's not my point. Personally, as I have said many times, the crying about drugs poses no threat or real argument to me. Moving on now.

 

I do agree with what you have said about this being a way of getting rid of the Daily Gifts(Which I honestly wouldn't mind having back, but due to the fools "running" this circus, we can't even speak of that), and that they wanted our attention to be directed to something else. Hypocrisy and Corruption have plagued the atmosphere of this place. It's RIDICULOUS. Regardless of how it goes, the community always loses. And you see it, they bring out these "updates", and we THINK we got something or that we've gotten through to the Devs with something(perhaps a suggested idea by a fellow player), and it gets blown to hell because of what they think, and it's tweaked to THEIR specifications. To me, that's bs. Plain and simple. And it's the same process every single time.

 

My issue is WHY did the Devs not tell us there would be such a "nevgative" effect of these missions? This is all a game to them it seems. Toying with their "beloved" community and thinking they can just do ANYTHING and get away with it. Whether the issue is money or whatever, you can't play these games on your community, which is the damned foundation for crying out loud! I have never seen a more shady set of Developers and staff. Both have issues that are unacceptable and need to be addressed. Regardless of that, I'm tired of the bs. If anything, I'll stick around the Forum and watch this game continue to shoot itself in the foot. But I will not be a part of this crap any longer.

Edited by Dragon-Judgement

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And they say they go through the feedback :p

A bs claim. It's obvious they don't pay us any attention. It reflects with these idiotic "updates" we get. I'm not about to sit there and kiss TO's rear end and think everything's fine and well. SOME of us are doing that, I'm not mentioning names and whether or not they hold "positions" in this "game", but we've got suckers in here. Take a look at some specific upvotes on the thread's OP and you'll see what I mean. Edited by Dragon-Judgement

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Here are my Thoughts:::

 

Before Daily Missions you would get either 1 DCC or some free crystals or some combination of Power up, shield, Mines, etc. and that's all. When you released Daily missions you gave everyone 3 missions per day, so basically everyone got 3  things per day (I'm assuming most tankers would play that day until all three missions were completed ( I do). This is what is throwing the game off balance. Everyone is getting 3 times as much stuff. you need to drop the number of daily missions to 1 maybe 2 to equalize back to before daily missions.

Edited by Doctor_Who131
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Well my point about drugging was not to complain about the use of drugs (that's a separate topic) but rather the use of drugging to artificially inflate the battle fund (crystal mining). In essence a drugger is just an ATM for crystals (because battle funds are determined mostly by the numbers of tanks being destroyed). If there was no financial reward then nobody would drug (a few might just for ranking faster if they coupled it with a score multiplier card).

 

Tanki claims the mission rewards are being scaled back because of the "game economy." The implication being of course that if people are getting more free crystals then there is less incentive to get out the credit card. To make more sense of this it would be akin to a country being concerned about the value of a currency so they raise interest rates to reign in spending. But, in the sense of the "Tanki Economy" a drugger is akin to a counterfeiter or someone owning a printing press and printing more money.

 

We saw evidence of this thinking a few days ago when buyers of crystals using the USD or Euro got screwed by paying more than double for the same amount of crystals those with rubles can obtain. Initially the deal was better (438,000 for $69) then suddenly changed to 358,000 for $99.

 

Of course it's all just a distraction. Same thing with crystal drops. When the ruble starting going in the toilet last year I predicted the crystal drops would end. And how to end it without provoking much outrage? Make drops of bigger boxes and then let the players behave badly - thus "causing" Tanki to remove drops as an "experiment." Of course the whole entire time the goal was to remove them so that fewer free crystals would exist.

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Here are my Thoughts:::

 

Before Daily Missions you would get either 1 DCC or some free crystals or some combination of Power up, shield, Mines, etc. and that's all. When you released Daily missions you gave everyone 3 missions per day, so basically everyone got 3 free things per day (I'm assuming most tankers would play that day until all three missions were completed ( I do). This is what is throwing the game off balance. Everyone is getting 3 times as much free stuff. you need to drop the number of daily missions to 1 maybe 2 to equalize back to before daily missions.

How does it throw the game off balance? Because the hard core druggers suddenly can't compete with skilled players having more supplies on hand?

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1- Well my point about drugging was not to complain about the use of drugs (that's a separate topic) but rather the use of drugging to artificially inflate the battle fund (crystal mining). In essence a drugger is just an ATM for crystals (because battle funds are determined mostly by the numbers of tanks being destroyed).

2- If there was no financial reward then nobody would drug (a few might just for ranking faster if they coupled it with a score multiplier card).

 

3- But, in the sense of the "Tanki Economy" a drugger is akin to a counterfeiter or someone owning a printing press and printing more money.

 

1- The use of drugs is the same as the use of drugging because using drugs is drugging, so it's the same topic.

 

2- I would still drug but not for the reasons you mentioned. I'd do it to counter the hacking and sabotaging.

WHY IS NO ONE WHO HAS ATTACKED ME ON THE FORUMS GOING AFTER THE HACKERS & SABATEURS?

I propose it's because they either are either of those or they are friends of either.

I was Skype and Tanki friends with Tanki users for about a couple weeks and found out that they are both, so I blocked all of them from both.

 

3- No, Bitcoins or Monopoly money or other similar currency is most related to Tanki drugging. See #2 above.

Edited by ChineseTankMan

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1- The use of drugs is the same as the use of drugging because using drugs is drugging, so it's the same topic.

Stop pretending to speak for me.

At this point consider yourself ignored too, troll.

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Tanki, this is for 5x fund : CLAP CLAP CLAP!

Tanki, this is for your daily mission reduce by 50%: BOEEEEEEEEEEEEEEEEE !

 

You dont spend so much time in making a new tanki change and then destroy it days later (remember crystal droppings with dif. amounts)

You don’t respect the players. You’re like a dictator. Look to the votes and replies on the first change: all players happy.

Now look at the responses: all very disappointed.
 

NOW return the daily mission as it was and respect the players!
 

Edited by tankboemboem
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it's not good...i don't like this :blush:  -_-  -_-  -_-  -_-  :angry:  :angry:  :angry:  :angry:  :angry:  :angry:  :angry:  :angry:  :angry:  :angry:

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I'm glad you highlighted his trolling behaviour.

Anyway, before I saw your post I posted my last response to him and blocked him right after.

I highlighted the whole topic you fought on, it was both your faults and it was a very pointless topic. But now it's ended so that's a relief.

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I highlighted the whole topic you fought on, it was both your faults and it was a very pointless topic. But now it's ended so that's a relief.

You quoted the whole topic that he and I "discussed" but you highlighted his hypocrisy (you chose red for that part).

 

Anyway, I'll let my "discussion" with him slide.

 

Thanks for your input.

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Blub Blub just like I taught, they r giving us something good, but they TAKE it away just because there are less buyers now.

 

Free to play, pay to win!

Sounds like FB's Farmville game:

 

https://www.facebook.com/v2.0/dialog/oauth?client_id=102452128776&redirect_uri=https%3A%2F%2Fapps.facebook.com%2Fonthefarm%2Findex.php%3Fsource%3Dnone%26affiliate%3D%26creative%3D%26allowEmail%3DallowRequired&state=2ada7b30c4414db40baffbbbe87b4035&scope=email%2Cuser_friends%2Cpublish_actions  LOL

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Weird Ship!

I got a mission to get 300 points in CP mode. It was NOON MOSCOW TIME and I checked EN 1 thru 4,

and RU 1 thru 8, and until I *created* one, there was NOT ONE CP BATTLE on those 12 servers (General to Gizmo).

Last Monday I found 32 CP battles at the highest rank at that time of day. What is the big change??

Fortunately, I completed the mission on my new battle. :mellow:

Edited by dfoofnik
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<snip> making 20,000 or 30,000 gems due to the new system...You could spend that on a couple of micro upgrades. 

Umm, I looked back and it looks like some MU's were RAISED IN PRICE as well: to fully MU a Gizmo paint runs easily 250K-500K crystals.

You need a great tank to earn that much without buying.

Edited by dfoofnik
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<< That is why we no longer have the option to exclude it unless you're willing to PAY for a pro pass. >>

 

Yes, and I notice that except for XP battles, there is a dearth of "drug free" battles these days. I suspect that they are no longer being seeded (i.e. not removed when everyone leaves) because they don't require players to use crystals to succeed (read: survive) in a drugging contest.

 

Yes, I use "drugs" (supplies) whenever appropriate. I earned them, so I use them.

 

 

Edited by dfoofnik

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Seymon

Honestly,

The rewards of supplies are balanced, except for the crystals.

The economical state of crystals during the release of the daily missions went high, and people got the occasion to receive lots of crystals and buying many tank upgrades, for example in my rank, thunder.

My opinion is to lower the crystal reward of 15%/30% depending of the difficulty of a mission.

But to encourage tankers you can do missions of turret or hull sales: a mission like the XT but 1/4 minor the rarity and the difficulty of the mission.

Sincerely

 

Tanker "Strategist" Lukie95

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To be honest, rewards were too high, really easy to get them.

Total reward is still better than the previous free daily gift, so thanks tanki.

 

Guys, there were too many drugs in battles in those 2 weeks ...

Edited by Ramarrone
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