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Adding weight to turrets too


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I know, sounds stupid but hear me out...

If they do this, say a wasp-railgun is driving along and then brakes suddenly...

BOOM he falls onto his front treads and can't move.

 

This will add a sense of balance (Weight wise) to the game, now you have to be stable or you could end up like the aforementioned wasp.

 

 

 

(Sorry if this has been brought up.)

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Why? This has no benefit for the gameplay.

Exactly..

This would reduce the use of skills in game...

 

Also, different turrets would have different weights.(ofc)...then imagine a thunder mammoth ...it would have to drive 1 minute in pingpong to reach enemy flag...

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Eh, it seemed like a good idea when I though of it..

Oh well, resume.

 

And as far as skills go, if you can expertly use wasp and shaft if they add this, you are a god.

 

Really it would add realism to the game, it's missing that.

If this idea isn't a good one, may I remind you of the score cap.

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I know, sounds stupid but hear me out...

If they do this, say a wasp-railgun is driving along and then brakes suddenly...

BOOM he falls onto his front treads and can't move.

 

This will add a sense of balance (Weight wise) to the game, now you have to be stable or you could end up like the aforementioned wasp.

 

 

 

(Sorry if this has been brought up.)

Well, wasp-rail is not that op...

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