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More Inclusive XP/BP Paint Roster


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Exactly... Good Idea... The premium paint also has 15% so I guess that could be added too...

true. I forgot that has the same rail protection. But then if supplies are on then it also has 15% against mines giving an unfair advantages for xp/bp battles with supplies enabled. Which I suppose would be good because tanki want buyers to be OP to encourage them to buy.

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Now that I think of it, they probably did not allow Tiger because it has 15% protection from Railgun and is unlocked at the same rank as M3 Wasp (General) which can only be used with 10% paints where Blacksmith is unlocked earlier even before you unlock M2 Wasp which can be used with paints from 10% to 20% and they are assuming you can get M3 Wasp at the rank you unlock Tiger and use 10% protection and not 15%...? Idk, it's hard to explain and just a thought.

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Now that I think of it, they probably did not allow Tiger because it has 15% protection from Railgun and is unlocked at the same rank as M3 Wasp (General) where Blacksmith is unlocked earlier even before you unlock M2 Wasp and they are assuming you can get M3 Wasp and use 10% protection and not 15%...? Idk, just a thought.

good point.

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Exactly... Good Idea... The premium paint also has 15% so I guess that could be added too...

The prob with premium is that it has mine prot. In xp/bp games with mines, it would give a greater advantage

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I think Tiger should be added as a format BP paint, the range for railgun protection in format BP is 10-20%, tiger has 15%.  Seeing as blacksmith has 17% protection it stands to reason that it is not just the paints with exactly 10% or exactly 20% are allowed, as blacksmith is a paint allowed in format BP.  So I think Tiger should be added to the list of paints that are available for use in format BP battles.

Topic merged

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Good idea! The paint selection has always bugged me too. Completely agree with what u said EternalEngine. Would definitely like to see paints like Tiger, Chainmail, winter, dirty,acid and helper paint included as BP& XP paints respectively.

I definitely enjoy diversity in paints and colours :D

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Honestly, this page needs to see the light of day. Many great points were brought up here, and I feel as though the developers need to see this. (Or at least explain why the paint roster is designed the way it is.)

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 (Or at least explain why the paint roster is designed the way it is.)

I think the most obvious explanation is because it was the easiest option. Or perhaps the format battles update was rushed and they didn't have time to thoroughly check all the paints and include all the ones that could be used. Don't take my word for it though. I'm sure the reasons for this are more justified :)

 

Added search tags in first reply.

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Now that I think of it, they probably did not allow Tiger because it has 15% protection from Railgun and is unlocked at the same rank as M3 Wasp (General) which can only be used with 10% paints where Blacksmith is unlocked earlier even before you unlock M2 Wasp which can be used with paints from 10% to 20% and they are assuming you can get M3 Wasp at the rank you unlock Tiger and use 10% protection and not 15%...? Idk, it's hard to explain and just a thought.

If we're talking on rank placement alone, this wouldn't justify Raccoon being an option as an XP paint. There's another decision I don't quite understand: why market a paint as an XP paint if nobody by that rank even remotely interested in that format would have M2 Hornet? It seems redundant, and even for the customer that would still have M2 Hornet by this point, it would be far better use of their crystals to jump to M3 Hornet instead.

 

I understand what you're saying, here, that the 15% may be interpreted as mixed grounds between M3 Wasp and M2 Hornet. However, you're forgetting a few fundamental mechanics to the paint roster selected:

  • No paint with higher than 10% Railgun protection can be usable on an M3 Wasp. This means that 15% is out of range for the hull regardless.
  • Remember the fundamental rounding rule. If the number is equal to or greater than 5, it's rounded up to the larger integer (or in this case, the nearest tens value). So 15% would automatically be rounded to 20% standards if they deemed it was necessary.
  • No M2 XP paint has ever stretched past the 17% limit, led by Blacksmith. Should they choose to do so, the lower value may have an impact on the amount of damage an M2 Hornet or Wasp can take; an M2 Wasp with Tiger has a 12% chance of being one-shotted, which in a battle such as this, is a pretty significant chance. 17%+ is more than sufficient, allowing for very rare one-shots, if any at all.

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I think the most obvious explanation is because it was the easiest option. Or perhaps the format battles update was rushed and they didn't have time to thoroughly check all the paints and include all the ones that could be used. Don't take my word for it though. I'm sure the reasons for this are more justified :)

 

Added search tags in first reply.

I understand the format may have been rushed, but they've had plenty of time since then to modify the code. I wouldn't imagine it'd be the most difficult fix in the world, either; just add a few extra values into one packet, signifying the remaining paints, and boom, done. (Of course, this is just an assumption, I have no idea how they organize their code, so my entire statement stands on shifting grounds, however, I understand a bit of coding concept, which has currently led me to believe that this fix isn't as hard as it seems.)

 

Even if the update was rushed, it would still make next to no sense for certain paints to be left out of the equation due to sheer forgetfulness. Honestly, it takes only three or four minutes to go over every possible paint in the game, typically less for one with advanced memory skills, and even if this was the case and they managed to drop one by mistake, they had another chance to update it when they added Blacksmith and Chainmail to the game.

 

I know you said don't take your word for it, but frankly, your word is the only basis I have to work with, so excuse me if I come off as overly-analytical.

 

On a secondary note, whom would I contact about having the title of this topic changed to "More Inclusive XP/BP Paint Roster"? I feel as though the current title does not reflect the topic it is currently in, and therefore will have a more difficult time receiving a response from a developer.

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If we're talking on rank placement alone, this wouldn't justify Raccoon being an option as an XP paint. There's another decision I don't quite understand: why market a paint as an XP paint if nobody by that rank even remotely interested in that format would have M2 Hornet? It seems redundant, and even for the customer that would still have M2 Hornet by this point, it would be far better use of their crystals to jump to M3 Hornet instead.

 

I understand what you're saying, here, that the 15% may be interpreted as mixed grounds between M3 Wasp and M2 Hornet. However, you're forgetting a few fundamental mechanics to the paint roster selected:

  • No paint with higher than 10% Railgun protection can be usable on an M3 Wasp. This means that 15% is out of range for the hull regardless.
  • Remember the fundamental rounding rule. If the number is equal to or greater than 5, it's rounded up to the larger integer (or in this case, the nearest tens value). So 15% would automatically be rounded to 20% standards if they deemed it was necessary.
  • No M2 XP paint has ever stretched past the 17% limit, led by Blacksmith. Should they choose to do so, the lower value may have an impact on the amount of damage an M2 Hornet or Wasp can take; an M2 Wasp with Tiger has a 12% chance of being one-shotted, which in a battle such as this, is a pretty significant chance. 17%+ is more than sufficient, allowing for very rare one-shots, if any at all.

 

Absolutely; I've seen a few Generalissimos that still have M2 XP/BP combos so I don't see why Tiger isn't a viable option for them to use since the 15% Railgun protection is even lower than that of Blacksmith, which is an allowed paint.

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Absolutely; I've seen a few Generalissimos that still have M2 XP/BP combos so I don't see why Tiger isn't a viable option for them to use since the 15% Railgun protection is even lower than that of Blacksmith, which is an allowed paint.

Er... what I think he gave that list for was against the reasoning to include Tiger to the list. Granted, M3 Wasp lacking protection is 1HKO'd about as often as M2 Wasp with Tiger would be with an M3 Rail, but he has a point.

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Also, a second question to bring up: with the new paint update on its way to the streets, could paints with various 20% protections be transformed into Railgun defense, thus transforming them into XP paints?

 

(Also, for M3 Wasp, would it make paints with 10% resistances applicable as BP paints?)

 

I understand that the paint update is still under heavy development, so I don't expect a reply immediately. However, for anyone in the development team who may or may not be watching, this would be an excellent option to add in conjunction with EternalEngine's original projections, and can add a whole new level of interest to the format.

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Completed

 

It is now possible to use any paint in XP/BP battles and it's possible that the need to buy a specific Railgun protection module will be removed completely, i.e. you automatically get whatever protection you need for your hull when you enter a format battle, regardless of what modules you have in your garage.

 

More information about the update can be found here.

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