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Stop Giving Players Noob Daily Missions


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The theory of inflation could have been accepted with the appropriate data.

 

Let the laws of economics work. When the curve of revenue plummets and chases Tanki, they will automatically be apologizing, opening sales, free crystals, hundreds of "please", etc. . I think we don't need to react spontaneously furiously. Actually, devs are the only ones that have only 1 full-time job to work, while players have many options to pick from. We should hold the upper hand. Don't let them play us.

 

I don't need to inform Tanki that they are not doing good. Let them shoot themselves. We can watch it with a cup of coffee. Just don't try to be a part of it.

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i hate the fact this "update" was brought to us in the shadow. no official communicate telling us half of our missions are going to be "earn 150 XP - reward 8  speed bost"

 

after this downgrade missions are waaaay worse than daily gifts. a gift was giving you 50+ supplies as a generalissimo while now you get less and have to work for them.

 

Edit: I've made a topic in problems and solution because this one could be (and i hope it to be) an unintetional bug.

Here the topic, waiting for a response from an official. http://en.tankiforum.com/index.php?showtopic=282553

Edited by tommybau

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They were trying to add variety to the missions for players, who don't have as much time to play the game. Perhaps it will be removed.

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Fortunately, well "fortunately" I 'm not the only one experiencing this.

 

Rewards have gone worse and it 's not a glitch or bad luck.

It 's already going on for quite some days.

 

I used to two times click away (one time free and one time paid) certain items

like speed boost, mines and repair kits and I almost always used to get a crystal reward or

a DD and/or DP reward instead.

 

It now keeps on returning with low supply rewards: speed boost and mines.

 

A sneaky update has taken place if you ask me...

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Got fresh News

 

Some easy missions for the players who have less time to play were the reason this update got introduced.

I dont know why we did not get an official communicate but the update is here to stay.

 

My opinion regarding this: the ability to chose between missions difficulty level.

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Got fresh News

 

Some easy missions for the players who have less time to play were the reason this update got introduced.

I dont know why we did not get an official communicate but the update is here to stay.

 

My opinion regarding this: the ability to chose between missions difficulty level.

I don 't think it has to do with "less time to play" but instead it 's much more about economics.

 

If you have less time you can also get that decent reward in a couple of days for example.

You don 't have to go the whole stretch in one day, the good reward stays till it is finished.

 

quote: "My opinion regarding this: the ability to chose between missions difficulty level."

 

Nice suggestion but I have a gut feeling it 's not going to happen.

Rewards are finally less than the free Daily Gifts and mind you, you even have to fight for them.

(using often costly supplies in the proces).

 

Nice job Devs! <_<

Edited by Lord-of-the-Snipers
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I don 't think it has to do with "less time to play" but instead it 's much more about economics.

 

If you have less time you can also get that decent reward in a couple of days for example.

You don 't have to go the whole stretch in one day, the good reward stays till it is finished.

 

quote: "My opinion regarding this: the ability to chose between missions difficulty level."

 

Nice suggestion but I have a gut feeling it 's not going to happen.

Rewards are finally less than the free Daily Gifts and mind you, you even have to fight for them.

(using often costly supplies in the proces).

 

Nice job Devs! <_<

That is Tanki bro. After years of playing i have figured out the good promises when an update is planned are here only to sweeten the pill before you have to swallow it.

 

Promise: "Completing a mission will award you crystals or supplies. The size of the prize can range from the equivalent of half a daily gift for the simplest task, to a whopping 20 daily gifts for the most rare and challenging one — it all depends on your rank and the difficulty of the task in question."

 

Result after some "testing": missions are worse than daily gift and you have to work for them.

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300 xp on Kungur.

Firebird is out of the equation as I wont make it out of my base so I'm stuck with rail. Well, everyone uses prodigi or clay now...

15 or so Double Attacks and 4 5 minute rounds later (thanks battle capping update -_-) I finally completed the mission for... 17 double attacks...

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300 xp on Kungur.

Firebird is out of the equation as I wont make it out of my base so I'm stuck with rail. Well, everyone uses prodigi or clay now...

15 or so Double Attacks and 4 5 minute rounds later (thanks battle capping update -_-) I finally completed the mission for... 17 double attacks...

hey, are not 2 double damage worth 20 minutes of your time? and are not those easy missions easier to complete?

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Daily mission's reward are based on the type of mission....If the mission is to get high score or kills,then reward will be high and if missions with low effort just like yours in that pic,then your reward will be less.

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Ok here it is:

 

Give us an option for a difficult mission or an easy mission.

 

Difficult missions = hard tasks (like collect gold box, 1000 XP in a specific game mode, etc)

And BIG Rewards = huge rewards (like 3000 crystals, 23 Damage 21 Armor, etc)

 

Easy Missions = easy tasks (like collect armor boxes, 150 XP in specific game mode, etc.)

And small rewards = little nub rewards (like 600 crystals, 1 repairkit 7 power, etc.

 

Medium Missions = Normal Tasks (Like collect 10 Armor Boxes, 300/500 XP on a map or game mode, etc)

And normal rewards = Balanced rewards (like 1500 crystals, 4 repair kits 23 double damage, etc)

 

Every day when we log in, there can be 3 sections for Easy, Normal and Hard missions.

Or we can simply be asked which type of mission we want. :P

 

Easy Normal Hard per day will not be so good as I think.

 

So let's just see a dialogue box which has a drop-down menu (like server menu) giving Easy Normal Hard missions.

It'll appear 3 times starting every day and will also appear when we change ANY mission.

 

When we change we will have the option again for Easy Normal Hard.

 

I think that's the best solution, let the Players decide which missions they want :)

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Wow all upvotes till now :D

like hundreds of downvotes on other updates posts, they will not solve anything. we can reach 1000 upvotes but is just that no one cares.

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totally agree with  " lukey0 " 

when the upgrade appears i won 8-10 k or sometimes more ; after that the prizes were reduced to 3-4k ;and now i won 1,5-2k ;(cristals or )

that prizes are < then before the update equivalent in drugs ;

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Daily mission's reward are based on the type of mission....If the mission is to get high score or kills,then reward will be high and if missions with low effort just like yours in that pic,then your reward will be less.

I got this 2 days ago : 

 

300 XP in Forest map = 3350 crys.

500XP in CF mode = 2513 crys

 

This makes no sense ^^

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