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Is Tanki Becoming Pay-To-Play?


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I still don't see why everyone is pitching a fit about buyers. Tanki is simultaneously free to play and one of the most balanced microtransaction-based game I've seen in a long while. Buying crystals just allows you to purchase turrets slightly more easily, and more drugs which you can use slightly more freely than other players. You're still bound to ranks and smart cooldowns. People buying crystals are what makes the game playable for everyone, even those who whine about how tanki is "pay to win". If it really ticks you off so bad, then buy your own crystals? You can't or won't and don't think everyone else should be able to either? Well either you'll have to pay a subscription fee, which you probably can't or won't, or tanki goes bankrupt, and you can't play at all. There's no such thing as a free lunch. Freemium is the closest you get, so enjoy it while it lasts before you manage to drive it into the ground with your incessant complaints.

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People buying crystals are what makes the game playable for everyone, even those who whine about how tanki is "pay to win".

Exactly. I hate it when players bash on buyers for spending money on this game. Today in battle chat someone said to a guy with premium something like: "You lame noob with no life spending money on this game, how pathetic. I never spent a single cent on this game and playing it now and the money you spend on crystals I spend on pizza, which I'm enjoying now.

 

These people just don't understand that they need to be thankful, as if it weren't for the buyers, they would not be playing the game now...

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Buying crystals just allows you to purchase turrets slightly more easily, and more drugs which you can use slightly more freely than other players. You're still bound to ranks and smart cooldowns.

"Slightly more easily"? Dear tanker, in case you haven't noticed, those who spend ten bucks on the game get a crapload of crystals, enough to get the next upgrade or buy a mountain of drugs. And when buyers get that much of an advantage, rank or cooldowns doesn't matter. A healthpack is basically an extra life, giving a drugger twice as much survivability as a normal tanker. Add in double armor and that makes four lives. Ranks and cooldowns aside, it's just not fair.

 

People buying crystals are what makes the game playable for everyone, even those who whine about how tanki is "pay to win". If it really ticks you off so bad, then buy your own crystals?

Like I've said. I work for a living. Buying crystals is not an option for me. Once you grow up, move away, go to college, get your own job, and have to pay for food on your table and a roof over your head, try and see how many bucks you're willing to put towards for an online video game.

 

Also (not to be pulling rank here, but trying to prove a point) how long have you been playing Tanki? I'm guessing you haven't run into mega-druggers and buyers en masse like I have. Either that or you ARE one, in which case I could understand you defending your pay-to-win brethren. If the latter is true, and you're getting upset that free-to-players are complaining about pay-to-players, then you're just proving my point.

 

Reply to this. I dare ya. :D

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"Slightly more easily"? Dear tanker, in case you haven't noticed, those who spend ten bucks on the game get a crapload of crystals, enough to get the next upgrade or buy a mountain of drugs. And when buyers get that much of an advantage, rank or cooldowns doesn't matter. A healthpack is basically an extra life, giving a drugger twice as much survivability as a normal tanker. Add in double armor and that makes four lives. Ranks and cooldowns aside, it's just not fair.

Buyers still have to rank up to unlock new stuff, and since similar ranks get paired together, there's not a game-breaking impact. I will concede there is an impact, but how else do you plan on convincing people to buy crystals?

You can also use your own drugs too, you know. You can certainly use your own repair kit, or your own double armor, or use double damage and snipe them before they can pop their own repair kit.

Like I've said. I work for a living. Buying crystals is not an option for me. Once you grow up, move away, go to college, get your own job, and have to pay for food on your table and a roof over your head, try and see how many bucks you're willing to put towards for an online video game.

 

Also (not to be pulling rank here, but trying to prove a point) how long have you been playing Tanki? I'm guessing you haven't run into mega-druggers and buyers en masse like I have. Either that or you ARE one, in which case I could understand you defending your pay-to-win brethren. If the latter is true, and you're getting upset that free-to-players are complaining about pay-to-players, then you're just proving my point.

 

Reply to this. I dare ya. :D

Ok, you don't have money but you still like to play Tanki? Despite your bluster about proving your point below, you've proven my own. You clearly don't want to pay for this game. You clearly wouldn't be happy with paying for a subscription, so without crystal buyers there would be no game for you to whine and complain about. I do admit I haven't run into large numbers of buyers (or perhaps I have and simply haven't noticed) and druggers are a bit less frequent in lower ranks, but that doesn't make my main point any less valid: all those druggers and buyers you hate with all your heart pay for this game so you don't have to. Also, you can just pay 5,000 crystals for 1 month of pro battles and you won't have to deal with any druggers at all.

 

So, to recap:

Buyers are still limited by ranking and smart cooldowns on drugs, it's not like they can use all their drugs at once or bring an M3 shaft into a lower ranked battle

Druggers and all those other wretched folk can be avoided by using a pro battle pass, further reducing any balance issues

Buyers pay for your free game, something you clearly aren't willing to do

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Ok, I know I'm a noob, and it might be different at higher ranks, but so far all premium accounts I've competed against have been smashed like bugs (or at least haven't beaten the "normal" people like they should). They don't really get much of an advantage besides the paint. As for the druggers, at first I was really annoyed at their "unskillful" ways, I still am when I'm chasing someone with the flag and they punch their 1 button. Now, though, when they do that, I punch the 3 button and kill them (then they say "noob drugga" which shows that even druggers don't like drugs when they're used against them). Everybody has drugs, not only the people who spend money, but we sophisticated people who look down on them. Despite the skill you might have, you don't stand a chance against a drugger, so of course you'll lose, and subsequently say "Tanki's stupid, I'm quitting." Instead just give into the dark side and use drugs.

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Once you grow up, move away, go to college, get your own job, and have to pay for food on your table and a roof over your head, try and see how many bucks you're willing to put towards for an online video game.

Many people who work for a living also spend money on useless/unnecessary stuff. Money is spent on cinema, gaming consoles, clubs, toys, concerts, collectibles... All these things aren't vital in life, but they are purchased for entertainment. Same way buyers spend money on this game, because if you like a game and want it to be even more interesting/pleasant to play, you'll easily be willing to donate to it to get the benefits of purchase.

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Just realized that XTs have the same stats as normal weapons. Who in their right freakin' mind would buy this XT crap?! Some rich tycoon who has nothing to do? This game is turning more of a fancy parade by every update like many other MMOs which are Free to Play and Pay to Win.

Yup. XTs were originally only available to Generalissimos who didn't have much to do. It makes perfect sense from a business perspective; it isn't very expensive to design and might get people to give them money.

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Yup. XTs were originally only available to Generalissimos who didn't have much to do. It makes perfect sense from a business perspective; it isn't very expensive to design and might get people to give them money.

Maybe not, but completely redesigning and remaking Tanki for TankiX costs a lot of money and effort. They need to fund it somehow

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Title's wrong, just pointing that out.

Is TO becoming a "Pay to Win" game? Yes. "Pay to Play" game? No. You can still play without spending a dime.

Paying just paves the road for you; makes it easier to get by.

Edited by Dragon-Judgement
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Just realized that XTs have the same stats as normal weapons. Who in their right freakin' mind would buy this XT crap?! 

Me :D

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Just realized that XTs have the same stats as normal weapons. Who in their right freakin' mind would buy this XT crap?!

Seeing that XT is at the prices they're at... it's just another example of TO wanting us to PAY. Except in this case, you pay to look stylish.

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Results of the topic

All the mods disagree and all the free players agree

The mods have to tow the party line.  It is their job.  At any rate I've stopped paying, game experience isn't something I'd pay for anymore the way things are heading.

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The mods have to tow the party line.  It is their job.  At any rate I've stopped paying, game experience isn't something I'd pay for anymore the way things are heading.

Who said they had to? Oh wait, I know who.

I'll agree and say I don't exactly play anymore, except one or two games? 5 would be pushing it.

As much as I'd like to finish the ranks... I don't see it happening right now.

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Ok people, I've been playing two days since I've read this post. At first I was expecting to be blown to smithereens by the "millions" of premium account people and people who spend money on crystals. Now after quite a number of games, where I certainly haven't been destroyed, I've come to the conclusion that there isn't much difference. My m1 Hornet and m0 Twins, Rail, Isida, Rico, etc. stood up competently against the few premiums I've encountered. I certainly haven't topped all the battles, but I've been about in the middle (thats normal for me). According to you, I should be wallowing in the bottoms of battles. The only major losses I've encountered were against a whole team of druggers (literally an entire team who used the 1 2 3 4 5 buttons more than the space bar) and one Rail+Hornet guy (who obviously spent real money to buy crystals). So all this talk about Tanki being a f2p but a p2w game is a load of baloney, The only reason any of you are losing is because you're not skillful.

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Buyers still have to rank up to unlock new stuff, and since similar ranks get paired together, there's not a game-breaking impact. I will concede there is an impact, but how else do you plan on convincing people to buy crystals? 

 

 

 

With the newly-released Premium Accounts (and yes, I've been running into them left and right), players now get 50% more XP, so ranking up is less of a problem. Besides that, there are extra kits that allow you to buy the newer upgrades at lower ranks (a Staff Sergeant with enough crystals can by Freeze M1 and Viking M1. I'm not kidding).

 

You can also use your own drugs too, you know. You can certainly use your own repair kit, or your own double armor, or use double damage and snipe them before they can pop their own repair kit.

Yes. I have drugs, and I occasionally use them, but I use drugs exclusively to counter other druggers, because I believe in fair play and winning by skill rather than by money. Aside from that, I main as Isida/Wasp, so I obviously do gratuitous amounts of sniping.

 

Ok, you don't have money but you still like to play Tanki? Despite your bluster about proving your point below, you've proven my own. You clearly don't want to pay for this game. You clearly wouldn't be happy with paying for a subscription, so without crystal buyers there would be no game for you to whine and complain about.

You are correct. Like I said before, I prefer to win by skill rather than by paying for the game, in addition to my current financial state which doesn't allow me doing that. Proving that I don't want to pay for the game is irrelevant and redundant -- obviously if I've got an issue with pay-to-players than I'm probably not one. The issue isn't me quitting Tanki, or a subscription fee that nobody would want to play, or the economics of the game. The issue is imbalance -- that people who do pay can easily trump those who don't.

 

I'm not saying that all P2Pers are crap (though a lot of them are), I'm saying that in general, despite what anybody else says, the winner is the one who pays money, and the loser is the player who got out-drugged.

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Exactly. I hate it when players bash on buyers for spending money on this game. Today in battle chat someone said to a guy with premium something like: "You lame noob with no life spending money on this game, how pathetic. I never spent a single cent on this game and playing it now and the money you spend on crystals I spend on pizza, which I'm enjoying now.

 

These people just don't understand that they need to be thankful, as if it weren't for the buyers, they would not be playing the game now...

Yeah the problem with every gaming audience is that there are a bunch of toddlers who don't know anything but accusing and wrongly believing 

that buyers are a phobia. It's best to ignore such type of people. On the other hand there are also well educated adults, who look at the game from every aspect and point out mistakes whenever needed. This is the crowd to listen to. I'm neutral.  :ph34r:  :ph34r:

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