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Remove name from chat anti-flood system.


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After you send a message to someone with a long name you might have to wait an extra 4 seconds before you can actually hit send!

g8Zu0Ez.png

My suggestion is to not to count the name as a message, only text placed after the ':'

 

Don't know another way to explain this.

Can't see this!

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After you send a message to someone with a long name you might have to wait an extra 4 seconds before you can actually hit send!

g8Zu0Ez.png

My suggestion is to not to count the name as a message, only text placed after the ':'

 

Don't know another way to explain this.

 

Can't see this!

I understand you and yeah, that needs to happen because after I press send to a player (his name was long), I had to wait for 11 seconds until I could reply again

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And then the flooders go:

 

Yayayayayayayyayayayayayayaya: dkjfhsdkjfhskjfsk. So you're going to want to make sure these nicknames exist and are active in the game, though searching these sort of databases for everyone wanting to send a message will in itself take up time.

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And then the flooders go:

 

Yayayayayayayyayayayayayayaya: dkjfhsdkjfhskjfsk. So you're going to want to make sure these nicknames exist and are active in the game, though searching these sort of databases for everyone wanting to send a message will in itself take up time.

 

Who cares with flooders? There are one or two moderator, if they distrubing anyone let's notify it for them. I think more important that it's annoying than you can flood.

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And then the flooders go:

 

Yayayayayayayyayayayayayayaya: dkjfhsdkjfhskjfsk. So you're going to want to make sure these nicknames exist and are active in the game, though searching these sort of databases for everyone wanting to send a message will in itself take up time.

That's why we have blocklists.

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