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Make generalissimos unable to play with lower ranks


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Thanks for coming and commenting here. :)

 

In regard to different ways of supplies usage, there is a relative topic ( http://en.tankiforum.com/index.php?showtopic=246957&hl= ) but in two words I will say that pro battles are not the solution since Pro pass is expensive in low ranks and due to this, unpopular, making it difficult for someone to find a non-XP/BP non-parkour non-full-drugging battle in regard to all ranks.

In plain words, there aren't simple CTF or DM battles in Pro mode, as there are in standard Tanki. So, Pro battles with drops only (that would be a satisfactory way of fighting) are less than rare and I have not the time to spend, creating such battles and waiting for hours trying to gather players for this battle.

You should Visit RU2 it is the best server for pro battles having only drops and MU's on. 

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What is your view of your idea if you apply it on eSports? Will players be able to play against lower-rank opponents after that hour has worked out? 

 

Also, what if a match is 999 minutes long, and that 3.000.000 generallissimo is leading on top. Will he get removed from the battle? If not, I would join such battles if I were a veteran then...

 

 

What about simply getting ourselves new ranks? Add 3 ranks maybe, but limiting the ranks to play even further is not a good idea. I used to have a lot of parkour with a very good friend of mine who's rank was so much lower than mine. That's not possible anymore, because tanki limited the ranks to play together. It was first warrant officer 5, now it's major with generalissimo, and I was not all too happy with that.

My idea is a simple indication that revolves around a basic concept. That of regulating the co-existence of different ranks (better yet: modifications) in a battle.

A time limit could - for example - apply only when one joins a battle, thus if the allowed time expires before a battle ends, nothing happens. It is valid after the end of the said battle. Problem solved.

 

The regulation of ranks in forming a battle serves the idea of a relatively fair competition. It is obvious that a typical WO3 can't compete a typical Marshal, due to two factors: 1. superior garage and 2. superior experience.

It is also obvious that this regulation has nothing to do with parkour, as parkour is not really a battle. Thus, rank restrictions should not be part of parkour setting and the reason why this isn't already so, is indicative of an initialy inadequate design.

 

However, if one takes into consideration the recent update on MUs, it becomes obvious that the regulation should apply to modifications and not to ranks themselves. Why? because it is quite possible that today a M2 modification can co-exist in battle with a fully MUed M3 modification, which practically is a M4. While on the other hand, it's totally indiferent if one player is a Major and the other a Captain.

But that's another matter to discuss in a topic of its own.

 

So, bottom line, the devs and programmers are more equipted than me to adress the problem. My idea will only point at the right - hopefully - direction.

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You should Visit RU2 it is the best server for pro battles having only drops and MU's on. 

I first bought pro pass some time between being a Major and a Brigadier, can't remember. Hence, I always had it, due to being in a M3 clan that demanded it for training.

I stopped purchacing it since last month (December).. All this time I played regularly on Ru2, Ru3 and Ru4, even more than any english srever. Pro battles on those servers were mostly XP/BP and a few full drugging battles. Also, most of those Pro battles where on classical e-sports  maps (Tribute, Bridges etc) or the all time classic Sandbox.

Neither of those is a favorite for me. I prefer Sepuhov CTF or Chernovyl CTF, or.. a handfull other maps and modes, but not XP/BP or Sandbox or tribute... So, not a solution for the drugging problem. But that's irrelevant to this topic..

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There were a few times where other people suggested that there be a special map for premium users, and this is similar to that, only not for premiums, just players with more experience points. The mods' responses were, Tanki devs do not wish to restrict maps from certain players, or something along those lines.

 

I understand your concept and I think it's quite acceptable, but some mods/devs may not share the same viewpoint.

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The typical combination of buyer / drugger that dominates a battle.

http://ratings.tankionline.com/en/user/Sayron_vy_trupy/

I 've met worse druggers (he  has average use "only"around 80 / hour) but combine that to the top MUed combo in picasso or clay and you get the picture.

 

That's why I proposed that veteran Gssimos should have a limited time with lower xp players...

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BEST IDEA EVER!!!!!!!!!!!!!!!!!

 

I can't find a battle in EN2 that does not have gissmo in it. When i join one, the classic "get out noob" card is played. 

 

Make it so that Gissmos have a limit of battles in EN2.

And that they can only play ranks Marshal to Gissmo

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Yeah I really don't know the thought process they had when they initially made the rank limits, from Gissmo to Warrant Officer 5. Like, really???? You're going to make M3-4 fight M0-1? Yeap, totally balanced amirite?

 

They improved just a little by bumping it up to major, but that's only a 4 rank limit and M3-4 are still fighting M1-2. Still balanced, don't worry guys.

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Damn 7 million exp that's insane o.o

I have seen players much higher score than 7 mil. For example: http://ratings.tankionline.com/en/user/dodybb/
even 10 mil is not the highest but i dont remember names.
Theres nothing special about players with very high experience score. 
There were times when you could buy(with crystals):
1. experience points (imagine how much you could boost your experience score)
2. 100% score multiplier passes. 
 Tanki removed those two steroids but now with premium account you can still get 50% extra experience.
 
If they earned all those experience points without getting any extra points(which i doubt it), then what can i can say: Respect. Damn, its a lot of playing time to get score that high.

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I have seen players much higher score than 7 mil. For example: http://ratings.tankionline.com/en/user/dodybb/
even 10 mil is not the highest but i dont remember names.
Theres nothing special about players with very high experience score. 
There were times when you could buy(with crystals):
1. experience points (imagine how much you could boost your experience score)
2. 100% score multiplier passes. 
 Tanki removed those two steroids but now with premium account you can still get 50% extra experience.
 
If they earned all those experience points without getting any extra points(which i doubt it), then what can i can say: Respect. Damn, its a lot of playing time to get score that high.

 

Still, a 5 or 6 million xp player have had all the time to complete the garage. It's one thing to play against a partially MUed M3 and another thing tottaly against a fully MUed M3 combo, especially when all paints are MUed also.

I first felt the difference and then I started think about it.. My M3 rail as if hitting a mountain, while on the other hand, a thunder hit shocking me and reducing my health to 50%, even while wearing rustle.... :blink:

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I am also frustrated by the Gismo population in battles on EN2. I agree with a suggestion that Gismos be limited to EN1 and RU1. Yes, DE and PO would need a different solution.

 

Alternatively I suggest Gismos only be allowed to play with other Gismos. This doesn't complety solve the problem of New Gismo vs experienced Gismo, but it would fix the Fieldmasrhal vs Crazy Gismo.

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I am also frustrated by the Gismo population in battles on EN2. I agree with a suggestion that Gismos be limited to EN1 and RU1. Yes, DE and PO would need a different solution.

 

Alternatively I suggest Gismos only be allowed to play with other Gismos. This doesn't complety solve the problem of New Gismo vs experienced Gismo, but it would fix the Fieldmasrhal vs Crazy Gismo.

I understand, but why not up voting my idea? It certainly includes your suggestion!

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I don't use the voting buttons. I don't trust them.

A manner of speech... I meant, why don't you say it's ok, since what you said is included to what I proposed?

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Personally, I would prefer that once you reach gissmo, you have the ability to play in "veteran battles". It would keep many players still in the game and I don't want to stress over getting 2M XP(700k above reg. gissmo). 

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Completed

 

After a fairly recent updates, Legends can only play with other high rank players - no less than Fieldmarshall. Therefore this idea is pretty much implemented similarly to how OP imagined it.

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divide each 20 legend ranks up to 200. they will have a number on rank. it will solve problem, acttually legend rank did nothing, its just like generalissimo, infinite. on legend, people can have full m4 garage, or an m3 combo.

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Completed

 

After a fairly recent updates, Legends can only play with other high rank players - no less than Fieldmarshall. Therefore this idea is pretty much implemented similarly to how OP imagined it.

Is that really true? None of the "recent" updates you mentioned at I&S in the past few days are filed in the Patch Notes topics.

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Is that really true? None of the "recent" updates you mentioned at I&S in the past few days are filed in the Patch Notes topics.

Well, the word "recent" is relative :D

To me an update that happened less than a year ago can be considered "recent", since I've been in this game for so long. Point is - it did happen and the idea can be marked as completed. It's just that I forgot about that topic when the update was actually released and only found it now, because we're going through all the topics we have.

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Well, the word "recent" is relative :D

To me an update that happened less than a year ago can be considered "recent", since I've been in this game for so long. Point is - it did happen and the idea can be marked as completed. It's just that I forgot about that topic when the update was actually released and only found it now, because we're going through all the topics we have.

Ok then....

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