Jump to content
EN
Play

Forum

Score cap for standard battles (Updated on August 28)


semyonkirov
 Share

Recommended Posts

15 minutes: a total of 50 CP points for one of the teams

 

What about Serpuhov with 5 Points to control, or Dusseldorf? :lol:

 

I don't like this idea.

 

Score cap should only be for Pro Battles.

  • Like 19

Share this post


Link to post
Share on other sites

 the cap will be individual for each map.

Or simply remove the cap and let a 15 minutes battle lasts... 15 minutes.

 

Also, Polygon CP 15 minutes = 90 points if one point is captured from the beginning to the end (but it never happens).

 

Serpuhov CP 15 minutes = 450 points, and still the limit is 50 points.

Edited by a7x_Pedro48
  • Like 13

Share this post


Link to post
Share on other sites

this is a very bad update because the fund will be even smaller and we will not earn crystals and the sales are coming so please remove this update or at least you should've opened the test server to test it  first 

 

P.S:i may quit tanki because of this update :(

  • Like 12

Share this post


Link to post
Share on other sites

Why can't we just go back to what we had before,  the player could choose whatever they wanted. The "updates" for the game system are a huge nuisance. I realize the devs need to make the PRO Battle pass interesting but really......

  • Like 12

Share this post


Link to post
Share on other sites

ok if i read this right so if the losing team has less then 50 cp then the game will end sooner what if the team do`es a come back from behind victory which i have been in so many times before ..this just cuts the kills to little to no kills for new players just joining battles..and no chance to play a full 15 minute battles but only basically 5-10 min whats the point of playing soon we wont have battles to play at all..and your forcing players to pay for crystals to to keep up dating cause we wont have battles to get them on any more...

 

 

 

someone has way to much time on there hands to come up with these stupid idea`s that just destroying tanki in every way possible

Edited by frozen_heart
  • Like 9

Share this post


Link to post
Share on other sites

I'm flabbergasted. You complained that 10 minute battles were too short. Now, we have two minute battles. I was in a CP spending more time changing sides than fighting. I thought it was a glitch. I thought someone hacked the whole game. It was unbelievable. Then it is the same for the TDM. So I double checked. Sure enough, I had missed the announcement.

 

Why such ridiculously low limits? Why limit other than time at all? You claimed time-limit-only was for consistency and for Pro-pass.

 

I don't get it. It is the most disappointing thing I have seen in Tanki in my 1.5-years playing.

 

I will play and give it some time, but at the moment, I'm thinking whoever thought of this must have had a very bad day. Please ensure proper medical treatment. Best wishes for speedy recovery. Please, more good ideas, not nonsense.

  • Like 14

Share this post


Link to post
Share on other sites

someone has way to much time on there hands to come up with these stupid idea`s that just destroying tanki in every way possible

 

Maybe the point is to make every one quit the Flash version to play the Unity version ^^

  • Like 8

Share this post


Link to post
Share on other sites

This Update Is Bad For Low rankers That play with No Pro pass The Battle Will End Earlier and Fund Will be Really low Which makes golden Boxes  Less Likely to Fall Sorry i Disagree with this Update ↓↓ Thumbs Down ↓↓

The fund growth speed is not affected by the round length. You will just have more rounds to play. It does not affect the battle fund you get per 2 hours of playing for example.

 

Are you kidding me? 50 kills is possible in 8 minutes, I can usually get to 80+ kills in a normal dm and 5 caps??? That is SO little!!! Tanki please reconsider this update as it just stinks.

Community's feedback will be analyzed, which can lead to changes in the caps. For now, I'd advise to play more and get used to it. Shorter rounds are not a bad thing. It's just different. And you can always create more 60 min battles.

 

Why are you doing this to tankers??? Now gold boxes will almost never drop. And we will receive almost nothing when the battle ends.

This does not affect the chance of a gold box drop in anyway. There is a chance it will drop every time the fund is increased. The length of the round does not affect it, you just get more shorter rounds to play. Same with you share of the battle fund. You will be getting less per round, but you'll be playing more rounds. So, it stays more or less equal.

  • Like 4

Share this post


Link to post
Share on other sites

This would make more sense if there was a Matchmaking System in Tankionline, but there is none. Thus, the chances of a battle being even are very slim.

  • Like 1

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...