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Message added by Stratosphere

Topic for reporting errors, suggesting articles, and discussing the official Tanki Online Wiki.

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Great, thank you for all the adjustments and the effort for triggering the changes!

With the Isida remark, I just meant that an indicator in the table like "(/sec)" or "(/tick)" is missing (not the values themselves), so there's no need for a request for this.

Thank you also for pointing out that damage is dealt every fourth sec. Good to know that for sure now. The fraction in seconds is also much clearer than the tick for normal wiki readers.
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Thank you. I have another request, though. :D  Could you put a notice in the cumulative damage tables that firebird's burn damage is not included and is applied to the normal damage in battle? This would help people not be mislead into thinking firebird and freeze do the same practical damage, or that firebird m4 can only do 840 hp/sec max.

 

 

 

(P.S. firebird m0 does 70 damage every fourth-second...)

Right, it does, with burn increase dealing an extra 30 per full second. However, what you're requesting will not be installed into the basic turret pages, but in the In depth: Game Mechanics section. This page will have a complete overhaul in the future, acquiring concise charts, explanations and specifics such as these you've requested. HP/(sec/4) will only be listed in the proper Turret pages, as well; I can only install the HP/sec statistics through the aforementioned page, as they are more than base details.

 

 

Great, thank you for all the adjustments and the effort for triggering the changes!

With the Isida remark, I just meant that an indicator in the table like "(/sec)" or "(/tick)" is missing (not the values themselves), so there's no need for a request for this.

Thank you also for pointing out that damage is dealt every fourth sec. Good to know that for sure now. The fraction in seconds is also much clearer than the tick for normal wiki readers.

 

I must have misread, and I apologize. I repaired what needed to be in that section, but values are apparently still improper. I will leave a notification when these are realigned.

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Right, it does, with burn increase dealing an extra 30 per full second. However, what you're requesting will not be installed into the basic turret pages, but in the In depth: Game Mechanics section. This page will have a complete overhaul in the future, acquiring concise charts, explanations and specifics such as these you've requested. HP/(sec/4) will only be listed in the proper Turret pages, as well; I can only install the HP/sec statistics through the aforementioned page, as they are more than base details.

 

Afterburn damage for m4 firebird can go up over 120/150 hp/sec.  The 30 hp was per tick. If you have m3 firebird test it out yourself (make sure the enemy doesn't have DA) and look at the damage values for the burn. They are very little but still a lot more than 30 (old hp=3=basically nothing)

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I just checked the Russian rebalance sheet (Google translated) for the impact of splash and this is what I found:

 

d8CAA9C.jpg

 

That's pretty ambiguous...

  • Both rows seem to be the Splash Impact parameter -> look at names and the old values
  • The values of the upper row are the values of the "explosion impact" in the EN wiki
  • The values of the lower row are the values of the "impact force of splash" in the EN rebalance sheet

As Shedinja tested the impact force of Splash and verified the values of the wiki (upper row) and looking at these two rows in the image, there come these possibilites in my mind:

  1. there exists also another splash impact parameter (pretty unlikely)
  2. the splash impact was either strongly reduced after rebalance (nearly halfed at M4) or the lower value row was never applied
Edited by Tani_S
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1. If it isn't already there, it means we do not have its preview / texture

2. We are not going to publish a secret information to public, sorry ;)

EVIL Issho is back, :ph34r: muhahhahahahahaa.

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Could the Product Kits page display the module that comes with the kit? Thanks.

No, sorry. That page is now following the official format suggested by Devs, so all the info posted in it are all the info that we are given to publish, no more no less.

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could you pls ask the dev's if they could consider to take it in the official format?

It would be really helpfull.. I can't believe that many players around all communities know what a Shark TD3 module is (or however those are calld..)

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could you pls ask the dev's if they could consider to take it in the official format?

It would be really helpfull.. I can't believe that many players around all communities know what a Shark TD3 module is (or however those are calld..)

If one wishes to know which modules protect from which, there's always the Modules page for them to reference. If they found the kits section in the first place, it shouldn't be too difficult for them to find the corresponding modules with a few seconds worth of effort.

 

Issho stated it himself: it's following the official format of the developers, i.e. the way the kit appears in game. Unless they add a module to the description in more than just the name, then it shall stay this way in the Wiki, as well. It boils down to organizational reasons.

Edited by Shedinja
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why i can't find anything about the Lucky 7 paint in the Wiki ?
i searched in the paint section and didn't find any info about it ?  

Edited by MiZ0o0

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why i can't find anything about the Lucky 7 paint in the Wiki ?

i searched in the paint section and didn't find any info about it ?  

That paint no longer exists and we were asked to remove its details.

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As Vulcan's Time until overheats is reduced tomorrow, the overheating becomes more important than before. I would appreciate if we may know the values of the 'self-cooling rate' parameter in order to calculate and to compare the burning effect.

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As Vulcan's Time until overheats is reduced tomorrow, the overheating becomes more important than before. I would appreciate if we may know the values of the 'self-cooling rate' parameter in order to calculate and to compare the burning effect.

Sorry, that is not up to us to disclose, only Devs can decide wheter to publish a parameter or not.

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hi tanki editors !

 i need to report the tanki wiki page. the microupgrades parameters on tanki wiki  does not match with the one in the game. the parameters on wiki page are the old ones where as the ones in the game are after the game balance update. 

http://en.tankiwiki.com/Smoky

Thanks.

We are aware of this and are still waiting to receive the full list of updated micro-upgrade parameters so we can update it properly. 

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