Jump to content
EN
Play

Forum

Tanki X — Discussions


 Share

Recommended Posts

Only M0 designs are in the test right now.

 

There are no ranks.

The prices are just random ATM.

The speed the fund goes up is also wrong. etc

 

Really the CBT is just the main elements of the game, fixing bugs.

Share this post


Link to post
Share on other sites

I think it's a poor choice of name because in English "X" also stands for "ex" which means something you don't engage in or partake in any longer.

x actually stands for extreme wich means

 

extreme |ikˈstrēm|adjectivereaching a high or the highest degree; very great: extreme cold.• not usual; exceptional: in extreme cases the soldier may be discharged.• very severe or serious: expulsion is an extreme sanction.• (of a person or their opinions) advocating severe or drastic measures; far from moderate, esp. politically: the party has expelled some of its more extreme members.• denoting or relating to a sport performed in a hazardous environment and involving great physical risk, such as parachuting or whitewater rafting.attrib. ] furthest from the center or a given point; outermost: the extreme northwest of Scotland.

Share this post


Link to post
Share on other sites

when is the beta coming out signed up for it? :mellow: 

 

Closed beta already started. As for the open test, depends on many factors. Can be March, can be June... once we get closer to it, I'll have a more specific answer.

 

You need to wait till you are invited to the closed test, or till the open test starts. We were facing certain technical difficulties with the game last week or so, but not it's better and we'll start sending out more invites soon. You might get lucky, who knows. 

Share this post


Link to post
Share on other sites

how do u get the code

You can sign up for closed beta testing on the Tanki X website, but you're not guaranteed to get it.

 


 

Not sure how I feel about Dictator and Titan switching roles...I like Dictator how it is currently since it's durable and stable but still more versatile than the heavy hulls. If it had the same/similar statistics as Titan, I probably wouldn't like it as much.

Edited by Thekillerpenguin
  • Like 1

Share this post


Link to post
Share on other sites

When is the Next Invite Code give away wave starting date? as First 1 was on 1st Feb but now we are in march only 1 giveaway wave since starting :( still waiting for invite code.

Share this post


Link to post
Share on other sites

Actually there was 2. I got invited on March 3rd.

Oh come on.....I got invited to Tanki X but can't play because the server(s) keep crashing  :(  :angry:

 

00IBieF.jpg

 

 

EDIT: About time  -_-

 

3YWCwku.jpg

 

9lOgZ42.jpg

 

fxdwOG1.jpg

 

bKCDkR8.jpg

 

HzrXmqN.jpg

 

  • Like 2

Share this post


Link to post
Share on other sites

Actually there was 2. I got invited on March 3rd.

oh thx did not know that well I again did not got invited :( Any info about next one?

Edited by Viper2014

Share this post


Link to post
Share on other sites

 

Sorry, but I have hidden your post since all this picture were taken by me, and I did not allow you to publish them without my knowledge.

  • Like 3

Share this post


Link to post
Share on other sites

:excl:  :excl:  IMPORTANT NOTICE  :excl:  :excl: 


 


Please make sure you have the owner's permission before posting any


type of picture(s), video(s) etc.


As claimed above by , do not steal images. 


At least PM the owner of the image, and let him / her know, before posting!


 




 


Thanks for understanding! ^_^


 





Share this post


Link to post
Share on other sites

Sorry, but I have hidden your post since all this picture were taken by me, and I did not allow you to publish them without my knowledge.

bro sorry about that i am showing people how actual tanki x looks but now i wil took permission in skype before posting image .

Share this post


Link to post
Share on other sites

What is with the Unexpected error has occured? I just want to use Tanki X!

I pressed "Play" on the laucher, then the game client opens at first with a "No connection to server". So i click "Restart". Then it shows up with "An unexpected error has occured". Please help. And what should the "default locale" be set to? 'Cause right now it is just "". Or does it matter?

 

Here is my "output_log" file.

 

 

 

Initialize engine version: 5.3.2p3 (b6c1a63227dc)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.1]
    Renderer: ATI Mobility Radeon HD 4650 (ID=0x9480)
    Vendor:   ATI
    VRAM:     1013 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\ssaadll.SSAADLL.dll (this message is harmless)
Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\ssaadll.SSAADLL.dll into Unity Child Domain
Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\AmplifyColor.dll (this message is harmless)
Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\AmplifyColor.dll into Unity Child Domain
- Completed reload, in  0.109 seconds
Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\System.Xml.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 2.259113 ms
Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\System.Configuration.dll (this message is harmless)

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

log4net: 22:23:44,298 (frame 118) UpdateConfigurationActivator - Update configuration loading was failed. URL: http://prod.tankix.com/update/StandaloneWindows, Error: 404 Not Found


 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

22:23:44,298 ERROR Tanks.ClientLauncher.Impl.UpdateConfigurationActivator - Update configuration loading was failed. URL: http://prod.tankix.com/update/StandaloneWindows, Error: 404 Not Found

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 7.013585 ms

Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 4291.
Total: 3.482884 ms (FindLiveObjects: 0.168572 ms CreateObjectMapping: 0.323772 ms MarkObjects: 2.715799 ms  DeleteObjects: 0.273524 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 24d8 -> priority: 1
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.788915 ms

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 4118.
Total: 34.779411 ms (FindLiveObjects: 0.226113 ms CreateObjectMapping: 0.380908 ms MarkObjects: 33.750549 ms  DeleteObjects: 0.419810 ms)

Setting up 4 worker threads for Enlighten.
  Thread -> id: 233c -> priority: 1
  Thread -> id: 1cf8 -> priority: 1
  Thread -> id: 2d14 -> priority: 1
  Thread -> id: b98 -> priority: 1
log4net: 22:24:21,162 (frame 324) NetworkServiceImpl - Connect to 37.48.74.223:5050
System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.

  at System.Net.Sockets.Socket.Connect (System.Net.IPAddress[] addresses, Int32 port) [0x00000] in <filename unknown>:0
  at System.Net.Sockets.Socket.Connect (System.String host, Int32 port) [0x00000] in <filename unknown>:0
  at Platform.System.Data.Exchange.ClientNetwork.Impl.SocketWrapper.Connect (System.String host, Int32 port) [0x00000] in <filename unknown>:0
  at Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl.TryConnect (System.String host, Int32 port) [0x00000] in <filename unknown>:0

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

22:24:21,162 ERROR Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl - Connect to 37.48.74.223:5050
System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.

  at System.Net.Sockets.Socket.Connect (System.Net.IPAddress[] addresses, Int32 port) [0x00000] in <filename unknown>:0
  at System.Net.Sockets.Socket.Connect (System.String host, Int32 port) [0x00000] in <filename unknown>:0
  at Platform.System.Data.Exchange.ClientNetwork.Impl.SocketWrapper.Connect (System.String host, Int32 port) [0x00000] in <filename unknown>:0
  at Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl.TryConnect (System.String host, Int32 port) [0x00000] in <filename unknown>:0
22:24:21,184 ERROR Lobby.ClientNavigation.API.FatalErrorHandler - HandleLog:: logString: CannotConnectException: host=37.48.74.223, ports=5050, stackTrace: Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl.Connect (System.String host, System.Int32[] ports)
Platform.Library.ClientUnityIntegration.Impl.ServerConnectionBehaviour.OpenConnection (System.String hostName, System.Int32[] ports)
Tanks.Battle.ClientRemoteServer.Impl.ClientRemoteServerActivator.Activate ()
Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete)
Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete)
Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D ()
Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete ()
Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete)
Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete)
Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete)
Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D ()
Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete ()
Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete)
Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete)
Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete)
Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D ()
Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete ()
Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete)
Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete)
Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete)
Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D ()
Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete ()
Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete)
Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete)
Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete)
Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D ()
Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete ()
Platform.Library.ClientResources.Impl.ConfigurationActivator+<Load>c__Iterator6.MoveNext ()

CannotConnectException: host=37.48.74.223, ports=5050
  at Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl.Connect (System.String host, System.Int32[] ports) [0x00000] in <filename unknown>:0
  at Platform.Library.ClientUnityIntegration.Impl.ServerConnectionBehaviour.OpenConnection (System.String hostName, System.Int32[] ports) [0x00000] in <filename unknown>:0
  at Tanks.Battle.ClientRemoteServer.Impl.ClientRemoteServerActivator.Activate () [0x00000] in <filename unknown>:0
  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D () [0x00000] in <filename unknown>:0
  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete () [0x00000] in <filename unknown>:0
  at Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D () [0x00000] in <filename unknown>:0
  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete () [0x00000] in <filename unknown>:0
  at Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D () [0x00000] in <filename unknown>:0
  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete () [0x00000] in <filename unknown>:0
  at Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D () [0x00000] in <filename unknown>:0
  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete () [0x00000] in <filename unknown>:0
  at Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete) [0x00000] in <filename unknown>:0
  at Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D () [0x00000] in <filename unknown>:0
  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete () [0x00000] in <filename unknown>:0
  at Platform.Library.ClientResources.Impl.ConfigurationActivator+<Load>c__Iterator6.MoveNext () [0x00000] in <filename unknown>:0
 
(Filename:  Line: -1)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.267711 ms

Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 4355.
Total: 37.049461 ms (FindLiveObjects: 0.219225 ms CreateObjectMapping: 0.324582 ms MarkObjects: 36.140957 ms  DeleteObjects: 0.363079 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 1cdc -> priority: 1

 

 

Not sure if it will help.

Edited by fbis99

Share this post


Link to post
Share on other sites

What is with the Unexpected error has occured? I just want to use Tanki X!

I pressed "Play" on the laucher, then the game client opens at first with a "No connection to server". So i click "Restart". Then it shows up with "An unexpected error has occured". Please help. And what should the "default locale" be set to? 'Cause right now it is just "". Or does it matter?

 

Here is my "output_log" file.

 

 

 

Initialize engine version: 5.3.2p3 (b6c1a63227dc)

GfxDevice: creating device client; threaded=1

Direct3D:

    Version:  Direct3D 11.0 [level 10.1]

    Renderer: ATI Mobility Radeon HD 4650 (ID=0x9480)

    Vendor:   ATI

    VRAM:     1013 MB

Begin MonoManager ReloadAssembly

Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.dll (this message is harmless)

Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.dll into Unity Child Domain

Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\Assembly-CSharp.dll (this message is harmless)

Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\Assembly-CSharp.dll into Unity Child Domain

Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.UI.dll (this message is harmless)

Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.UI.dll into Unity Child Domain

Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.Networking.dll (this message is harmless)

Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain

Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\ssaadll.SSAADLL.dll (this message is harmless)

Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\ssaadll.SSAADLL.dll into Unity Child Domain

Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\AmplifyColor.dll (this message is harmless)

Loading C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\AmplifyColor.dll into Unity Child Domain

- Completed reload, in  0.109 seconds

Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\System.Core.dll (this message is harmless)

Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\System.dll (this message is harmless)

Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\System.Xml.dll (this message is harmless)

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0

<RI> Initializing input.

 

<RI> Input initialized.

 

<RI> Initialized touch support.

 

UnloadTime: 2.259113 ms

Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\Mono.Security.dll (this message is harmless)

Platform assembly: C:\Users\Isaiah\Downloads\tankix\tankix_Data\Managed\System.Configuration.dll (this message is harmless)

 

 

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

 

log4net: 22:23:44,298 (frame 118) UpdateConfigurationActivator - Update configuration loading was failed. URL: http://prod.tankix.com/update/StandaloneWindows, Error: 404 Not Found

 

 

 

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

 

22:23:44,298 ERROR Tanks.ClientLauncher.Impl.UpdateConfigurationActivator - Update configuration loading was failed. URL: http://prod.tankix.com/update/StandaloneWindows, Error: 404 Not Found

 

Unloading 8 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 7.013585 ms

 

Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 4291.

Total: 3.482884 ms (FindLiveObjects: 0.168572 ms CreateObjectMapping: 0.323772 ms MarkObjects: 2.715799 ms  DeleteObjects: 0.273524 ms)

 

Setting up 1 worker threads for Enlighten.

  Thread -> id: 24d8 -> priority: 1

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 4.788915 ms

 

 

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

 

 

Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 4118.

Total: 34.779411 ms (FindLiveObjects: 0.226113 ms CreateObjectMapping: 0.380908 ms MarkObjects: 33.750549 ms  DeleteObjects: 0.419810 ms)

 

Setting up 4 worker threads for Enlighten.

  Thread -> id: 233c -> priority: 1

  Thread -> id: 1cf8 -> priority: 1

  Thread -> id: 2d14 -> priority: 1

  Thread -> id: b98 -> priority: 1

log4net: 22:24:21,162 (frame 324) NetworkServiceImpl - Connect to 37.48.74.223:5050

System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.

 

  at System.Net.Sockets.Socket.Connect (System.Net.IPAddress[] addresses, Int32 port) [0x00000] in <filename unknown>:0

  at System.Net.Sockets.Socket.Connect (System.String host, Int32 port) [0x00000] in <filename unknown>:0

  at Platform.System.Data.Exchange.ClientNetwork.Impl.SocketWrapper.Connect (System.String host, Int32 port) [0x00000] in <filename unknown>:0

  at Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl.TryConnect (System.String host, Int32 port) [0x00000] in <filename unknown>:0

 

 

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

 

22:24:21,162 ERROR Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl - Connect to 37.48.74.223:5050

System.Net.Sockets.SocketException: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.

 

  at System.Net.Sockets.Socket.Connect (System.Net.IPAddress[] addresses, Int32 port) [0x00000] in <filename unknown>:0

  at System.Net.Sockets.Socket.Connect (System.String host, Int32 port) [0x00000] in <filename unknown>:0

  at Platform.System.Data.Exchange.ClientNetwork.Impl.SocketWrapper.Connect (System.String host, Int32 port) [0x00000] in <filename unknown>:0

  at Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl.TryConnect (System.String host, Int32 port) [0x00000] in <filename unknown>:0

22:24:21,184 ERROR Lobby.ClientNavigation.API.FatalErrorHandler - HandleLog:: logString: CannotConnectException: host=37.48.74.223, ports=5050, stackTrace: Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl.Connect (System.String host, System.Int32[] ports)

Platform.Library.ClientUnityIntegration.Impl.ServerConnectionBehaviour.OpenConnection (System.String hostName, System.Int32[] ports)

Tanks.Battle.ClientRemoteServer.Impl.ClientRemoteServerActivator.Activate ()

Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete)

Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete)

Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D ()

Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete ()

Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete)

Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete)

Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete)

Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D ()

Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete ()

Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete)

Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete)

Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete)

Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D ()

Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete ()

Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete)

Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete)

Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete)

Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D ()

Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete ()

Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete)

Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete)

Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete)

Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D ()

Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete ()

Platform.Library.ClientResources.Impl.ConfigurationActivator+<Load>c__Iterator6.MoveNext ()

 

CannotConnectException: host=37.48.74.223, ports=5050

  at Platform.System.Data.Exchange.ClientNetwork.Impl.NetworkServiceImpl.Connect (System.String host, System.Int32[] ports) [0x00000] in <filename unknown>:0

  at Platform.Library.ClientUnityIntegration.Impl.ServerConnectionBehaviour.OpenConnection (System.String hostName, System.Int32[] ports) [0x00000] in <filename unknown>:0

  at Tanks.Battle.ClientRemoteServer.Impl.ClientRemoteServerActivator.Activate () [0x00000] in <filename unknown>:0

  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D () [0x00000] in <filename unknown>:0

  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete () [0x00000] in <filename unknown>:0

  at Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D () [0x00000] in <filename unknown>:0

  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete () [0x00000] in <filename unknown>:0

  at Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D () [0x00000] in <filename unknown>:0

  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete () [0x00000] in <filename unknown>:0

  at Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D () [0x00000] in <filename unknown>:0

  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete () [0x00000] in <filename unknown>:0

  at Platform.Kernel.OSGi.ClientCore.API.AutoCompleting.TryAutoCompletion (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Launch (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Tanks.ClientLauncher.ActivatorsLauncher.LaunchActivator (System.Action onComplete) [0x00000] in <filename unknown>:0

  at Tanks.ClientLauncher.ActivatorsLauncher+<LaunchActivator>c__AnonStorey4B.<>m__7D () [0x00000] in <filename unknown>:0

  at Platform.Library.ClientUnityIntegration.UnityAwareActivator`1[TCompletionStrategy].Complete () [0x00000] in <filename unknown>:0

  at Platform.Library.ClientResources.Impl.ConfigurationActivator+<Load>c__Iterator6.MoveNext () [0x00000] in <filename unknown>:0

 

(Filename:  Line: -1)

 

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)

UnloadTime: 3.267711 ms

 

Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 4355.

Total: 37.049461 ms (FindLiveObjects: 0.219225 ms CreateObjectMapping: 0.324582 ms MarkObjects: 36.140957 ms  DeleteObjects: 0.363079 ms)

 

Setting up 1 worker threads for Enlighten.

  Thread -> id: 1cdc -> priority: 1

 

 

 

Not sure if it will help.

The "No connection to server" error appears only when server is updating it's self. All you can do is wait till they update the server (they are most likely fixing errors in that time), and try every now and then. This happens to everyone, do not worry, the server will be back on soon :)

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...