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if you could take one turret out of tanki which one would it be


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You proved my point. If they're the same thing, then why have two guns that are the same?

The same reason people put big chrome wheels on their car. Neither of these provide any improvement other then cosmetics but people still want them.

Edited by Canadian_Eh

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There are a couple of problems with some turrets THAT I HAVE , (I dont like some features of them):

Firebird and Freeze: Well ummm, to start off, I would say that both these turrets are same in some way but what differs is that freeze slows tanks at the moment its firing whereas Firebird does afterburn damage, not that big of a problem.

Isida: Self-healing is..... Especially if you are using Freeze and Firebird, give an Isida a DA and its never gonna get taken down by these two turrets.

Smoky: Well, as an user, I would say it is pretty awesome, but when someone else with it is against you, then..... you know what. Knocks off aim like crazy and if you are super close, a DA given smoky critical can nearly take you out.

Railgun: WHY NOT?

Shaft: I hate Shafts, you are going somewhere, and then this laser appears out of nowhere and then BOOM!! You are dead, prd.

Vulcan: It tosses lighter tanks around like a wind blowing leaves, and that is something I hate VERY MUCH

 

The other turrets are good like Hammer and Twins, really good at higher ranks since I have a Marshal account myself and they're epic at M3's

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There are a couple of problems with some turrets THAT I HAVE , (I dont like some features of them):

Firebird and Freeze: Well ummm, to start off, I would say that both these turrets are same in some way but what differs is that freeze slows tanks at the moment its firing whereas Firebird does afterburn damage, not that big of a problem.

Isida: Self-healing is..... Especially if you are using Freeze and Firebird, give an Isida a DA and its never gonna get taken down by these two turrets.

Smoky: Well, as an user, I would say it is pretty awesome, but when someone else with it is against you, then..... you know what. Knocks off aim like crazy and if you are super close, a DA given smoky critical can nearly take you out.

Railgun: WHY NOT?

Shaft: I hate Shafts, you are going somewhere, and then this laser appears out of nowhere and then BOOM!! You are dead, prd.

Vulcan: It tosses lighter tanks around like a wind blowing leaves, and that is something I hate VERY MUCH

 

The other turrets are good like Hammer and Twins, really good at higher ranks since I have a Marshal account myself and they're epic at M3's

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