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Alarm in final moment of battle should trigger gold in the next round


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Sometimes,in the final moments of a battle,it is possible for the gold alarm to pop up

My idea is,if such thing happens,a gold should fall imediately at the beginning of the next round

Not only this will make alot of people happy,but it will make sure some battles may restart instead of everyone leaving

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i`m not sure but you need to change when gold drops in the last few minutes of the battles now.. due to the cp battles when there is only like 3 points left  in the 100 point game  and gold drops at about the same time the cap points win`s and stops gold from dropping and  we loose on the gold every time so you need to match up  gold and battle points to be about more then 10 points left before battle ends ..i hope you understand what i`m saying lol

 

example .. the battle points say 97 and the game is 100  points and there is about 1 minute left in game and it says gold to drop and before gold has fully dropped  in the game cp points turn to 100 then game is over and gold never drops ..

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Well, if the gold notification appears, it should be players' responsibility from stopping the battle finish...(if it has no time limit)...though many won't follow us, and would not try to let the gold drop...

 

Gold dropping is all about luck...its not Tanki's fault...

What do you think would be players' reaction if this idea is implemented... another -500 votes?

They would say that let it drop, no worries if they're not able to catch it...

 

And for you CP thing...I remember a hard lost battle....

I was playing a pro pass battle of 333 points...

The score was around 200-300..our team was wining....we reached upto about 290-330....

We needed just 3 points...and STILL we lost...the enemy team went for full drug mode...

Now come to the point...according to your suggestion, gold shouldn't drop now....right? Coz its just 3 more pts to win...

But they played in such a way that the 3 points continued for long...and a gold could be happily dropped and taken...

Now what would you say of such situations?

Wouldn't it be bad??

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Happened to me only once in a 2v2 battle, and I must agree that there is nothing one can do about this. Gold boxes ain't everything, you know. Try and play 60 minute long Poly CPs, where gold boxes fall at least four or five times per round (at least, in my case)

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you can move away for the cp point but it now has a timer / clock that continues to go on till it changes and this is now a pain for players and yes they can  do something about it instead of the gold dropping in the last 1 minute or so move it back to like 3 or 4 minutes so the timer wont go and loose the gold on players..and i know gold is not what this game is about but it is a pain for some players who want them and i do play other games..

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You know what's fun?

 

sM1Fhn4.jpg

 

 

But to be honest, I agree that this needs to be changed. There's a simple solution - if the siren sounds but the gold box is not taken before the round ends, when the next round starts another siren sounds right away and a gold box drops.

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i`m not sure but you need to change when gold drops in the last few minutes of the battles now.. due to the cp battles when there is only like 3 points left  in the 100 point game  and gold drops at about the same time the cap points win`s and stops gold from dropping and  we loose on the gold every time so you need to match up  gold and battle points to be about more then 10 points left before battle ends ..i hope you understand what i`m saying lol

 

example .. the battle points say 97 and the game is 100  points and there is about 1 minute left in game and it says gold to drop and before gold has fully dropped  in the game cp points turn to 100 then game is over and gold never drops ..

Merged

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