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Tiger for XP/BP (m2s)


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Hello,

 

I would like if you take this to your concern about railgun protection paints in XP/BP for m2

As we all know that, for m2 XP/BP combos there must be 10% or 20% protection from railgun in order to play such battles. But, Tiger serves 15% protection from railgun but it could not be used for either m2 XP combo nor m2 BP combo.

I would like Tiger to be added for m2 XP and BP combo, because Forester, Corrosion,Emerald, Blacksmith paints are all below the protection of 20% from railgun, but yet they can be used. At some instances wasp m2s get 1 shotted by m3 rails even equipped with forester. It would be great if you could add Tiger to XP/BP(m2) as well.

 

Thank you!

~D1~

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M2 requires 20% from Railgun only. 10% protection paints can only be used on Wasp M3.

But it is allowed for m2s to use 10%-20% and also 17%, why not 15% ? If they are allowing 10% also for the m2 wasps... ._.

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Why it's not like: Wasp m1/Prodigi = 2 shots xD

C'mon,I don't wanna buy wasp m3  :lol: 

Wasp M1 VS Railgun M3 = Flipping over. Plus, Wasp M1 is too damn slow  -_-

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m2 hulls and guns are already weaker in turning speed, reload time, impact force, speed, weight, push force, and damage penetration.

m1's would be crippling to a team cause those parameters are overwhelmingly low and they dont stand a chanche against a same skill level player.

 

You are lucky you got m2's into it!

 

talking about the paints... wasps should be forced to wear 20% at m2 and 10% at m3 cause an oneshot, as rare as it can be, would be a gamechanger in an intense game.

 

if 17% and 15% are able to avoid oneshots on wasp m2 unlike the 10% paints, then allow them.

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m2 hulls and guns are already weaker in turning speed, reload time, impact force, speed, weight, push force, and damage penetration.

m1's would be crippling to a team cause those parameters are overwhelmingly low and they dont stand a chanche against a same skill level player.

 

You are lucky you got m2's into it!

 

talking about the paints... wasps should be forced to wear 20% at m2 and 10% at m3 cause an oneshot, as rare as it can be, would be a gamechanger in an intense game.

 

if 17% and 15% are able to avoid oneshots on wasp m2 unlike the 10% paints, then allow them.

wasp m2 with 10% 1 shotd sometime, rare tho... 

I guess it won't happen from 15% and 17%. 17% is already in game.

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