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Many Problems - 1 Solution - For Unity TO


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If you are trying use the same account then yes it does disconnect, but if you use 2 different accounts it works. 

You also have to uncheck the box for "remember me"

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Does anyone else find it strange that they brought up account security in this weeks V-log?  I wouldn't dare assume it had anything to do with this topic, it's just seems odd.

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Lol, @zaky111 has a lot of accounts. He gets banned often on his Main account and Goes onto his alt account and if his alt account gets banned he gets his other alt account.

Your point...?

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To confirm that this is problem, just like I stated in my original post.

Well..when you are creating an account you get to choose what you do with it. Tanki really cant do much to solve this "problem" as you cant justify  a solid and "acceptable" reason into making an account. If people choose to sabotage,troll, or whatever jokes on them. Now you tell me, can you see a solution for the current "problem". Honestly in hindsight there isn't one. Open your eyes and step in to reality.

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Well..when you are creating an account you get to choose what you do with it. Tanki really cant do much to solve this "problem" as you cant justify  a solid and "acceptable" reason into making an account. If people choose to sabotage,troll, or whatever jokes on them. Now you tell me, can you see a solution for the current "problem". Honestly in hindsight there isn't one. Open your eyes and step in to reality.

I'm not sure what you are trying to say.  I think you are saying you can do what ever you want with your account, including breaking rules. Do you think rules don't apply to you?

People like you can be stopped, if they try, but they can't be bothered.

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I'm not sure what you are trying to say.  I think you are saying you can do what ever you want with your account, including breaking rules. Do you think rules don't apply to you?

People like you can be stopped, if they try, but they can't be bothered.

Whatever... no we cant get stopped. We have every reason to own and use our accounts how ever we want. Rules do apply to "people like me" because i get banned and warning points are recieved when i step out of line. Pfftt this account has every right to stay in tact as much as yours... 

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Whatever... no we cant get stopped. We have every reason to own and use our accounts how ever we want. Rules do apply to "people like me" because i get banned and warning points are recieved when i step out of line. Pfftt this account has every right to stay in tact as much as yours..

Not when you have no respect for the rules or those that make them. It is people like you that ruin this game for others. 

 

That being said, I'm not wasting any more time discussing this with you. Enjoy yourself.

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Needing an email to create any account was once needed a few years back but was latter removed soon after as very little players could create a 2nd/3rd etc accounts fun pure fun of the game. This could work but as already said it takes less than 2min to create a fake Google email.

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why not just use "device fingerprint" for identification, which is unique to every device.

even if someone uses proxies / new email acc. he/she will be more than likely be using the same device.

this way its easy to determine alt / anonymous trolls.

we can also authorize new devices to acc's as they use them to login. 

issuing a ban will blacklist all the device used to login till date. so MODS can watch over better.
 
i have used this method in a software of mine, and this works perfectly for me.  ;)
but the reason of my implementation was to stop piracy. 
 

https://en.wikipedia.org/wiki/Device_fingerprint

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why not just use "device fingerprint" for identification, which is unique to every device.

even if someone uses proxies / new email acc. he/she will be more than likely be using the same device.

this way its easy to determine alt / anonymous trolls.

we can also authorize new devices to acc's as they use them to login. 

issuing a ban will blacklist all the device used to login till date. so MODS can watch over better.
 
i have used this method in a software of mine, and this works perfectly for me.  ;)
but the reason of my implementation was to stop piracy. 
 

https://en.wikipedia.org/wiki/Device_fingerprint

How accurate is this method? I haven't finished looking into it yet but that sounds perfect. Can something like this be added without any added 

inconvenience for the user trying to create an account? (You will see why I ask as you read this post)


 

Sadly after watching the last v-log I'm afraid Tanki will not be changing the way players can join the game. "It’s an all-new game, but with the familiar, tested character of the old one." If I read between the lines, he is saying that they will not be changing much of anything that might be confusing to existing players of Flash TO. Making the sign-up process even slightly more inconvenient might be enough to stop some people from joining. In my opinion it is a necessary inconvenience, but I afraid that Tank HQ will prefer numbers over security.  I guess all we can do is hope,wait and see.

 

 

Needing an email to create any account was once needed a few years back but was latter removed soon after as very little players could create a 2nd/3rd etc accounts fun pure fun of the game. This could work but as already said it takes less than 2min to create a fake Google email.

Must have been just before I started then. This does show two things.

  1. It shows that requiring an e-mail does work as a preventive measure, if too many people were having trouble creating multiple accounts.
  2. It shows Tanki wants players to have multiple accounts. Most likely to artificially inflate the player numbers for potential investors and companies like Star Ladder.

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I have also found out about this software.  Easy Anti Cheat It is designed to work with Unity so lets hope Tanki knows about this. I assume they do. I don't have any idea if it could help solve any of the issues I have listed, but just thought it was interesting.

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Let's just call it Better Account Control

 

 

The Problems

 

Account Related:

  • Account Theft
  • Account Transfer
  • Account Sharing

Alternate Accounts:

  • Mults
  • Sabotage
  • Power Leveling
  • Trolling players in battles
  • Trolling players in chat
  • Repeated violations of game rules as well as chat rules.

The Reason

 

The reason that we have many of these problems is because Tanki has left this game vulnerable to this kind of behavior. People can come to Tanki, create as many accounts as they like, and remain completely anonymous.They know that the accounts are not linked and are very hard to track. 
Banning these people has little or no effect. If an account gets banned they will simply login with another account and continue doing what ever they want with little fear of any real punishment. Many people also create accounts for no other reason then to cause trouble, scam, spam, and troll the chat. They do this because they can and under Tanki's current sign-up policies nothing can be done to stop them.
 

My Solution

 

This solution makes a lot more sense when we consider it for the switch to Unity, so keep this in mind while you read. 
To solve or reduce the problems I have listed and maybe even some that I overlooked, we need to go back to the start. For me the problem starts at sign-up, so this is where the solution needs to start. Considering we will all have to create new accounts for Unity, why not take advantage of that and create a better sing-up procedure. Now to clarify, the Unity TO version will require a new, player account data base. Whether this data base is created from brand new accounts or our existing ones shouldn't make any difference. The point is the data base will be new.
 
The sign-up process:

  • Each player will need to provide a real name, a user name, and an E-mail address. <<< A real name is not absolutely necessary for this idea to work and should be optional.
  • Each player will need to agree to a "terms of use".
  • Each player will need to activate their account with the E-mail they used to sign-up.

After the sign-up:

  • Each account will then have up to 5 profiles. You will also only be able to create 1 account per E-mail.
  • These profiles are the equivalent of our current accounts, with different user names, ranks and garages for each profile.
  • Only the first profile will be used in the beginning and will have the same user name as the account. ( more on this later )
  • The other profiles can be unlocked as you rank up. ( Maybe certain restrictions could be placed on these profiles depending on the rank of your other profiles, to reduce "Generalissimo bullying" in the low ranks.) 

* If Tanki decides to allow us to transfer our existing Flash TO accounts over to Unity TO, each of our current accounts will be converted to profiles. If a player has more then 5 Flash TO accounts, they will need to decide which 5 to save or create more then 1 new account with a different E-mail.

 

Other restrictions and conditions:

  • Accounts are protected by passwords and profiles can only be accessed while an account is logged in.
  • Tanki has already stated that each player will have a profile page. Well this would be your account profile. Under this account profile there would be a list of your 5 user profiles for that account.
  • Only 1 profile can be logged into any battle at a time. If one profile is in a battle all others are prevented from entering any battles on any servers. They can be logged into servers simultaneously but not battles. 
  • All account related changes will need to be confirmed through the provided E-mail and possibly some may require an E-mail to Tanki Help for confirmation.
  • Tanki will need to continue to monitor IP addresses. 

 

Lets apply this to the problems:

  • Account Transfer and Theft:
    • Because all 5 profiles are under 1 account and all accounts have to have an E-mail it becomes very hard to transfer or trade a profile without effecting the whole account.
    • Changing of a password would require an E-mail confirmation, so account theft would be reduced. Most refer to it as "I was hacked ". Why can't they just admit "I was stupid and gave my password to someone "?
  • Account Sharing:
    • Now, this is not perfect but it will have a significant impact on account sharing.
    • Sharing will already be reduced because a player would need to share the whole account not just a profile. 
    • Sharing can be reduced even further if they look at the IP address. IP addresses can be used to track an account to a specific city. If a player signs up and plays from, lets say Toronto Canada and that account suddenly signs in from let's say London England, it would be locked and have to be re-activated using the e-mail on record. Players are less likely to share accounts and E-mails just for a game. If it continues to happen, the account can be flagged for further investigation by Tanki.
    • Additionally, if an account is logged in and someone else tries to login at the same time, the account gets locked, and they would need to explain to Tanki how this happened.
  • Mults, Sabotage, and Power Leveling: and this is the best part of the whole idea.
    • Because you can't have more then 1 profile in any battle, at the same time, these activities will become very difficult. 
    • Now, what about using 2 different accounts? If they are from 2 different IP addresses not much can be done other then players reporting them. If they are from the same IP address and are in the same battle they should be flagged so a moderator can investigate what is going on. If they are 2 distinct different players just playing together, no problem. However if they are breaking rules then they can be dealt with by the moderator. A moderator should be able see who is playing and who isn't. Now, don't forget that with all the problems this solution solves, the moderators work loads will be reduced so they will have more time to investigate reported and flagged battles.
  • Trolls and repeat offenders:
    • If you remember that all profiles of any given account are listed, anonymous trolling is not possible. If I used some low rank profile like "ABC123" to come into chat or a battle to cause trouble, players and mods would be able to easily see that I'm actually "Canadian_Eh". All they would need to do is check the profile for "ABC123" and see what my other user profiles are. No more hiding who I am.
    • Mods and Admins can use the fact that players are no longer able to hide who they really are and issue bans to the whole account, not just a profile. This is the big one.
    • With the fear of knowing that they could get the whole account banned and have nothing else to play will be a big deterrent.

Yes I know people could use more then 1 E-mail and have 5 other profiles or even 10. The fact remains that this would greatly reduce the amount of players causing problems for others. Players will be less willing to risk accounts when they know they can be tracked and have all their accounts banned at the same time. 

 

 

As always, your feedback is welcome. Don't forget to follow this topic and give a +1 if you like this idea. 

 

 

 

 

You stole my idea or meh i was lazy to write well, However i cant write this awesome idea

 

Idea bout 1 acc 1 email 5 profiles  ya its great but tanki wants money. so When u activate and signed then if u want more than 3 accs u have to pay 50k crystals for 4rth then same for 5th , this way tanki gets money we gets our (your) idea accepted

 

 

1 more change = account name should be different and profile names should be different for example

 

Account=RRECHARGED (also this name will be used for forum)

Profiles=Recharged_Ray ( default )

             BLABLA

             Etc.

 

Available slots: 4th & 5th for 50k

 

mmajor problem = all have to start from recrui for 2nd and 3rd slot 1st slot will remain the same 

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You stole my idea or meh i was lazy to write well, However i cant write this awesome idea

 

Idea bout 1 acc 1 email 5 profiles  ya its great but tanki wants money. so When u activate and signed then if u want more than 3 accs u have to pay 50k crystals for 4rth then same for 5th , this way tanki gets money we gets our (your) idea accepted

 

 

1 more change = account name should be different and profile names should be different for example

 

Account=RRECHARGED

Profiles=Recharged_ray

             BLABLA

             Etc.

 

Available slots: 4th & 5th for 50k

or 4th and 5th could be available to premium users. Premium accounts have been suggested by others and this could be one of the perks of having a premium account.  :)

 

Different names same names, doesn't really matter. What ever they would decide would be fine.  Remember this is all hypothetical anyway.

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or 4th and 5th could be available to premium users. Premium accounts have been suggested by others and this could be one of the perks of having a premium account.  :)

 

Different names same names, doesn't really matter. What ever they would decide would be fine.  Remember this is all hypothetical anyway.

well dont u think premuim users idea is bad cuz u need to buy crystals then also premuim usershipp... mad

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well dont u think premuim users idea is bad cuz u need to buy crystals then also premuim usershipp... mad

No, premium accounts would allow Tanki to make money as you mentioned. They could always allow players to buy extra slots for crystals but that doesn't really make them any money. They need to offer things people will be willing to buy with real money. Currently that is "power" and that needs to stop for the future of the game.

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No, premium accounts would allow Tanki to make money as you mentioned. They could always allow players to buy extra slots for crystals but that doesn't really make them any money. They need to offer things people will be willing to buy with real money. Currently that is "power" and that needs to stop for the future of the game.

Hope this idea get selected well done bruh.

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How accurate is this method? I haven't finished looking into it yet but that sounds perfect. Can something like this be added without any added 

inconvenience for the user trying to create an account? (You will see why I ask as you read this post)


 

Sadly after watching the last v-log I'm afraid Tanki will not be changing the way players can join the game. "It’s an all-new game, but with the familiar, tested character of the old one." If I read between the lines, he is saying that they will not be changing much of anything that might be confusing to existing players of Flash TO. Making the sign-up process even slightly more inconvenient might be enough to stop some people from joining. In my opinion it is a necessary inconvenience, but I afraid that Tank HQ will prefer numbers over security.  I guess all we can do is hope,wait and see.

 

HOW ACCURATE IS THIS METHOD?  100%

Can something like this be added without any added inconvenience for the user trying to create an account?  YES

 

Take an example of my implementation. 

 

 

Before this method i used to issue an activation key for my software. but i ended up getting more and more hits in logs for the use of same key.

what i did was to fix the issue was, while the user was registering in my software i used the device fingerprint hashed it and attached it with that the product key i issued.

Now what i did server-side was check for a match with that device before giving out a successful activation.

i also gave a way to revoke the license, which basically freed the device attached to that key, and when the key was entered again that device was then bind with the key, blocking any second activation completely. 

 

 

 

now how this can be implemented in tanki.

 

 

When someone registers / login, tanki can check if the device fingerprint is attached or not. 

If attached do nothing, else add it to their database refering to the user who used device.

 

Now when a moderator issues a ban, it will blacklist the device. so all the profiles and alt's are banned too, so will be the newly created acc/alts (may require a fix in logic).

No one, will take a risk this big, i.e. , getting completely banned, on all acc, with no way other than changing device, again adding it to his/her profile, making this new device vulnerable to future bans    :D :ph34r:

Currently Gameloft uses this same method in its "FREE"-to-play games.

 

Bypassing this protection is still not impossible but tanki will surely end up filtering 80-90% "baddies".

 

 

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Yeah... well i have over 15 e-mail adresses...(too many reasons)  and I can create anytime other 20+ so... some of u're ideas are useless.

BTW, if there will be an e-mail and other stuff requirements, a lot of kids from miniclip.com will leave or don't join. They are a lot, so real TO players can't play without them.

 

I can find a lot of other reasons and stuff, i'm just saying...

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I like this idea, and I have some remarks I would like to add:

 

-> real name

I would skip that. I see no usecase coming from this requirement.

 

-> easy -vs- complex registration

 

 

The easy start was the _only_ reason why I started to play here. Also for other games this is a cruicial criteria for me.

Later I linked the account to an email voluntarily, because I got afraid of my account beeing hacked.. but at this time I already liked the game so much, that it was ok for me.

 

Therefore I propose, that after 5..7 ranks the system requests an email adress that has to be provided (reason for players: "prohibit hacking, secure your account from theft"). The player may skip that and continune to play until his next rankup, then - at latest - he has to provide an email that will be checked as today.

As mults can have easy access to free email adresses, the email should be checked on a regular base (all 100 hours played). This check can be skipped some times, but after 5 skipps it becomes mandatory for login. So mults have to keep track of accounts and mails, and to keep their mail accounts alive.

 

 

 

-> device fingerprinting -vs- IP monitoring

 

 

I favor fingerprinting as multiple players sharing the same IP are a common usecase in today's internet structure.

I have no idea if fingerprinting is possible from unity or flash, as you have to have access to a variaty of system information.. but I like the idea. It also solves the issue with "multiple valid users share one IP"; as it detects "multiple users sharing the same machine"

 

 

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I edited and added to the original post to include some of the suggestions made by:

Thank-you to everyone that has liked and commented in this topic. I just hope Tanki HQ will see the value of what we suggest in this and many other topics in this forum. They claim to read all the ideas and also claim to take what we say into consideration, so lets see what they will do with this. According to V-log 55 they claim that the community mangers spend a lot of time analyzing the community’s mood and feedback, and passing that on to developers. Well I would say the community is losing faith that Tanki will do what is right for the game.

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I SWEAR, you and AbsoluteZero should be the Forum Admins  and Developer helpers. You two are doing so many good stuff on the forum. And you two make the best topics, even better than the.. never mind I don´t want a ban.

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I SWEAR, you and AbsoluteZero should be the Forum Admins  and Developer helpers. You two are doing so many good stuff on the forum. And you two make the best topics, even better than the.. never mind I don´t want a ban.

It's because we care about the game and its direction. We don't say the things we say for the fun of it. We say them because we are concerned. TO is the only game that has pulled me in in my entire life. I've never been a big fan of games but from the start I loved this one. So I'm a fan of TO and I only want the best for it but I am slowly losing the will to carry on. TO are not learning from their mistakes.

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