Jump to content
EN
Play

Forum

Episode 63 of the V-LOG is here


semyonkirov
 Share

Recommended Posts

Hazel-Rah

all said and done ..we understand this is a company and is always looking out to make a profit no mater what ..but when you introduced the rebalance program we knew then it would not and still not working ..we find so many players who are upgraded fully on one sided battles that with this new premium pass it will be again the same thing one side over powering the other regardless

if they buy or not most players have enough crystals to get these cards for a month and after all the battles they do they will come out in the end using it more every month and the ones who have little to none in crystals mainly the ones just ranking up to levels will be the ones hurting and leaving the games more and more..

the fact what i`m basing it on is the multiplayer pass i get it every month and it pays for it self ..and i can see this also going the same way ..but for the lower ranks and the ones who barely battle are the ones who and will be hurting in the long run..

 

so in order to help lower players build up there accounts give them double crystal gold box`s and bring back crystal drops to help ..or on lower accounts give a special offer of something to help..sure there are higher ranks who also need crystals but what ends up happening are the ones who don`t need them end up  camping  for the drops....or if the higher ranks get more  gold box drop`s ...there has to be something to help

Edited by frozen_heart

Share this post


Link to post
Share on other sites

  • Developer

Hazel-Rah

all said and done ..we understand this is a company and is always looking out to make a profit no mater what ..but when you introduced the rebalance program we knew then it would not and still not working ..we find so many players who are upgraded fully on one sided battles that with this new premium pass it will be again the same thing one side over powering the other regardless

That rebalance thing is why I am got into developers chair in the first place. I was a player back than, supporter, but the whole thing gone horribly wrong. It took few years of my work to even thing out. Issues still not solved compleatly, but at least I can make sure new game won't have to face same changes. And the old game will not collapse.

Share this post


Link to post
Share on other sites

Well... not exactly more OP than... you know... godmodeon's paint or champion's paint. Anyway, I got your point. Will look into it.

Make a rank-improving Premium paint. The Premium Paint colour stays the same only the protection rate changes

depending on the rank:

10% at low ranks             (Recruit till Sergeant-Major)

14% at medium ranks      (Warrant Officer till Colonel)

18% at high ranks             (Brigadier till Generalissimo)

 

This makes much more sense than letting a 20% overall Paint going loose, especially at the low ranks which seems to

be (your) intention now.

Do you really want to scare away other Tankers (read potential buyers) who will have face this OP Premiums?

 

20% should better be untouched too, this should stay the exclusive domain of Tankers who deserve it IMO:

not the ones who can simply buy it.

Or else still make the Premium 20% at High ranks (in that case Low ranks: 12% and Medium ranks: 16%)

and also improve all other Special Paints with 2%: Helper will become 20% as well and Veteran 22%.

 

There is no doubt in my mind that this makes much more sense if you still care a little bit about game balance.

As TO 's is planning to do it now it will be gamebreaking at a small scale from day one, but it will be gamebreaking:

it only takes one guy with a Premium Paint to quite easily take that flag.

 

And I 'm sure if something like the idea I described above gets implemented there are still huge numbers

(if not the same) that will be getting in line for a Premium account.

Edited by Lord-of-the-Snipers
  • Like 3

Share this post


Link to post
Share on other sites

How would you suggest SMP to work with Premium? I need a big reply on this one.

Well, I suggest that the 100% SMP gets removed.

 

Because if someone has already got the 100% one + the 50% (if they get prenium) then that means that person would have a 150% SMP. And a person with a 150% would be able to rank from something like... idk.. 1st Lieutenant to Generalissimo in like a week or two.

 

And you don't want people to rank up too fast and get an advantage too fast now, do you?

 

By the way, I appreciate the time and effort you're putting in to answer our questions.

 

Thanks for that.

Share this post


Link to post
Share on other sites

How would you suggest SMP to work with Premium? I need a big reply on this one.

Ok, I will try.

 

If you have 30% SMP, you can still buy 50% and 100% SMP. Then if you buy 50% SMP, only 50% SMP works, not 30%+50% = 80%

 

This thing can work like this too.

 

If you have premium account, you cant buy 100% SMP. If you have 100% SMP and then if you buy premium, then your 100% SMP will be either removed or it will act like a 50% SMP.

 

And the garage desciption can be changed so that everyone can know clearly that, in any case, no one can have more than 100% xp boost even though, how many SMP he buys or if he have premium account or not.

Share this post


Link to post
Share on other sites

  • Developer

so in order to help lower players build up there accounts give them double crystal gold box`s and bring back crystal drops to help ..or on lower accounts give a special offer of something to help..sure there are higher ranks who also need crystals but what ends up happening are the ones who don`t need them end up  camping  for the drops....or if the higher ranks get more  gold box drop`s ...there has to be something to help

I know it, but it is not solvable that easy. Can't really uncover all reasons, you will have to belive me on this one.

Share this post


Link to post
Share on other sites

How would you suggest SMP to work with Premium? I need a big reply on this one.

Maybe not allow premium accounts to buy 100% SMP and they can only buy 50 or 25%.

Share this post


Link to post
Share on other sites

  • Developer

How about SMP only work with the paint Equipped??

Umm... how is that going to help anything?

 

Make a rank-improving Premium paint.

Too much coding will be involved for a temporary object. Need to think of something else.

 

And you don't want people to rank up too fast and get an advantage too fast now, do you?

Yeah, this is the reason.

 

This thing can work like this too.

Would it will be better if Premium will give 100% exp boost rather than 50%?

Share this post


Link to post
Share on other sites

That rebalance thing is why I am got into developers chair in the first place. I was a player back than, supporter, but the whole thing gone horribly wrong. It took few years of my work to even thing out. Issues still not solved compleatly, but at least I can make sure new game won't have to face same changes. And the old game will not collapse.

well lets hope the old systems stays ..for rebalancing yes there are still issues and most of the time things will work them self`s out in the end it takes time to fix it ..and i have seen some improvement and more still to iron out..

 

thanks for coming back and staying cool threw all of this uproar players have taken in a lot .

 

.cooler heads will help resolve issues and work together making TO and Unity good games ...

Share this post


Link to post
Share on other sites

Would it will be better if Premium will give 100% exp boost rather than 50%?

Yes, did not thought that way. But I do want to buy 100% SMP because it ruins Exp - Cry ratio. But since they are buyers and they will get 50% crys more, so this will be good for them.

Share this post


Link to post
Share on other sites

  • Developer

Balance this update by making that which is mentioned here http://en.tankiforum.com/index.php?showtopic=289129&p=5064572

Simple. Most of the people will be happy and seems fair. At least look into it.

Additional funds for having premium users in the battle? Seems interesting, but risky. Worth to look into, might be good.

  • Like 1

Share this post


Link to post
Share on other sites

  • Developer

Don 't know if this should be your job, but at least your doing it.

It doesn't look like game design in my book. Well, anyway, this is have to be done regardless.

Share this post


Link to post
Share on other sites

TheGoldenTanker99, on 11 Oct 2015 - 08:02, said:snapback.png

And you don't want people to rank up too fast and get an advantage too fast now, do you?

with players ranking up fast what will happen they wont have the ex on the tanks to deal with higher more stronger tanks and will end up wreaking the battles on others until they get up on ex but one side will all ways be more stronger it will never balance ..you cant take from one side when the other side has more and will gain on every battle...hope that makes scene to u

 

Hazel-Rah    yes i understand what your saying  ..

Edited by frozen_heart

Share this post


Link to post
Share on other sites

From the original post:

 

Make a rank-improving Premium paint. The Premium Paint colour stays the same only the protection rate changes

depending on the rank:

10% at low ranks             (Recruit till Sergeant-Major)

14% at medium ranks      (Warrant Officer till Colonel)

18% at high ranks             (Brigadier till Generalissimo)

 

 

Too much coding will be involved for a temporary object. Need to think of something else.

Than make three seperate Premium paints. Less coding and you can even make them look

more prettier when you reach the rank to obtain them.

 

I do know something about programming and it really can 't be that hard.

Our do you get fined for every new line of code? ;)

Edited by Lord-of-the-Snipers
  • Like 1

Share this post


Link to post
Share on other sites

Too much coding will be involved for a temporary object. Need to think of something else.

Then what about a simple 15% protection? I am sure of the following facts:

  • Users got made due to the 20% protection since they feel it as overpowered (but I agree that it is not, it is simply good to have since you don't have to switch paints - I own Helper paint with 18% protection and it is not so strong, but still it comes in handy :))
  • Users from ESports got mad due to the 20% protection since it actually skip over Acid protection and is the same of Bronze paint - both this paints must be achieved with hard work and time and not by spending some moneys one random day

A solution to the above mentioned points could be the following:

  • 18% protection, same as Helper paint - Helpers support the project with hours of work while premium users support the project by buying some extras features and crystas
  • 15% protection, lower then all special paints, but still valuable enough to be an exclusive paint for those wanting it

 

 

These are my two cents I had to post since when the V-LOG was out.

Share this post


Link to post
Share on other sites

Additional funds for having premium users in the battle? Seems interesting, but risky. Worth to look into, might be good.

Think it in a way of supporting the non buyers a bit while implementing something for buyers... The mood of the players will change and it was mentioned 5% only of it. Things have to be a fair for all dont you think a bit....

  • Like 1

Share this post


Link to post
Share on other sites

Umm... how is that going to help anything?

Wait wait, Will SMP Work without wearing the paint?

If it doesn't, Only make it work when they're wearing the paint.

 

 

 

Yea i don't know hows that going to help .-.

 

 

Share this post


Link to post
Share on other sites

Hazel maybe give premium accounts 100% exp boost and make them not able to buy any of the SMP so that other non buyers will have the advantage of buying SMP.

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...