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How to avoid gold multing


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Hope devs check this post !!!!!!!! But I think they don't.

 

 

A lot of players are gold hunters and they just press the brake button 'P' and wait for the sirene with some accounts, and with others are playing. That is multing, and in a normal map (especially polygon 60 mins) u can see it;s full. In fact, 4-5 players are AFK and waiting for golds. So battle fund is growing up really hard and u just waste time...

 

I think pause should be limited. It should be just 3-4 minutes instead 5.

Pause could be activated every 10 minutes. I mean, if u pressed pause button and it passed (to avoid accidentally pause activation, pause can be fully activated just if 1 minute is gone, so 3 minutes are left ) u could press pause key just if u played 10 minutes. So mults will have to play at least about 35-40 minutes every 60 mins.

 

Hope u think about this.. cause it's annoying to have u're team full and just u and other 2 are playing, so u lose score and crystals.

 

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no

No.. what? Some extra details? Thanks !

 

 

yes i agree with u i think pause button only can used 1 time every xSeconds

 

but just keep it 5 min for if u need go sh!t while u in battle :P

 

Well... lol

 

Yeah... but still need a 'pause for pause'

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Good idea. It could be paired with another, that once in pause you loose the right to get a gold box. Only active players can get it.

 

(however, since Tanki promotes and values so much the Gold hunder of the week - that is, the Mult of the week - it won't be interested in your idea..)

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(however, since Tanki promotes and values so much the Gold hunder of the week - that is, the Mult of the week - it won't be interested in your idea..)

 

Agree.... they promotes multing.... and nobody check our ideas... this 'Ideas ans Suggestions' section should be transfered to 'Off-topic discusions'.

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Don't nerf pause button, better report or screenshot them and send to help@tankionline.com. Waiting for gold is allowed just in DM battles, not CP, CTF and TDM. Sometimes my connection have lost, or i had blue screen, so it takes me 4-5 mins to get in battle and thats why i don't want to pause button got nerfed. Don't blame me if i said sth wrong by speaking english. Its evening so im a bit tired to think about grammar...

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yes i agree with u i think pause button only can used 1 time every xSeconds

 

but just keep it 5 min for if u need go sh!t while u in battle :p

Yeah.

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Don't nerf pause button, better report or screenshot them and send to help@tankionline.com. Waiting for gold is allowed just in DM battles, not CP, CTF and TDM. Sometimes my connection have lost, or i had blue screen, so it takes me 4-5 mins to get in battle and thats why i don't want to pause button got nerfed. Don't blame me if i said sth wrong by speaking english. Its evening so im a bit tired to think about grammar...

I don't get the point.

 

So... why should u pause when battle is loading? A screenshot is useless. Think about it.

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I think it would be easier to simply limit the total amount of time a player can stay on pause per minute (e.g. 5 sec/min) and when the pause is turned on, there is a counter that starts to count down from the total amount. However, such a system would have multiple faults.

  • What if a player simply stops, but does not activate pause?
  • What if a player runs out of pause time in a really long battle, but urgently needs to take a break?
  • What if a player comes back to the PC to move his tank a little bit every 50 seconds, so that pause is not activated?

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I think it would be easier to simply limit the total amount of time a player can stay on pause per minute (e.g. 5 sec/min) and when the pause is turned on, there is a counter that starts to count down from the total amount. However, such a system would have multiple faults.

  • What if a player simply stops, but does not activate pause?
  • What if a player runs out of pause time in a really long battle, but urgently needs to take a break?
  • What if a player comes back to the PC to move his tank a little bit every 50 seconds, so that pause is not activated?

 

I'd say, why not remove the pause feature itself? 

I hope they remove it once the update with which we can retrieve our score if join the same battle comes.

Because you don't need to pause here, just leave and join once you come back, get kicked if you are AFK/with no score for like 1-2 mins.

This will also avoid those nubs who sabotage by using m0s as they cant score the required quota in 1-2 mins and hence get kicked. 

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Good idea. It could be paired with another, that once in pause you loose the right to get a gold box. Only active players can get it.

 

(however, since Tanki promotes and values so much the Gold hunder of the week - that is, the Mult of the week - it won't be interested in your idea..)

And in the latest video they stated to kill yourself when you hear the siren so you could respawn with full health AND all cooldowns reset.

 

Geesh. It's like they do nothing but to promote mults, saboteurs, and druggers.

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I think it would be easier to simply limit the total amount of time a player can stay on pause per minute (e.g. 5 sec/min) and when the pause is turned on, there is a counter that starts to count down from the total amount. However, such a system would have multiple faults.

  • What if a player simply stops, but does not activate pause?
  • What if a player runs out of pause time in a really long battle, but urgently needs to take a break?
  • What if a player comes back to the PC to move his tank a little bit every 50 seconds, so that pause is not activated?

 

If someone is pausing and moving and not scoring they need to be removed from battle.

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NU. Pause feature is very important as no one would want to ruin their battle statistics because some charity guy is at the door...

As for the time between 2 pauses, it shouldn't be too much, neither too less, though, either.

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I'd say, why not remove the pause feature itself? 

I hope they remove it once the update with which we can retrieve our score if join the same battle comes.

Because you don't need to pause here, just leave and join once you come back, get kicked if you are AFK/with no score for like 1-2 mins.

This will also avoid those nubs who sabotage by using m0s as they cant score the required quota in 1-2 mins and hence get kicked. 

Its not as easy as that in some battles that have someone famous, fund is high, its being taken over etc. its hard to get back in, pausing is easier

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