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Does anyone else think that the physics in TankiX is very very bad compared to current tanki at the moment? I flipped so many times by touching other people

 

Other than that, the movement is smooth and nice however I played with railgun and it seems like I can't pull off those super high / low shots like you can do in normal tanki. The camera seems closer to the tank in TankiX as well.

 

I do like the animations in the garage however I would like more stats on the screen as well. There's so much wasted space at the moment it looks bad.

 

Graphics look nice but sometimes after a respawn, they glitch out and everything turns monotone. The overall animation is nice but when I die the tank turns into a gray tank with a small bonfire where the turret used to be. I can barely hear sound as well. Railgun doesn't have its normal charge up noise and I just hear a little pop.

 

Also I saw the spectate button, if we're going to be able to spectate, I hope the entire list of battles in the lobby is shown for all ranks again. I was really disappointed that one update when only battles that your rank could join were shown in the battle list. It made the lobby seem empty and unpopulated. I hope they bring back the full list for spectate mode.

 

Also how can I access graphic settings and such?

 

Other than these points I think tankiX is going to be successful and fun

I think most of tanki X is pretty much in Alpha testing really, not Beta, too many simple, basic bugs that should have been corrected, e.g:

1. pick up a flag and message says it's 'captured', no sounds or messages for drops, or captures

​2. battle list empty half the time

​3. random server disconnections

​4. visuals are terrible, no idea if shots hit target, graphics like oversized cartoons, tanks same size as trees, graphics obscure drops

​5. extremely slow to load

6. tanks flip randomly for no reason

​7. too wide a range of tank levels on one battle

8. need XX xp for next level, score 10x that and still need the same

​9. 'physics' are even worse than Tanki, weird bouncing, unrealistic acceleration etc

10 some displays too big and obscure gameplay, some missing (keep forgetting what team I was on :-D)

​11 flags invisible sometimes and no-one can pick them up

 

​Graphics are set on loading - even with a Radeon HD6900 card I can only play half res, medium quality and that's stretching it.

 

​All in all, a bit of a waste of effort I reckon. They need some serious changes to the game play to be worth the effort, the same old maps with everything in the same place is not going to make people start from scratch again.

 

​Just my opinion so far, they got a lot of work to do to get to old Tanki quality and with nothing new I don't think cartoon graphics will convince people to make the switch.

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How a I supposed to know when a gold drops or a flag has been captured or delivered? You expect me to read between all the kills the whole game? In TO you get a big notification if anything dramatic happens in the battle while in TX the notification are the size of the normal kills text.

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Developers said that Tanki X will be released within first 4 months of 2016...

It was written in press kit of Tanki X. There was written that Tanki X will be released within Q1, 2016.

Q1 means first 4 months.

It has not been released yet...

WHY???

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Developers said that Tanki X will be released within first 4 months of 2016...

It was written in press kit of Tanki X. There was written that Tanki X will be released within Q1, 2016.

Q1 means first 4 months.

It has not been released yet...

WHY???

Q1 means the first business quarter(first 3 months, not including weekends). Obviously being optimistic

 

Note: I'm mostly using this because I happen to have the account around still, IMAO. I'll probably be scrapping this account at some point.

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Q2 is almost over now and it still doesn't look like open testing is ever going to start, they're doing the same crap that Armored Warfare did last year, endless teasing and previews with nothing to show for it, so disrespectful to potential players. It would be like having previews for a movie that isn't coming out for another five years. When they had the nickname transfer in February they said that open testing would be starting "soon" and we're now past the middle of freaking JUNE! That is just plain rude. I also think they're lying about 3000 beta keys being handed out every few days, people said that the servers are like a ghost town and there are never enough players to get a decent game going.

Edited by Germanthunder

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Will my current Tanki online account be converted to tanki X or will I have to start over?

Will have to start over, because they "can't" transfer accounts from one to next game, which a totaly new game which more looks like "old dog with new look." ^.^

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Hello fellow tanki players/moderators/tanki devs,
 
Firstly, I would like to say that I was very fortunate to be invited to the closed beta and I would not be writing this post in the forum if I have found a "feedback/bug report" page to submit a message to the devs. Please enlighten me if you do know such a site. I also haven't found a TankiX specific portion of the forum dedicated to TankiX other than (http://en.tankiforum.com/index.php?showtopic=291161). I don't find this topic very fit in that thread.
 
Secondly, everything I say here is STRICTLY MY OWN EXPERIENCE and MY OPINION, YOU CAN AND MAY DISAGREE. SO DON'T ATTACK ME WHEN YOU DISAGREE WITH MY ARGUMENTS (https://en.wikipedia.org/wiki/Ad_hominem). I will try to be as objective as possible.
 
Now that those two disclaimers are out of the way, here is my experience on the current state of TankiX as of June 18th, 2016. I will be tackling the topic from three different angles: General "User-Friendliness", Graphics/Performance, and Game Experience. Well Ill tell you right now that TankiX is only worth 5/10 stars IN ITS CURRENT STATE, if Tanki Online is worth 10/10 points.
 
Firstly, the game is not very user-friendly. When you go in, you will see the following dialog box where you can only select a few resolutions, a few input options (in the input tab) and your graphics quality. This box pops up every time you launch the game, but I don't mind it as it remembers your last settings.

1tz6jmM.png

 

I personally don't mind the resolution, However, anything under 1280x720 is totally unusable, as all the UI elements clash with each other for space on the screen. (The following image is taken at 800x600)

sTrFDXG.png

 

Another Issue I have with the UI is the fact that you need to scroll around without a scroll bar!!! You can only press those buttons to move left or right. If you have 20 games and you need to select one, it is a BIG PAIN. The same issue goes with with selecting a hull/turret/paint. Its PAINFUL. JUST make a scrollbar!!!

HCXiGa2.png

 

What I do like about the UI is the fact that the animation transition between menus are pretty neat. Keep that feature up.

 

Unfortunately due to the uneasy scrolling, and the oversized UI, I can only give the General "User-Friendliness" a 3/10.

 

As I move on to Graphics/Performance, I would like to say that I am running off of a GTX 560 which bottlenecks my CPU, as the computer is 5 years old. I cannot run this game on HIGH graphics without overheading (over 100°C) my GPU, so I will cut some slack in the grading of the graphics of TankiX.

 

On low and very low graphics quality, the game runs pretty smoothly at around 30fps (because I can feel the lag, even though I can't find an actual FPS display in this game !!! They need to actually display that information like how they do it in Tanki Online). The only issue im running into right now is the fact that the game still overheats my GPU at round the 20-30 minute mark. I can only play for so long before I have to quit and let the computer chill off. On the other hand, I can play tanki for hours after hours without ever having to quit due to hardware issues. I don't know what would happen if someone decides to play tankiX with intel HD graphics. It would probably be a nightmare. Tanki Online, by contrast, is very optimized as I was able to play it on a dual core processor wtih 4GB of RAM.

 

If tanki wants to keep some of their low spec players, then they should either optimize unity version, make their own optimized game engine, or allow turning off more functions and shaders. TBH, it doesn't take that long to make a game engine from scratch (i ment from OPENGL), it only took me about 2 years to make one ... XD, you can probably make one in less than a few months.

 

Due to my hardware limitations, I will rate the graphics/performance of tankiX at 7/10. To be honest I really like the way they animate the tank in order to show whether or not they are on powerups. it really makes druggers hard to spot unless you are up close.

 

Finally the overall Game Experience is pretty good, if I overlook all the performance and matchpicking issues. In this game, I didn't find anything related to M1, M2s and M3s. Everything seems to work with Mastery and similar Micro-upgrads. I do have to say that it is hard to determine whether or not you can approach a target with confidence that you can defeat them. I can't tell the difference between an upgraded and a non upgraded tank. So I often just get myself killed just because I didn't upgrade my tank enough. Even if I sneaked up onto someone, there is a good chance that they will be able to kill me, because of the lack of information on their stats.

 

Furthemore, the Rank badge is very very hard to see. I can't make out the difference between the ranks of the players, because they simply look too similar when shrinked down to several pixels. I would prefer if tankiX just sicked with the same logos as the tanki online ranks.

 

That aside, I feel as if the lighter tanks in tankiX is unbalanced due to their sudden drop in acceleration and handling medium and heavy tanks are much much more overpowered, balancing is needed!!! Thus, I can only give TankiX a 5/10 in this Game Experience.

 

If we average my scores that I have given for the previous sections, then we will get a 5/10 score. I hope this justifies my belief that tankiX is only half as good as tanki online right now. Thank you for reading thus far, and I hope that the tanki dev team can get someone really good at making unity games to help them out. Please point out anything that I may have mistaken. I am not trying to be sarcastic in this post, so please don't take anything that seems sarcastic to heart. In the mean time, ill be waiting for a better release of tanki X.

 

EDIT:

when i say tanki dev team, I really mean the Tanki Development Team. Dev just means Developers... XD

Edited by RocketFish
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Q2 is almost over now and it still doesn't look like open testing is ever going to start, they're doing the same crap that Armored Warfare did last year, endless teasing and previews with nothing to show for it, so disrespectful to potential players. It would be like having previews for a movie that isn't coming out for another five years. When they had the nickname transfer in February they said that open testing would be starting "soon" and we're now past the middle of freaking JUNE! That is just plain rude. I also think they're lying about 3000 beta keys being handed out every few days, people said that the servers are like a ghost town and there are never enough players to get a decent game going.

There is still a MINIMUM of 1 month of Closed Beta Testing left.

 

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Will have to start over, because they "can't" transfer accounts from one to next game, which a totaly new game which more looks like "old dog with new look." ^.^

There's no proof of that yet.

 

***

 

The lag was horrible, even on Sandbox. My computer just cannot handle the amount of graphic even on lowest setting. Unplayable for me at the moment. Also, I don't get why we have 2 kinds of ammo for freeze and firebird? *so confused*

Edited by Phoenix.Rising

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There's no proof of that yet.

 

***

 

The lag was horrible, even on Sandbox. My computer just cannot handle the amount of graphic even on lowest setting. Unplayable for me at the moment.

And guess what - one of moderators told me, that they are working on that game optimization. Well, that game already asks 4GB RAM as MINIMUM! 4GB RAM is default RAM in like most of worlds computers XD

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And guess what - one of moderators told me, that they are working on that game optimization. Well, that game already asks 4GB RAM as MINIMUM! 4GB RAM is default RAM in like most of worlds computers XD

I have 8GM Ram but the lag is a total turn off. In the current TO, it's not that bad. TX is just horrible. :unsure: 

I could see the graphics just okay tho...

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I have 8GM Ram but the lag is a total turn off. In the current TO, it's not that bad. TX is just horrible. :unsure:

I could see the graphics just okay tho...

Well, guess that 8 GAB RAM wasnt fully free :-) A lot of other programms eats from it, too.

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I still have 7.8 Free, with only 0.2 used but still, the main problem is lag.

 

Well, I supose the problem is in game. For example, this game eats as mad also, because when I open this game, it eats 1GB OF RAM. SERIOUSLY? 1GB OF RAM?! World Of Tanks can't even reach such thing as 1GB RAM, but its graphics are sooo epic for me. Also, I am playing HD client.

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Q2 is almost over now and it still doesn't look like open testing is ever going to start, they're doing the same crap that Armored Warfare did last year, endless teasing and previews with nothing to show for it, so disrespectful to potential players. It would be like having previews for a movie that isn't coming out for another five years. When they had the nickname transfer in February they said that open testing would be starting "soon" and we're now past the middle of freaking JUNE! That is just plain rude. I also think they're lying about 3000 beta keys being handed out every few days, people said that the servers are like a ghost town and there are never enough players to get a decent game going.

As for the last issue, I think it's not because of lack of Beta Testers but due to the limit on amount of players that server can currently hold. As has been said before, only 50 players can be playing simultaneously while rest will face client crash and a connection issues. This limit will be increased to 2000-3000 very soon and then we can expect to see a lot of activity in game.

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Got my invite code today, just played 1st game. 
TX isn't the game what I would like to play - Too much everything putted there, just too much animation of shots/kills/moving and etc... 
 

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Got my invite code today, just played 1st game. 

TX isn't the game what I would like to play - Too much everything putted there, just too much animation of shots/kills/moving and etc... 

 

I would love to play it even then bro ask us .. who don't have code :P  :lol: ​

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I would love to play it even then bro ask us .. who don't have code :P  :lol: ​

 

I was once like you, so excited about Tanki X. But then I got my invite code, tried it out and realised that it is just a really bad game

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I requested code for TX several times, i type it in but i keep getting this screen...

 

 

 

nybm0l.png

 

 

 

If anyone can help, i would appreciate it.

Edited by Barra

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