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Message added by Stratosphere

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While customizing controls, it may occur that you accidentally left a field empty. Now, there are three fields in which you can enter the buttons of your choice, but it is very important to have the first field of every action to be filled with the buttons of your choice. If you leave a field empty, the action you try to do in the game will not occur at all. For example, if I have no key assigned to use a Speed Boost, I will not be able to do so without assigning a key first.

This isn't right. 

 

The action occurs even If I leave first field empty. 

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This isn't right.

 

The action occurs even If I leave first field empty.

 

That's weird. I've disabled Gold dropping by using the 6 key and even if I press it, it won't work.

 

What specific action are you talking about? If talking about self-destructing, it's an exception.

Edited by Marc

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That's weird. I've disabled Gold dropping by using the 6 key and even if I press it, it won't work.

What specific action are you talking about? If talking about self-destructing, it's an exception.

I'm talking about all controls. See this video: 

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You arent disabling the controls... Each column is just a different option for a key that does the same thing. So the keys are still bound for the same thing, no matter what column you set the keys in.

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You arent disabling the controls... Each column is just a different option for a key that does the same thing. So the keys are still bound for the same thing, no matter what column you set the keys in.

Regardless, his point is still valid. The information is incorrect. Musa, what was the link?

Edited by Marc

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⚒ Pages Updated ⚒ 

 

Protective modules for each turret have been added into their respective pages. Scroll down to the bottom, click the Protective Modules spoiler and voila, all the modules protecting from that turret listed in a table.


 

If you have any suggestions or remarks for our Wiki, feel free to discuss in this topic. We will always consider your feedback!

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If you have any suggestions or remarks for our Wiki, feel free to discuss in this topic. We will always consider your feedback!

Some quick-search for modules? I.E. you say "I want a triple module with protections against railgun and magnum" and it gives you a list of modules with those two as well as prices?

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Some quick-search for modules? I.E. you say "I want a triple module with protections against railgun and magnum" and it gives you a list of modules with those two as well as prices?

At the moment you can use the Ctrl+F feature on your browser to find protections. Also, consider checking out this topic for some useful tables on modules: http://en.tankiforum.com/index.php?showtopic=328481

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Regardless, his point is still valid. The information is incorrect. Musa, what was the link?

https://en.tankiwiki.com/Tank_controls

 

You arent disabling the controls... Each column is just a different option for a key that does the same thing. So the keys are still bound for the same thing, no matter what column you set the keys in.

 

Musa, what I meant to say in that article is that you have to put in a key for atleast one blank for a command for the command to work.

I am talking about this paragraph:

 

"While customizing controls, it may occur that you accidentally left a field empty. Now, there are three fields in which you can enter the buttons of your choice, but it is very important to have the first field of every action to be filled with the buttons of your choice. If you leave a field empty, the action you try to do in the game will not occur at all. For example, if I have no key assigned to use a Speed Boost, I will not be able to do so without assigning a key first."

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It meant to say that if you leave the whole row empty (Use_Gold_Boxsupply.png), the requested action (e.g. Use Gold Box supply) will not occur at all. At least one of the three fields has to be occupied in order for it to work. 

 

Regardless, it has been fixed to make it more understandable. :)

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Some quick-search for modules? I.E. you say "I want a triple module with protections against railgun and magnum" and it gives you a list of modules with those two as well as prices?

Go to the Railgun page, look for any module with both Magnum and Railgun by using CTRL + F, and then choose the best modules.

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The descriptions for Wasp and Hornet (maybe cited from the garage descriptions?) make less sense since both are in the light-hull class now (same armor):

 

Wasp reads: "Fast, with negligible armor. Its high speed and maneuverability take skill to control"

Hornet reads: "A light hull for those who want above average speed without completely trading off on armor."

 

Comparing both texts one could think that the Hornet has more armor then the Wasp - while both are light hulls.

This statement can be found on the hulls overview page as well as on the individual pages from Wasp and  Hornet.

 

 

ps: as the wasp was slowed down, there is no more skill needed the master the "speed" (my personal opinion).

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Those are the current garage descriptions for Wasp and Hornet. I do agree with your point, but it needs to be updated in-game first before we can make any changes on the Wiki. :)

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Those are the current garage descriptions for Wasp and Hornet. I do agree with your point, but it needs to be updated in-game first before we can make any changes on the Wiki. :)

Congratulations on becoming a full Wiki editor!  ^_^

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I agree with Waspy on that but Toby's right - we can't change the Wiki description because they must correspond with the garage ones. :)

 

I've also seen a few typos in Gift descriptions but it's best not to change that stuff so that it is the same as the in-game description.

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I've also seen a few typos in Gift descriptions but it's best not to change that stuff so that it is the same as the in-game description.

Correct, otherwise the grammar naziness inside of me as a Reporter would've corrected those immediately  :ph34r:

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Correct, otherwise the grammar naziness inside of me as a Reporter would've corrected those immediately.   :ph34r:

Oh please, mine's stronger than yours.

You forgot the full stop at the end of your post, peasant. Get on my level.

 

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That notification still appears, just move your cursor to password bar while taken nickname written on first bar.

That picture in the Help Site is intended to show that a nickname is available if a green arrow shows next to it, so that message shouldn't have been included there. The message has been forwarded by Marc.

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