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[Issue 38] What if Tanki...? (Part 2)


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Time for another dip into what could have been as

in this issue I answer some of your questions and attempt to

theorise 'What if Tanki...?'

 

Question 1 from - What if Railgun and Hornet were removed from the game?

 

A flood of tears, from every XP playing tanker in the game. Railgun and Hornet is the classic combination, the go-to set, the alpha and omega, if you like, of the game. This original and menacing combo is easily the most popular in Tanki, having its own format no less! And to top it all off, All In, StarSeries Season IV champions, chose it for a discount. You don’t get much better than that. What I personally love about Hornet and Railgun is that they are both simple in function, yet take a long time to master.

 

Losing the most popular turret in the game would call for a new turret to take its place, and the same can be said for Hornet. With the rise of StarLadder, Hunter or Wasp may become the most popular hull, but in my opinion, Hammer the most popular turret. With high impact force and a good damage figure at close range, this gun is pretty good at destroying any enemy. And what about the paints? Well, Prodigi, Forester and perhaps even Digital or Savanna feature in most tanker's garages at high ranks. And most low ranks have a Railgun paint equipped a lot of the time. A lack of necessity for Railgun protection would cause a large alteration of paints as well as the probable scrapping of Prodigi. I think that the range of protections from paints would become more widespread as there is no definitive weapon which it is paramount to defend against, so paints with perhaps 20% protection against four different turrets could crop up, making DMs and perhaps even CPs a lot more balanced.

 

So, without Railgun and Hornet, two vital pieces of equipment almost every tanker has in their garage would be lost. Even though there could be benefits for less popular turrets such as Smoky or Hammer, there would still be problems with paints due to a lack of a stand out turret to protect against. I can only guess as to the outrage from players, and many would quit. StarSeries would never be the same, XP/BP would vanish, and who knows how much I would cry.

 

Question 2 from @Zev_merkava - What if Tanki had peace treaties?

 

Well, diplomacy in Tanki, it could be very interesting. I’ve already seen that clans have ‘allied clans’, but it would become even more interesting in normal battles. For example, if you were allied with a player in a battle, they would always come on your team. Or in a DM, you wouldn’t hurt each other when you shot because you were ‘officially teamed’.

 

I can certainly see advantages of this, yet it may anger players. For example, you would have to have a peace treaty with only one person at a time, else in DMs, you would be a near invincible trio. Furthermore, if Isida could then heal in DM mode, tankers without peace treaties would be at an obvious loss. The practicality of peace treaties would also be lost higher up the spectrum, in StarLadder. You can’t just not play an opponent because you have a peace treaty with them…

 

However, fair to the idea, like if you had a takeover team, you may just gather a band of players together and all play along, much like a clan, but perhaps bigger. This would be good I suppose as you’re always with friends, and that’s probably the best way to play Tanki.

 

Question 3 from - What if PRO battles didn't exist?

 

PRO battles are another method Tanki uses to personalise your experience. The option to choose battle length, supply use and even Friendly Fire (an option not available for normal battles), means that a PRO battle enables a player to play in just their comfort zone!

 

The sad thing is that, without PRO battles, there would be very little choice as to what kind of battle you can join. I think that all battles would have supplies and drops on, with a choice of three set lengths only. Sounds a bit dull, right? We would also lose the ability to create XP formatted battles, causing us to be sent back to the dark days where it was only out of luck that no mults joined your battle. The frustration caused by lack of good XP battles may cause people to stop training efficiently, especially with Light format not being allowed supplies. Unfortunately, this may lead to the demise of many clans who can’t train against other clans unless both are of the strictest maturity.

 

The biggest loss though? Parkour. A combination of no parkour mode and the new anti-cheat would cause it to die out. There would be no way to climb buildings, ride along fences or make a 22 tank tower, let alone a three tank one! PRO battles are a key part of Tanki, whether you can afford to enter them or not it seems!

 

Question 4 from @momy950666 - What if drugs (supplies) didn't exist?

 

Drugs are an intriguing matters. In my opinion, they are much like marmite; you either love them, or you hate them. Many tankers, especially at low ranks, find it unfair that they are always confronted by druggers if they can’t afford PRO passes. Yet again, higher ranks find supplies add to the competitive element of the game. It takes skill to know when to drug, and which supply to use.

 

If supplies weren’t in the game, I guess battles would become tougher to win, but more about skill. Providing drops still existed, they would become a much more important part of the battle as they would be the only way to boost your tank and defeat certain enemies. As well as this, I suppose players would have much better equipment. No need to spend money on supplies, daily missions would only be worth crystals… We’d all be millionaires in no time!

 

However, like I said, the game might become a bit duller. Don’t you just love being in a 1 on 1 situation and drugging about seven times until one of you finally dies? What? A waste of crystals? Pfft.

 

So, there ends another quick theorising about what might have happened in Tanki if only a few small (or large) tweaks had been made. Have any 'What if' questions yourself? Write it in the comments below and perhaps I'll be having a go at answering it in my next article! Or have any ideas about what might happen in the above situations? We'd love to hear them too!

Edited by Hexed
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OMG! TANKI HAS LIE TO US! THIS MEANS MUTINY!

*Picks up flamethrower, does a double take, and relaxes upon seeing the 'what if' in the question*

Do not panic :)  We will still have Flash version :)

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What if Tanki had no ranks?

then buyers would be equipped with m3s, and non-buyers with m0s and shaft would probably be less rare due to the need for a high DPS weapon

but then again i should let mcmonkey anwser that.

Edited by anuclearbomb

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