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We all can read it clearly "R.I.P Freeze," "Hello Firebird."


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The damage freeze does is very overpowered unless you had protection

 

The freezing is extremely underpowered + ineffective and its virtually a pain to use

 

Compared to firebird freeze is pointless to use, fire m3 is considered the God of short range battles

 

Freeze is surprisingly good with viking and wasp, but its short lived, unless they change it its now a weapon of power and not a weapon of skill

Edited by deadmanrising

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Yes  :)   I don't know much about the other turrets, I know about the turrets that I have good experience with. You are free to make a topic so we can discuss the other turrets, you can get useful information from the player that have good experiences in them.

 

About XP, It's a fun game. It's just all about mastering Hornet and Rail, and having fun. I agree that some players make it look horrible.

 

You can give an XP player a tank that  they haven't played with and get a player that has more experiences in that tank for a long time. Yes, the player who had a lot of experiences in that tank will win. That's the same as the XP player vs. a player who has just started playing XP.

 

So, does XP proves that who ever plays XP is a pro and who doesn't play XP is a nub? 

 

The answer is no. It's just all about experience, if you're good at XP then play XP. If you are good at using Thunder and Viking, then stay using Thunder and Viking. Same for the other tanks.
 

Sorry, but my opinion is completely different from yours. XP battles have not benefited tanki in the long run at all. Tanki now has had to keep increasng the stats of heavy hulls TWICE because not enough people are using heavy hulls. What are they using? hornet and railgun. Recently tanki released what the most popular hull and turret were. Guess what? the most popular turret was railgun, and the most popular hull was hornet. This is unacceptable in my opinion. We need to create events that heavy hulls can participate in, that will encourage tankers to use heavy hulls more. We should at least move on to another battle type. Lets all use wasp and thunder or something like that, and call it WT or something. Railgun and Hornet though, is getting outdated...

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Since there are no more replies, there is only questions that's left.

 

Will Freeze ever get it's real job back? If yes, then when?

:blink:

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It's my favorite m1 and I'm buying m2 next week but I doubt it will be effective against other OP m2s...never going to leave Freeze though. Freeezing effect should last 10-12 sec.

Edited by Zenyth

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I got freeze m3 on tankmens day, and it's awesome!!

Way better than fire...... ;)

Probably cuz I use loam paint..... :D

Yea, freeze is awesome, its just it's freezing effect :/ the time of it is so short now....\

 

I just hope they make it extra longer, and then it will be perfectly balanced....

Edited by LaLisa_My_Queen

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It's the person running the equipment. Either you understand your equipment or you don't. You can not rely just on your equipment alone. I run into players that rely on their equipment and battle supplies than their skill. Freeze is balanced believe me.

Edited by dogm45

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It's the person running the equipment. Either you understand your equipment or you don't. You can not rely just on your equipment alone. I run into players that rely on their equipment and battle supplies than their skill. Freeze is balanced believe me.

I understand Freeze very well, thank you.  "Freeze is balanced believe me."  It looks like it for you, but it's really not :) "Every single thing counts."

 

 

"Either you understand your equipment or you don't. You can not rely just on your equipment alone." I respect your opinion, and its sure strong and agreeable. But, you don't see what I'm trying to point out clearly.

 

"I run into players that rely on their equipment and battle supplies than their skill." Skills count, but they are sure not the only thing that proves everything. Plus I'm sure that I'm not the kind of player that you're thinking of. Anyway those players might not have a good long experiences on their equipment.

 

I am trying to help the developers, at least with what I can. I wouldn't of done all this if I wasn't sure.

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Your hull would be the last thing to freeze up because it's stronger than your turret rotating. The turret would be effected greater than the hull. Before it was not practical for the Freeze to freeze up the entire tank. I think it's more realistic than before. I'm done have a nice day!

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Your hull would be the last thing to freeze up because it's stronger than your turret rotating. The turret would be effected greater than the hull. Before it was not practical for the Freeze to freeze up the entire tank. I think it's more realistic than before. I'm done have a nice day!

But the freezing effect doesn't last for a good amount of time, that doesnt make it realistic. I'm not trying to make some huge changes to Freeze, it's just the time it takes the tank to unfreeze. They just need to increase it at least a little more. Hope that you understand.

Edited by LaLisa_My_Queen

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I should use freeze some time. Other than vulcan, it's probably my least used turret. It can be amazing, but as someone above commented, if there is one tank of all that I ignore when I have the flag, it's the freeze. It's freeze effect just doesn't last long enough... But I do think that 32 secs was too long.

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I should use freeze some time. Other than vulcan, it's probably my least used turret. It can be amazing, but as someone above commented, if there is one tank of all that I ignore when I have the flag, it's the freeze. It's freeze effect just doesn't last long enough... But I do think that 32 secs was too long.

32 is too long, at least 7-10 seconds well be fine for it. 4 seconds is too short, and it makes the enemy team go away with the flag easily

Edited by LaLisa_My_Queen

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