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is coming soon.  the site for applications is being designed by tanki's web designer.  As for rules a huge chunk of it has already been translated and will be reviewed soon.  logo is almost ready.  there's a couple of other stuff that needs be done as well , but all in good progress.  so patience my friends :)

Hurray! Ty :)

Do I need to be in any clan to join this tourney?

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No, team tournaments usually imply you can register a team, does not need to be a clan on the forum.

Thanks, so per team 4 members or 2 members like a tandem?

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Thanks, so per team 4 members or 2 members like a tandem?

like the guys above said, you'll be able to register well above 10 members per team, just do ensure that all your guys' accounts are bound to an email which they can access, will come in pretty handy for the registrations.

 

Gotta like the way you advertise one post on another thread :p  but seriously you're just too late on that bit man, this thing you mentioned in your post has been put in practice in so many tournaments already.

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yes, been discussing about that the past few days with a few people.  basically with each non-team tournament we tried bringing in something new and this winter's one will follow that trend too.  There's no details about that that I can say for now other than expect a solo tourney of some sort ;)

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Nice. I' m verry interest to se the pathology of the tournament. The new stuff always keep the interess for the game. Also , you know something about that point where is the critical issue ? I mean ,there where is the M'2. ?

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like the guys above said, you'll be able to register well above 10 members per team, just do ensure that all your guys' accounts are bound to an email which they can access, will come in pretty handy for the registrations.

 

K thx.

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Having jumped from the end of page 2 to here, I don't know if someone mentioned it already, but if this tournament is drugging ON, then forget it. Too boring, too noob, not interested, not even to watch.

If using supplies is under control, then it might be of interest.

 

However, total free composition of teams is not a good idea.

There should be some restrictions to some turrets, from taking over the majority of teams. For example, vulkans and isidas. A team of six in which there are 3 vulkans or 3 isidas is not a good idea.

I think free turrets (in number) would be best turrets of non continuous firepower. That is, railgun, smoky, thunder and rico. For the others there should be restrictions. Each team up to 2 shafts, 2 isidas, 1 vulkans, 2 firebirds, 2 freezes and 2 twins. No bullying-er (ham).

 

In conclusion, the srtarladder tournament was a balanced one, and we should stay close to its basic rules. Too much off balance and we will end with a spectacular 2-3 minutes skirmish and a massacre afterwards. Not good.

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I would suggest to make a rule that says that isida and vulcan are not allowed.

 

Which format do you mean? Light? Medium? DC?

no no no, they should be allowed but it should be limited to 1 maximum

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