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Hot info on TO Unity in V-LOG 58


semyonkirov
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40% sale still good though :D

No, it's not. Players need to start sticking up for themselves, because Tanki is squeezing players' pockets. Every single update makes Tanki more expensive to play.

 

For me,mid I am spending 900k on this sale, 10% is 90k. That's significant!

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TANKI SUCKS


 


-_- maybe i will leave this game like many players, It's Tankers Day not Semyon birthday so our reward for Tankers Day must be 50%, but now we can't change it!!!!!


Noob Tanki Online you make many players to leave tanki online and hate it, Good Job -_-

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Don't you think there should be at least as many categories as Mx levels?

Well, besides what he/she wrote afterwards (as you can see)...

 

 

 

 

 

 

Sorry about this. What I posted was incorrect information. Or at least it wasn't interpreted the way I wanted it to be interpreted. As far as I know, the rank system will still be present in Unity TO, but it will be somewhat different from what we have now. I'm not sure if it will be a small difference like a change in design, or a big one like the change in the way equipment depends on ranks, but either way I think it's too early to make any conclusions.

 

I think that rules are meant to apply or else chaos prevails.

In Flash Tanki, Alternativa broke the rules* and started to sell premature kits, making the rank system a hollow thing. Premature kits created unbalance in battles and thus many players complained and even some have left.. (actually, more than some but that's another story)...

So, in a way, rank system in Flash Tanki is destroyed.

If they repeat the same system in Unity, there will be a rank ladder meant only for "poor" players. "Rich" players will be able to bypass the ladder.

IF they have learned their lesson, they should make another system, with less categories (based on actual xp) that will maybe unlock not only items but maps as well. Should they choose to keep this system clean and without exceptions, it might work.

So, the important thing is not how many ranks will there be, but if the existing ranks will be in effect for all or not.

 

 

* the rules that define which item is available on which rank

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