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[Issue 42] Why a 40% Off Sale is Better than 50% Off


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I have been dealing with politicians in my life for quite a lot ... and I have always heard or read similar words

 

Draw your conclusions

Yeah, and talking about the 'greater good' and ignoring the individual sounds a lot like the main principle behind a certain system of government...

 

 

... I shall leave you to guess which one.

Edited by LaserShark

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And now it's even worse --- 0% for Halloween, where as other years have discounts.

 

#PropagandaAtItsBest

And not even nice propaganda, it's like mean, nasty, yell in your face and mock you if you disagree propaganda. I wish people would not let this kind of thing in the newspaper, it's fine for regular threads, but not here. It just makes the whole newspaper look worse, like it's no different from the regular rant threads.

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Pity about the Halloween sale not actually being a sale. Now I may have to wait for the Christmas sales to buy the items I want, or just buy full price, losing 30k. The gold box increase is cool, the problem is that I never seem to catch them...

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The gold box increase is not a guarantee that more will fall - it's still random chance.

What, everybody knows that admin drop gold boxes. What's all this stuff about random chance?  :P

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The gold box increase is not a guarantee that more will fall - it's still random chance.

Yeah, I guess so, but more will still drop on average. It doesn't really matter because I rarely get any boxes, and say I get one (1k), it is not as good as a sale (saving 30k or 15k). I seem to be complaining; yes, I don't like the fact that there will not be a sale, but I am not raging about it or going out of my way to make people look bad.

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im afarid to tell what will happene to new year discount will semyon kirov and his team give us new year discount or not?

I'm sure they will; New Year is one of the biggest celebrations. If they do not have a sale for some reason, they will put something else in its place.

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     Whoa guys (and girls), calm down. I've tried to not get to involved in this topic too much, but now in true teenager form I'm gonna start on a long rant: I doubt any of the 70k or more tankers out there are gonna wake up in a drunken stupor five years from now and say "Man! Where did my life go wrong? Oh, I remember it was that Tankers Day of 2015, if they had given me a 50% discount instead of 40% I'd be fine right now, but instead the devs gave us a paltry 40% sale, and because of that my life is now ruined. Curse you Tanki Online!" Obviously none of you will do that. You all will probably forget, and will continue enjoying Tanki. So why not just live and let live and stop raving about the deplorable devs and their evil ways. Tanki is still free, and whether or not there are sales, it will still be one of the most fun games around.

     Whew! Now that that's out, you can start on your counters to my rant. I doubt I'll have enough energy to do another one like that though for quite some time.

 

 

ps. sonofchrysalis, I'm sorry but i don't really agree with your title . I do realize, though, that there are many strange economic things that are way beyond my mind.

Edited by KillerGnat
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For your information, I only can spend 2 hours per day on the computer and I do work. Also, I do not like the fact the reporters use parents to get a point across "Granny's rose garden". I know this will not make since seeing as what I just said but, Well written.

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Now I can truly say that sonofchrysalis3 is a corrupt staff member <_<

 

Yes, I know that I will get banned for saying the truth !

I know I'm a blind, brainwashed noob, but I still don't see why he's so corrupt. He seems like he's just trying to make a point, and using a sort of abusive writing style while doing it. Btw, sonofchrysalis I love your writing style, please don't change it. Also, I don't think you should be banned for speaking your mind, everybody (or pony as the case may be) is entitled to his or her opinion.

Edited by KillerGnat

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Why do people complain? its better than no sale, isnt it?

Because they lied about the sale and I have a screenshot from the official Facebook post on Tanki's FB to prove it. But when I post it the image gets deleted every single time.

 

It's the fact that they lied and attempted to cover it up that has people upset. Their official mods said it would be 50% before the announcement of the sale on the forums. Then we found out it was going to be 40%.

 

I can guarantee one thing - that 10% difference in the sale cost them 100% lost revenue. I gave my son a choice during that time of having some crystals or a rank on a MC server. I also chose not to upgrade as much as I would have with a 50% sale. So they lost real money from me because of that choice. He chose to give up on Tanki "because it sucks now." And now due to the tone of the reporters here Tanki will forever lose this paying customer once I rank.

 

What a shame. Kirby was a great press representative. He never talked down to players.

Edited by creeperskelly
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The main flaw in this logic is simple. If a 40% sale is better than a 50% sale, then a 30% sale is even better, and no sale would simply be the best, because if there is no sale this would mean that Tanki would make  the most profit, and hence there would be no reason for sales. but the fact remains is that the greater the percentage the sale is, the more persuasion that sale has to influence players to buy/spend crystals. if this was not the case, then tanki wouldn't have things like 70% sales on multiple occasions. Statements like "Tanki can do what they want with their own property" just highlights the fact that you have no idea what you are talking about, because Tanki is reliant on the players for their funding, and hence Tanki needs to act in the best interests of the players, and not themselves which you are hinting towards. So in conclusion... Yes, a 40% sale might be better than a 50%  for the Tanki developers, however if we were trying to please the developers then why have any sales at all? You need to give more analysis as to why 40% is the magic number and not just say that a less percentage is better as Tanki Devs make more profit, when clearly the 40% has upset many players, the same players it relies on for funding..

Edited by FillTheWorldWithLove
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  I'm sorry but i don't really agree with your title . I do realize, though, that there are many strange economic things that are way beyond my mind.

Here's a simple lesson for you: in the world you have two items: tangible and intangible.

 

Tangible means you can touch it, hold it, buy it, use it, and resell it. Things like food, clothes, cars, houses, computers, iPhones, etc. Objects that require physical manufacturing and physical costs associated with producing them and selling them (such as a car - from the time the iron is mined from the ground to the oil being pumped from the ground, raw materials being transported and refined, finally arriving somewhere where you trade real currency for that item). With many things the more you produce the cheaper they become (production lines greatly improved manufacturing and lowered costs). Witness how cheap electronics become over time after they reach the market. There is always a fixed cost for making something under which you lose money if you sell it for less than it cost you to produce it.

 

If it costs me $500 to produce something and I sell it for $400 then I'm going to lose money. If I sell it for $600 I will turn a profit and I will have X number of customers. If I try to sell it for $750 I will earn more per item sold, but, I might actually lose customers so my overall profit might be less despite earning more per item sold.

 

Intangible means something you pay for but can't really hold it, touch it, or technically own it. Things such as software, music, movies, online games, etc. Once it is produced making more copies cost mere pennies. Things such as CDs, DVDs, BluRay, etc. Online distribution eliminates the physical costs so the only cost of distribution becomes server costs and bandwidth.

 

The major difference between tangible items and intangible items is that intangible items almost NEVER drop in price no matter how many copies exist - whether or not Microsoft sells 10,000,000 licenses of Windows or 100,000,000 licenses the price never drops - it never goes down if more are sold.

 

In the real world an "economy" is largely defined as individuals who have the capability of trading and selling items to each other using currency. It's an interaction between companies and customers - even between companies and between customers, or, between nations. Even currencies can be traded -  something called FOREX - I could sell my USD and buy euros, hold them for some time, then resell them for dollars hoping to turn a profit.

 

This talk about "economy" in Tanki is FALSE. There is no relationship between players - we cannot sell or transfer money (crystals) between one another. We cannot sell our items in the garage back to Tanki. Once you buy it you are stuck with it. This is because the items you buy don't really exist, and, crystals cannot be sold or traded using other online games, so, crystals themselves have no real value either. We cannot obtain crystals in any other way aside from interaction with Tanki - whether it is "earning" them in each round or buying them with real money. So, in essence, Tanki maintains a monopoly over crystals.

 

The difference between a real economy and the false one in Tanki is that in the real world if too much currency exists in the market then the value of that currency drops. If it is easy to produce money it loses value (this is why governments take such extreme measures to try to prevent counterfeiting). If a government decides to print more money to ease economic conditions then the increase in money supply leads to inflation (because if money is easier to obtain then more people will spend it - the more people spent money the higher prices will go).

 

Inflation cannot really happen in Tanki because crystals cannot be traded between players. I can't sell you the M2 I no longer need, and, I can't use crystals in my account to buy that Mammoth you don't like. Whether or not 1 billion or 100 billion crystals exists in the "game economy" means nothing. If I have a million crystals it has no impact on the price you pay for your items in your garage.

 

What does exist in the Tanki economy is something similar to counterfeiting - this is what happens when druggers appear and start slaughtering tanks. It increases the battle funds - this is how more crystals are produced. What also happens in Tanki is increases in crystal supplies by Tanki "printing" more crystals - this is what happens when gold boxes drop more often or with larger values, or, when you have days when battle funds are multiplied.

 

We hear that sales are bad. Well, is a sale any good if you aren't at the rank yet to unlock the things you want? If I want M3 Mammoth and I'm not a Gismo yet when a sale comes around then it's as if the sale doesn't exist for me at that point. A 50% sale two months ago would have done no good at all if the items I wanted weren't unlocked yet. So, despite there being 60-70,000 players it is highly improbable many of them would be able to buy what they want during a sale. A sale doesn't mean everyone will buy something or will be able to buy something. That's why they come several times per year. Players need time to rank.

 

How is a sale bad, but, allowing druggers to mine crystals, promoting inflated battle funds, or dropping larger gold boxes is not?

 

As I mentioned a sale is not a sale if a player isn't at a suitable rank in order to use it, but, anyone can take part in those events when crystals are being handed out like candy.

 

Now, there's a lot of focus on the difference between 40% and 50%. 10% at lower ranks is fairly small - it might make at most a 10,000 crystal difference in getting a complete tank. 10% at higher ranks is substantial - as high as 60,000 crystals if someone is getting a complete upgrade (hull and turret) - and for most people it tanks months to make the ranks needed to unlock those - hence it is more typical for players at high ranks to completely miss sales than those at lower ranks.

 

Why are supplies permanently 75% off, but, selling me a turret at 50% off versus 40% will "wreck the economy?"

 

Don't buy into the nonsense about game economy and how sales will destroy it when other actions clearly demonstrate the hypocrisy of that statement. There is simply no logical comparison between "selling" tanks that only exist in the online world to other hypothetical real world situations mentioned here such as supermarkets, etc.

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Here's a simple lesson for you: in the world you have two items: tangible and intangible.

 

Tangible means you can touch it, hold it, buy it, use it, and resell it. Things like food, clothes, cars, houses, computers, iPhones, etc. Objects that require physical manufacturing and physical costs associated with producing them and selling them (such as a car - from the time the iron is mined from the ground to the oil being pumped from the ground, raw materials being transported and refined, finally arriving somewhere where you trade real currency for that item). With many things the more you produce the cheaper they become (production lines greatly improved manufacturing and lowered costs). Witness how cheap electronics become over time after they reach the market. There is always a fixed cost for making something under which you lose money if you sell it for less than it cost you to produce it.

 

If it costs me $500 to produce something and I sell it for $400 then I'm going to lose money. If I sell it for $600 I will turn a profit and I will have X number of customers. If I try to sell it for $750 I will earn more per item sold, but, I might actually lose customers so my overall profit might be less despite earning more per item sold.

 

Intangible means something you pay for but can't really hold it, touch it, or technically own it. Things such as software, music, movies, online games, etc. Once it is produced making more copies cost mere pennies. Things such as CDs, DVDs, BluRay, etc. Online distribution eliminates the physical costs so the only cost of distribution becomes server costs and bandwidth.

 

The major difference between tangible items and intangible items is that intangible items almost NEVER drop in price no matter how many copies exist - whether or not Microsoft sells 10,000,000 licenses of Windows or 100,000,000 licenses the price never drops - it never goes down if more are sold.

 

In the real world an "economy" is largely defined as individuals who have the capability of trading and selling items to each other using currency. It's an interaction between companies and customers - even between companies and between customers, or, between nations. Even currencies can be traded -  something called FOREX - I could sell my USD and buy euros, hold them for some time, then resell them for dollars hoping to turn a profit.

 

This talk about "economy" in Tanki is FALSE. There is no relationship between players - we cannot sell or transfer money (crystals) between one another. We cannot sell our items in the garage back to Tanki. Once you buy it you are stuck with it. This is because the items you buy don't really exist, and, crystals cannot be sold or traded using other online games, so, crystals themselves have no real value either. We cannot obtain crystals in any other way aside from interaction with Tanki - whether it is "earning" them in each round or buying them with real money. So, in essence, Tanki maintains a monopoly over crystals.

 

The difference between a real economy and the false one in Tanki is that in the real world if too much currency exists in the market then the value of that currency drops. If it is easy to produce money it loses value (this is why governments take such extreme measures to try to prevent counterfeiting). If a government decides to print more money to ease economic conditions then the increase in money supply leads to inflation (because if money is easier to obtain then more people will spend it - the more people spent money the higher prices will go).

 

Inflation cannot really happen in Tanki because crystals cannot be traded between players. I can't sell you the M2 I no longer need, and, I can't use crystals in my account to buy that Mammoth you don't like. Whether or not 1 billion or 100 billion crystals exists in the "game economy" means nothing. If I have a million crystals it has no impact on the price you pay for your items in your garage.

 

What does exist in the Tanki economy is something similar to counterfeiting - this is what happens when druggers appear and start slaughtering tanks. It increases the battle funds - this is how more crystals are produced. What also happens in Tanki is increases in crystal supplies by Tanki "printing" more crystals - this is what happens when gold boxes drop more often or with larger values, or, when you have days when battle funds are multiplied.

 

We hear that sales are bad. Well, is a sale any good if you aren't at the rank yet to unlock the things you want? If I want M3 Mammoth and I'm not a Gismo yet when a sale comes around then it's as if the sale doesn't exist for me at that point. A 50% sale two months ago would have done no good at all if the items I wanted weren't unlocked yet. So, despite there being 60-70,000 players it is highly improbable many of them would be able to buy what they want during a sale. A sale doesn't mean everyone will buy something or will be able to buy something. That's why they come several times per year. Players need time to rank.

 

How is a sale bad, but, allowing druggers to mine crystals, promoting inflated battle funds, or dropping larger gold boxes is not?

 

As I mentioned a sale is not a sale if a player isn't at a suitable rank in order to use it, but, anyone can take part in those events when crystals are being handed out like candy.

 

Now, there's a lot of focus on the difference between 40% and 50%. 10% at lower ranks is fairly small - it might make at most a 10,000 crystal difference in getting a complete tank. 10% at higher ranks is substantial - as high as 60,000 crystals if someone is getting a complete upgrade (hull and turret) - and for most people it tanks months to make the ranks needed to unlock those - hence it is more typical for players at high ranks to completely miss sales than those at lower ranks.

 

Why are supplies permanently 75% off, but, selling me a turret at 50% off versus 40% will "wreck the economy?"

 

Don't buy into the nonsense about game economy and how sales will destroy it when other actions clearly demonstrate the hypocrisy of that statement. There is simply no logical comparison between "selling" tanks that only exist in the online world to other hypothetical real world situations mentioned here such as supermarkets, etc.

Beautifully written, maybe you should be a Reporter as you write the truth not false crap

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Beautifully written, maybe you should be a Reporter as you write the truth not false crap

I would have suggested the same but the main issue is whether Tanki will accept firebrand reporters like him. @creeperskelly have a very strong way with words and nail the point for the common tanker. Would TO be willing to have a reporter critical of its views and updates? Or does it only desires to paint a rosy view?

 

Put someone like @creeperskelly on board with the Reporters and the masses have a balanced view! :D :D :D

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Here's a simple lesson for you: in the world you have two items: tangible and intangible.

 

Tangible means you can touch it, hold it, buy it, use it, and resell it. Things like food, clothes, cars, houses, computers, iPhones, etc. Objects that require physical manufacturing and physical costs associated with producing them and selling them (such as a car - from the time the iron is mined from the ground to the oil being pumped from the ground, raw materials being transported and refined, finally arriving somewhere where you trade real currency for that item). With many things the more you produce the cheaper they become (production lines greatly improved manufacturing and lowered costs). Witness how cheap electronics become over time after they reach the market. There is always a fixed cost for making something under which you lose money if you sell it for less than it cost you to produce it.

 

If it costs me $500 to produce something and I sell it for $400 then I'm going to lose money. If I sell it for $600 I will turn a profit and I will have X number of customers. If I try to sell it for $750 I will earn more per item sold, but, I might actually lose customers so my overall profit might be less despite earning more per item sold.

 

Intangible means something you pay for but can't really hold it, touch it, or technically own it. Things such as software, music, movies, online games, etc. Once it is produced making more copies cost mere pennies. Things such as CDs, DVDs, BluRay, etc. Online distribution eliminates the physical costs so the only cost of distribution becomes server costs and bandwidth.

 

The major difference between tangible items and intangible items is that intangible items almost NEVER drop in price no matter how many copies exist - whether or not Microsoft sells 10,000,000 licenses of Windows or 100,000,000 licenses the price never drops - it never goes down if more are sold.

 

In the real world an "economy" is largely defined as individuals who have the capability of trading and selling items to each other using currency. It's an interaction between companies and customers - even between companies and between customers, or, between nations. Even currencies can be traded -  something called FOREX - I could sell my USD and buy euros, hold them for some time, then resell them for dollars hoping to turn a profit.

 

This talk about "economy" in Tanki is FALSE. There is no relationship between players - we cannot sell or transfer money (crystals) between one another. We cannot sell our items in the garage back to Tanki. Once you buy it you are stuck with it. This is because the items you buy don't really exist, and, crystals cannot be sold or traded using other online games, so, crystals themselves have no real value either. We cannot obtain crystals in any other way aside from interaction with Tanki - whether it is "earning" them in each round or buying them with real money. So, in essence, Tanki maintains a monopoly over crystals.

 

The difference between a real economy and the false one in Tanki is that in the real world if too much currency exists in the market then the value of that currency drops. If it is easy to produce money it loses value (this is why governments take such extreme measures to try to prevent counterfeiting). If a government decides to print more money to ease economic conditions then the increase in money supply leads to inflation (because if money is easier to obtain then more people will spend it - the more people spent money the higher prices will go).

 

Inflation cannot really happen in Tanki because crystals cannot be traded between players. I can't sell you the M2 I no longer need, and, I can't use crystals in my account to buy that Mammoth you don't like. Whether or not 1 billion or 100 billion crystals exists in the "game economy" means nothing. If I have a million crystals it has no impact on the price you pay for your items in your garage.

 

What does exist in the Tanki economy is something similar to counterfeiting - this is what happens when druggers appear and start slaughtering tanks. It increases the battle funds - this is how more crystals are produced. What also happens in Tanki is increases in crystal supplies by Tanki "printing" more crystals - this is what happens when gold boxes drop more often or with larger values, or, when you have days when battle funds are multiplied.

 

We hear that sales are bad. Well, is a sale any good if you aren't at the rank yet to unlock the things you want? If I want M3 Mammoth and I'm not a Gismo yet when a sale comes around then it's as if the sale doesn't exist for me at that point. A 50% sale two months ago would have done no good at all if the items I wanted weren't unlocked yet. So, despite there being 60-70,000 players it is highly improbable many of them would be able to buy what they want during a sale. A sale doesn't mean everyone will buy something or will be able to buy something. That's why they come several times per year. Players need time to rank.

 

How is a sale bad, but, allowing druggers to mine crystals, promoting inflated battle funds, or dropping larger gold boxes is not?

 

As I mentioned a sale is not a sale if a player isn't at a suitable rank in order to use it, but, anyone can take part in those events when crystals are being handed out like candy.

 

Now, there's a lot of focus on the difference between 40% and 50%. 10% at lower ranks is fairly small - it might make at most a 10,000 crystal difference in getting a complete tank. 10% at higher ranks is substantial - as high as 60,000 crystals if someone is getting a complete upgrade (hull and turret) - and for most people it tanks months to make the ranks needed to unlock those - hence it is more typical for players at high ranks to completely miss sales than those at lower ranks.

 

Why are supplies permanently 75% off, but, selling me a turret at 50% off versus 40% will "wreck the economy?"

 

Don't buy into the nonsense about game economy and how sales will destroy it when other actions clearly demonstrate the hypocrisy of that statement. There is simply no logical comparison between "selling" tanks that only exist in the online world to other hypothetical real world situations mentioned here such as supermarkets, etc.

Ok, thanks, that cleared some things up.

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I would have suggested the same but the main issue is whether Tanki will accept firebrand reporters like him. @creeperskelly have a very strong way with words and nail the point for the common tanker. Would TO be willing to have a reporter critical of its views and updates? Or does it only desires to paint a rosy view?

 

Put someone like @creeperskelly on board with the Reporters and the masses have a balanced view! :D :D :D

Yeah, sure, we put him in and the newspaper turns into a gossip magazine for criticizing all updates released by the developers.

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Yeah, sure, we put him in and the newspaper turns into a gossip magazine for criticizing all updates released by the developers.

Better than the praise the almighty developers magazine it currently is.

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Better than the praise the almighty developers magazine it currently is.

Again, we are NOT here to praise the developers, we simply wrote our respective articles to make you UNDERSTAND the developers' duty.

 

Did you see the words 'Semyon is a god' anywhere?

Edited by TriNitroToIuene
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