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Tanki X — Ideas & Suggestions


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I want this acc transferred to TX because i spend even real money... So i want to have this acc there is to bad to start over again fron Recruit...  

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Make available for Google Chrome

Tanki X is a download, you technically can download it from the Chrome browser

 

I would want Tanki X available from the Chrome webstore tho (I play on a Chromebook), and I believe all that would need to be done is for the .exe file to be converted to .crx (I think that's all).

 

Accounts should be fully transferred

Let me explain why...

I'm not a buyer, but imagine a buyer who has invested real money in this game (no matter how much). The buyer (costumer) is a player, and the seller of services is TO.

Is the customer owner of the goods if she/he fairly pay them? Yes it is.

Does anyone have the right to take something from the costumer that is fairly payed? No

 

Agreed, I think there should be account transfers IN A WAY

A full transfer wouldn't work, bcuz there are some cost and stat changes (e.g. Dictator and Titan are switched), so tankers should have all equipment taken, but then they would be given the amount of crystals it took to buy them (like in the rebalance previously), and then the crystals would be multiplied by whatever number to match the slightly different economy of Tanki X.

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 The best way to compensate people for losing their progress and real money after Tanki X starts would be to just give everyone who signs up in the first month or so a crystal bonus, 100,000 sounds about right depending on how much things cost in the new game, I saw some beta test videos on youtube and M0 equipment is a bit more expensive than in the original . Letting players test items before buying would be a good idea too and letting people sell equipment that is no longer needed, especially paints since older ones are useless once you buy higher ranking ones.

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Hey tankers :) and moderators also staffs I want to share this idea you might like it what I thought was in the map rio make the outside bigger put more houses so players could explore more of the map than a small city with few buildings but what we all would enjoy is to cover all of the rio map with buildings abandoned cars houses building stores alleyways so when there is a pro pass for tanki x players could enjoy the map for exploring.

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So basically make a big make that people can just explore? Sounds like a map someone would go very very far away in and use wasp+shaft . Although I agree it would be cool to have very very large maps to explore it should have boundaries like any other map or at least a radar / map of the map (press M to pull up the map) so you know where you are

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So basically make a big make that people can just explore? Sounds like a map someone would go very very far away in and use wasp+shaft . Although I agree it would be cool to have very very large maps to explore it should have boundaries like any other map or at least a radar / map of the map (press M to pull up the map) so you know where you are

People can just take the flags, get wasp and nitro, and run the whole game. Trolls, you see?

Plus big maps can cause lags.

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 The best way to compensate people for losing their progress and real money after Tanki X starts would be to just give everyone who signs up in the first month or so a crystal bonus, 100,000 sounds about right depending on how much things cost in the new game.

100,000. Whoo Hoo. I can buy back all my M4's with that...

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Hello , please read this all , it will worth it.

Tanki X doesn't have a CP mode , that's actually good because now it's more "real-life" . But if you want to make it more real , you should make some changes.

Firstly , Respawn in TO and TX is always On , i think that you should allow players to change this option , they can choose On or Off. Turning off the respawn will make the battle score counted by rounds . The problem stands in the afk players , but that can be fixed .

Secondly , if you are looking for a good game mode , the perfect one for TX would be Bomb Defusal mode in which one team has the possibility to plant the bomb , while the other team must defuse it , just like in Counter Strike , but players can choose if the bomb is given to the red team or the blue team , or randomly. In this mode respawn is always Off because if it's On the battles would not be good. 

In addition , in other game modes , DM , TDM and CTF respawn can be On or Off. If a DM battle is created in respawn off , it would be called " The last man standing " . So , the last player standing alive wins a round . The afk problem would be fixed this way : A player that doesn't destroy a tank in 20 seconds , will be punished by self-destruct . While in TDM mode with respawn off , the rounds will have a limit so afk players are not a problem. CTF mode : If a CTF battle is created in respawn off , the flag is not the key of the game , the round can be won by the team which eleminate the other team or by the team who captures the flag in standard rules.

Finally , the supplies system should be changed.

1. Repair Kit : +400 hp and Instant turret reload.

2. Hull Boost : +50 % in every parameter of the hull. ( It's better than the standard "double armor" )

3. Turret Boost : +50 % in every parameter of the turret.

4. Special Boost : Drift from hull and Recoil from turret is decreased.

5. Mine : -150 hp caused and weakening of the victim's tank.

 

Thank you for reading this long text but the game would be better if my ideas are putten into action . Please consider it.

If you want my contact : FB.com/un.ti.456

                                    email : eldihoda1@gmail.com

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I just want my crystals transferred .that's alli don't care about havingmy garage .I just want the crystals that I spent on everything

 

but that is not fair . i was so happy when developers said that transfering accounts is not possible because now everyone is starting from 0

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but that is not fair . i was so happy when developers said that transfering accounts is not possible because now everyone is starting from 0

that may be you but I've spent real money on this game and I at least want my crystals transferred to Tanki X . Basically wipe out the garage but give me the crystals its worth and the unspent crystals

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but that is not fair . i was so happy when developers said that transfering accounts is not possible because now everyone is starting from 0

so because you want to start over, its fair that everybody who worked on their account has to start over? no its not

the issue is people are looking at it as an either or situation. its not. They can give tankers options. A tanker can chose to transfer everything(rank garage and cry) transfer just cry, or transfer just name and be able to start from 0. this way everybody wins.

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so because you want to start over, its fair that everybody who worked on their account has to start over? no its not

the issue is people are looking at it as an either or situation. its not. They can give tankers options. A tanker can chose to transfer everything(rank garage and cry) transfer just cry, or transfer just name and be able to start from 0. this way everybody wins.

Hey , remember one thing , TO is not going to be deleted , both games will go paralelly , if you worked hard in your TO account , your work is not a waste now

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Hey , remember one thing , TO is not going to be deleted , both games will go paralelly , if you worked hard in your TO account , your work is not a waste now

it may not be deleted instantly, but tanki wont want to keep paying to run 2 different games and eventually to will end and all work will be put to tanki x. its inevitable 

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I think it's possible that both games will continue in the long run. It depends on how popular they both are. Obviously many will jump to Tanki X but the original might have retro appeal for long time players. If it still has a good number of players, I think they'll keep it around.

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most likely it will be like

"if the income (of flash based tanki) is larger then the expenses, they will keep it around."

 

oh, of course they could cut down the difficulty (faster earnings, faster ranking), cut down the number of servers (less players needed to fill up battles) and use it as a free to play advertisement platform for Tanki X. Players find this game via various platfolms like miniclip. They stay, they like the gameplay, then later they swap to tanki X

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I was wondering a new idea in tanki x .In Tanki x when a tank respond instead of being transparent for seconds to appear like tanki a tanki could get be like getting constructed from starting to end fast .I mean tank will start appeaing from front to back .If tanki did not think of this you can add it tanki and also you can add the 5 new supplies in tank x as well. Thanks.

                                                                           

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I'm reposting :

Hello , please read this all , it will worth it.

Tanki X doesn't have a CP mode , that's actually good because now it's more "real-life" . But if you want to make it more real , you should make some changes.

Firstly , Respawn in TO and TX is always On , i think that you should allow players to change this option , they can choose On or Off. Turning off the respawn will make the battle score counted by rounds . The problem stands in the afk players , but that can be fixed .

Secondly , if you are looking for a good game mode , the perfect one for TX would be Bomb Defusal mode in which one team has the possibility to plant the bomb , while the other team must defuse it , just like in Counter Strike , but players can choose if the bomb is given to the red team or the blue team , or randomly. In this mode respawn is always Off because if it's On the battles would not be good. 

In addition , in other game modes , DM , TDM and CTF respawn can be On or Off. If a DM battle is created in respawn off , it would be called " The last man standing " . So , the last player standing alive wins a round . The afk problem would be fixed this way : A player that doesn't destroy a tank in 20 seconds , will be punished by self-destruct . While in TDM mode with respawn off , the rounds will have a limit so afk players are not a problem. CTF mode : If a CTF battle is created in respawn off , the flag is not the key of the game , the round can be won by the team which eleminate the other team or by the team who captures the flag in standard rules.

Finally , the supplies system should be changed.

1. Repair Kit : +400 hp and Instant turret reload.

2. Hull Boost : +50 % in every parameter of the hull. ( It's better than the standard "double armor" )

3. Turret Boost : +50 % in every parameter of the turret.

4. Special Boost : Drift from hull and Recoil from turret is decreased.

5. Mine : -150 hp caused and weakening of the victim's tank.

 

Thank you for reading this long text but the game would be better if my ideas are putten into action . Please consider it.

If you want my contact : FB.com/un.ti.456

                                    email : eldihoda1@gmail.com

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I'm reposting :

Hello , please read this all , it will worth it.

Tanki X doesn't have a CP mode , that's actually good because now it's more "real-life" . But if you want to make it more real , you should make some changes. Ummm...I don't think that tanks shoot plasma balls or nanobots in real life.

Firstly , Respawn in TO and TX is always On , i think that you should allow players to change this option , they can choose On or Off. Turning off the respawn will make the battle score counted by rounds . The problem stands in the afk players , but that can be fixed .  If you give an option to turn off the respawn you might as well as not play at all.

Secondly , if you are looking for a good game mode , the perfect one for TX would be Bomb Defusal mode in which one team has the possibility to plant the bomb , while the other team must defuse it , just like in Counter Strike , but players can choose if the bomb is given to the red team or the blue team , or randomly. In this mode respawn is always Off because if it's On the battles would not be good. New game modes might be introduced to TX.

In addition , in other game modes , DM , TDM and CTF respawn can be On or Off. If a DM battle is created in respawn off , it would be called " The last man standing " . So , the last player standing alive wins a round . The afk problem would be fixed this way : A player that doesn't destroy a tank in 20 seconds , will be punished by self-destruct . While in TDM mode with respawn off , the rounds will have a limit so afk players are not a problem. CTF mode : If a CTF battle is created in respawn off , the flag is not the key of the game , the round can be won by the team which eleminate the other team or by the team who captures the flag in standard rules.

Finally , the supplies system should be changed.

1. Repair Kit : +400 hp and Instant turret reload. Too much healing for a repair kit...and why would the turret instantly reload?

2. Hull Boost : +50 % in every parameter of the hull. ( It's better than the standard "double armor" ) Too OP.

3. Turret Boost : +50 % in every parameter of the turret. Too overpowered.

4. Special Boost : Drift from hull and Recoil from turret is decreased. Hornet and hunter are the only hulls that "drift" and recoil reduction from this supply makes no sense.

5. Mine : -150 hp caused and weakening of the victim's tank. The amount of damage of a mine varies between 140-240 damage(I think,if you want to confirm go to your garage and check the mine description)

 

Thank you for reading this long text but the game would be better if my ideas are putten into action . Please consider it.

If you want my contact : FB.com/un.ti.456

                                    email : eldihoda1@gmail.com

My reply is in the Cyan text. BTW in the latest vlog they told us about 5 new supplies.So don't be sad if your idea didn't get accepted.Keep thinking  ;)

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