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H/F = XP


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I have a suggestion for a game Hornet and fire .. What if I made Tanki battles Hornet and fire like XP battle in order to prevent vandalism And his Hornet M3 and M3 sacrifice fire protection 0%, Hornet M2 and fire protection M2 puts 20% of battles in order to be fair to all and to prevent sabotage battle

I apologize for spelling errors :) .

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