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Hi guys,

I need feedback for this new idea tournament. Don't be shy, positive,negative... I just want the public opinion.

Positive - welcome

Negative - welcome

Critics - welcome

Changes - welcome

 

Thank you.

 

 

 

 

 

BIGBIGGERBIGGEST

TOURNAMENT

First of all, let me give you a sort description for new items in tournament section.

you will see later where and when will be used

 

 

2ljnoz4.png - Wild ticket - The WT give you one more chance to be in competition (Only for non-winner teams)

muj1wo.png- Lucky ticket - The LT give you the chance to skip 3 ranks (Only for few winning team from low rank)

2niuxvn.png - Lottery ticket - The LoT give you the chance to win some crystals (Available for all participant teams)

288z6g2.png - Alliance ticket - give you the chance to choose 3 player from non-winner team (Only for non-winner teams)

14mgr3p.png - Bonus ticket +20% rail paint protection (Only for low rank teams)

 

 

The tournament will be split in II parts. Each part was precise calculate.

I must begin with part II (you will see later why)

 

Part II

Rank Range - Brigadier - Generalissimo

Max team main Players : 6

Max team Reserve Players 3

Max team - 96

 

Stage 1 - Elimination stage

Number of free slots available = 48 . Number of bonus/qualification slots = 16.

The "16" slots are reserved for qualification team from Part I , teams with Wild Ticket (or wild card)

Elimination stage From Part II settings : Elimination from 96 teams,to 48 teams.

The elimination stage will be played with this settings:

 

Round 1

 

 

 

Max Player - 6

Format battle = Light Format

Number of Rounds best of 4 ( in case of tie, the penalty round will be on Sandbox- 4 Players/same settings format/ first to cap 5 flags win)

Battle Mod - CTF (capture the flag)

Flag limits - N/A

Time limits - 12 minutes (2 minutes for preparation ant 10 for the battle) Battle start @ 10:00

PRO Battle : ON

Upgrades : OFF

Weapon change : OFF

Bonus boxes : OFF

Supplies : OFF

Smart Supplies : N/A

Private battle : ON

Auto-balance : OFF

Auto-finish : OFF

Friendly fire : ON

Turrets - Only Railgun M2-M3

Hulls - Only Hornet M2-M3

Paints - without protective paint (no railgun protective paint)

Map Parma

 

 

 

So, we are here and we have 48 team qualificate:

 

Stage 2 Groups

 

We will make 8 Groups with 6 team per group.

Each team from each group will play 5 matches. 1 match with each team. After the play off ,

Only first 4 team from each group will go further ( means 32 teams) In case of tie between 4-5-6 place,mathematical distance will go on: ratio flags win/lose

 

Groups battle settings :

 

Max Player - 6

Format battle = Light Format

Number of Rounds best of 3

Battle Mod - CTF (capture the flag)

Flag limits - N/A

Time limits - 12 minutes (2 minutes for preparation ant 10 for the battle) Battle start @ 10:00

PRO Battle : ON

Upgrades : OFF

Weapon change : ON

Bonus boxes : ON

Supplies : OFF

Smart Supplies : N/A

Private battle : ON

Auto-balance : OFF

Auto-finish : OFF

Friendly fire : ON

Turrets - Railgun/Smoky M2-M3 ( max 1 smoky per team)

Hulls - Wasp/Hornet/Hunter M2-M3

Paints - Max 100% Protection Railgun , unlimited protection against Smoky

Map Bridges,RedAlert,Forest,Kungur,Parma ( each team must play on each map/battle)

Table points :

3 for win

1 for tie

0 for lose

 

 

 

So , after this playoff will we have 32 team ( 4 from each group) Now well bring the 2ljnoz4.png Wild Tickets.

Random, the non-winning teams will get a WT.

WT available: 4

4 teams will have one more chance to be again in game. Who will get the WT ? we must find a system lottery. ( for example ,I see an website where you can insert the numbers and then the random lottery will give you a number (random)

 

Good, is this moment we have 36 teams ready for next stage 32 + 4 with WT

Now I must to skip to PART I from this tournament. (remember, i start with Part II)

 

 

 

 

Part I

 

In Part I is almost the same like first stages from Part II. The competition/elimination/qualification/playoff is for lower ranks.From Warrant Officer 2 to Colonel. Maybe you will ask " why? "

1- Because the first 12 teams from this range (lower rank range) will take a spot in that big range rank ( second part of tournament) We have 36 from second part + 12 teams from first part .

2- I know, the first part tournament have low ranks and they can not compete against highest ranks... but here is the beauty part . Here we have 14mgr3p.png Bonus Ticket +20% Rail Protection

The bonus Ticket +20% protect paint will go for the 12 qualification teams. (settings about that later)

 

To be able to participate in this tournament you must be at least Warrant Officer 2 - maxim Colonel.

The TO has a lot of players in this range and quickly will see how teams are be form. ( because is low-middle rank and is easy to reach)

Point is : after elimination/qualification ( 12 teams). must reach the General rank to be able to go in second part . ( here is another surprise muj1wo.png Lucky ticket. LT give you (you team )possibility to go in second part of tournament even if you team does have General rank yet. Lucky ticket reduce 3 ranks (what means that: if your team is 1 of that 12 winning teams , and your team dose have no time to rank to General, LT allow you to go in second part just with Major Rank ( all players from team must be at least major rank)

 

muj1wo.png - available 6

14mgr3p.png - bonus ticket +20% paint protection) available 12

 

 

Battle,elimination settings for low ranks from PART I : from unlimited teams to 32

 

 

 

 

Max teams - Unlimited

Rank Range - Warrent Officer 2 - Major

Max team main Players : 6

Max team Reaserve Players 3

Max. team size : 6 Players

Battle mode : Control Points [CP]

Points Limit : N/A

Time limit : 18 Minutes [3 Minutes Preparation Time and battle starts at 15:00 Game Time]

PRO Battle : ON

Upgrades : ON

Weapon change : OFF

Bonus boxes : ON

Supplies : OFF

Smart Supplies : N/A

Private battle : ON

Auto-balance : OFF

Auto-finish : OFF

Friendly fire : ON

 

Turrets from "set"

Hulls - from "set"

Paints - from " set"

Map | Cross

 

 

-Each match consists in tow rounds (Red/Blue- automatic swipe side)

-Each round will be set at 18 (3 minutes preparing and 15 battle) Battle start when clock reach 15:00 (Game Time)

-Maximum reset rounds : 2 resets

- In preparing time battle ( 3 min), both team must form a line for check"set"

(see example) .....http://oi57.tinypic.com/24xkhdx.jpg

- The map has 3 control points ABC and are symmetrically

-Total points from both rounds will be the total score and the winning team will be the team with highest score: ( In case of drawn, the 3th round will go but counting points will be the total points from Round 1&2)

 

Example for winning :

Round 1 | Team X vs Team Y = 80 - 45

Round 2 | Team X vs Team Y = 10 - 55

Total round 1+2 - team X ( 80+10 = 90 points)

Total round 1+2 - team Y ( 45+55 = 100 points)

Winner : (Team Y)- with total points - 100

(Yes, team X win first round but overall has less points)

 

Example in case of drown:

Round 1 | Team X vs Team Y 70 10

Round 2 | Team X vs Team Y 40 100

After tow rounds each team has equal points (110 points)

Round 3 | Team X vs Team Y 80-66

The winner of Round 3 will go further with Sore 110 (Team X ,because they win round 3)

 

General Team Settings:

 

-Main team Players : Each Player will use one Hull/Turrets/Paint from "Set"

2. General "Equipment Set" Info:

 

-Hulls Allowed : Wasp,Hornet,Hunter,Viking,Dictator,Titan

-Turrets Allowed : Smoky,Firebird,Twins,Railgun,Isida,Thunder,Freeze,Ricochet,Hammer,Vulcan.

-Paints Allowed : Flora,Marine,Swamp,Forester,Metalic,Lava,Invader,Safari,Dragon,Magma.

(Only "Single Protection" Paints )

 

-Example of right combo:

Player 1 - Hunter/Rail/Forester unique set

Player 2 - Wasp/Hammer/Lava unique set

Player 3 - Titan/Vulcan/Dragon unique set

Player 4 - Hornet/Freeze/Marine unique set

Player 5 - Dictator/Isida/Swamp unique set

Player 6 - Wiking/Smoky/Metalic unique set

 

-Is prohibit to have two items identical : Hulls/Turrets/Paints. Once you use an item from set, the item can not be use anymore.

 

-Example of wrong combo: (red marks means wrong combo)

Player 1 - Hunter/Rail/Forester

Player 2 - Hunter/Hammer/Lava - Hull belong to Player 1

Player 3 - Titan/Vulcan/Dragon

Player 4 - Hornet/Isida/Metalic - Turret belong to Player 5

Player 5 - Dictator/Isida/Swamp

Player 6 - Wiking/Smoky/Dragon - Paint belong to Player 3

(Reserve Player : All reserve players how join as substitute , must have the same "set" as player how substitute for)

 

 

 

 

 

So , in this moment we have 32 teams

 

Second stage from PART I Group stage:

 

 

 

Will be 8 groups with 4 teams. ( sames etting like groups from PART II groups)

- Each team must play 1 mach with each team from group

- Each team must play every map (once)

 

Max Player - 6

Format battle = Light Format

Number of Rounds best of 4 ( in case of tie, the penalty round will be on Sanbox- 4 Players/same settings format/ first to cap 5 flags win)

Battle Mod - CTF (capture the flag)

Flag limits - N/A

Time limits - 12 minutes (2 minutes for preparation ant 10 for the battle) Battle start @ 10:00

PRO Battle : ON

Upgrades : OFF

Weapon change : OFF

Bonus boxes : OFF

Supplies : OFF

Smart Supplies : N/A

Private battle : ON

Auto-balance : OFF

Auto-finish : OFF

Friendly fire : ON

Turrets - Only Railgun M1- M2-M3

Hulls - Only Hornet M1-M2-M3

Paints - without protective paint (no railgun protection paint)

map: Forest,Kungur,Parma

Table points:

3 for win

1 for tie

o for non wining

In case of tie between 1- 2-3-4 place, mathematical distance will go on . ratio flags win/lose

 

Only first and second team from each group will go further in competition.

 

In this moment we have 16 teams.

 

 

New we have another new item in game 288z6g2.png Alliance Ticket . We have 16 non winning team from fist stage and only 4 team will get AT

 

288z6g2.png ( only for non-winning teams) AT give you( your team) another chance in tournament.

What AT do ? : If you team receive an AT , the Captain of your team can pick 3 player from also another non winning team.

288z6g2.png available 4

 

 

 

New, again in this moment we have 20 teams. 16 + 4 with 288z6g2.png

 

Stage 2

 

We form a single elimination bracket only 10 team (+2 team ) will go further. ( 2 non-winner team will receive a 2ljnoz4.png

 

Elimination stage:

 

Max Player - 6

Format battle = Light Format

Number of Rounds best of 4 ( in case of tie, the penalty round will be on Sanbox- 4 Players/same settings format/ first to cap 5 flags win)

Battle Mod - CTF (capture the flag)

Flag limits - N/A

Time limits - 12 minutes (2 minutes for preparation ant 10 for the battle) Battle start @ 10:00

PRO Battle : ON

Upgrades : OFF

Weapon change : OFF

Bonus boxes : OFF

Supplies : OFF

Smart Supplies : N/A

Private battle : ON

Auto-balance : OFF

Auto-finish : OFF

Friendly fire : ON

Turrets - Only Railgun M2-M3

Hulls - Only Hornet M2-M3

Paints - without protective paint (no railgun protection paint)

Map : Tribute

 

 

Now, we have 10 teams + 2 with 2ljnoz4.png

 

 

 

Now, back to big league.

From PART I we have 12 teams, from PART II we have 36 teams = 48 teams ready for last an final part of this tournament

-The 12 team from low rank competition will have 14mgr3p.png and can be used just 1 time.

 

 

We will do again 8 groups and every group will have 6 teams.

Play off in Groups:

 

 

Max Player - 6

Format battle = Light Format

Numer of Rounds best of 3

Battle Mod - CTF (capture the flag)

Flag limits - N/A

Time limits - 12 minutes (2 minutes for preparation ant 10 for the battle) Battle start @ 10:00

PRO Battle : ON

Upgrades : OFF

Weapon change : ON

Bonus boxes : ON

Supplies : OFF

Smart Supplies : N/A

Private battle : ON

Auto-balance : OFF

Auto-finish : OFF

Friendly fire : ON

Turrets - Railgun/Smoky M2-M3 ( max 1 Smoky per team)

Hulls - Wasp/Hornet/Hunter M2-M3

Paints - Max 100% Protection Railgun , unlimited protection against Smoky (teams with 14mgr3p.png will have 120% protection against rail)

Map Bridges,RedAlert,FOREST,Kunkur,Parma ( each team must play on each map/battle)

Table points :

3 for win

1 for tie

0 for lose

 

 

After the play-off groups, only first 4 team from each group will be qualified.

 

 

Now,we heave 32 teams.

 

First stage elimination: 32 to 16

 

 

Max Player - 6

Format battle = Light Format

Number of Rounds best of 3 ( penalty round in case of tie, will be sandbox)

Battle Mod - CTF (capture the flag)

Flag limits - N/A

Time limits - 12 minutes (2 minutes for preparation ant 10 for the battle) Battle start @ 10:00

PRO Battle : ON

Upgrades : OFF

Weapon change : ON

Bonus boxes : ON

Supplies : OFF

Smart Supplies : N/A

Private battle : ON

Auto-balance : OFF

Auto-finish : OFF

Friendly fire : ON

Turrets - Railgun/Smoky M2-M3 ( max 1 Smoky per team)

Hulls - Wasp/Hornet/Hunter M2-M3

Map: Forest

Paints - Max 100% Protection Railgun , unlimited protection against Smoky (teams with 14mgr3p.png will have 120% protection against rail)

- This is last stage when you can use the14mgr3p.png

 

 

 

Stage 2 elimination XP/BP from 16 to 8

 

Battle mode : Capture The Flag [CTF]

Max. team size : 6 Players

Time limit : --

Flag limit : 10

PRO Battle : ON

Upgrades : OFF

Weapon change : OFF

Bonus boxes : ON

Supplies : OFF

Smart Supplies : N/A

Format : XP/BP

Private battle : ON

Auto-balance : OFF

Auto-finish : OFF

Friendly fire : ON

Map : Parma

 

 

 

- Stage 3 Elimination from 8-4 " Best of 4" Light format

- Stage 4 "Semi-finals" Best of 5 - Light format

- Final Best of 6 - Light format.

 

 

Overall, all teams ( from both parts ) will have a chance to will get an 2niuxvn.png Lucky ticket. A lottery will give 5 LT and the prize will be 5k crystals for mains players and 2.5k for reserve players .

 

 

 

 

I know, i don't put the morale rules because is a draft tournament, but for any question please give me PM any time,@ any hour .

I will help as long i will cant.

 

Please, don't be afraid to send me PM's

 

For TO with best regards,

Nicolae aka Juju_G

 

LE: 15 October - Additional prize - free Premium Account (PA)

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