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Message added by Stratosphere

Topic for reporting errors, suggesting articles, and discussing the official Tanki Online Wiki.

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Then you have saved your mission and it has the "Claim" button on it, then it is saved for however long you want it, that wiki page explains if you do not complete a mission in that day it will not be saved the next day unless you have completed it, and it has the "Claim" button.

no no no, for me whether or not i do it, it always stays there unless i claim the reward.

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no no no, for me whether or not i do it, it always stays there unless i claim the reward.

Suppose you completed two out of three missions in a day, and left the third one because you didn't have enough time to complete it. The next day, two new missions will be assigned to you along with that third mission, which was assigned the previous day but now has been been "re-assigned" to you to complete. The cycle will repeat until you finish that third mission.

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Suppose you completed two out of three missions in a day, and left the third one because you didn't have enough time to complete it. The next day, two new missions will be assigned to you along with that third mission, which was assigned the previous day but now has been been "re-assigned" to you to complete.

okay you really need to learn the meaning of that word...

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um... do you guys even know the meaning of "upgradeable parameters" and "non-upgradeable parameters"? :D

 

 

 

VQEa_5AwG1o.jpg

 

 

Here, "non-upgradable" refers to the fact that those values can't be upgraded by micro-upgrading the turret/hull. They remain constant for a specific modification, regardless of how many MUs you do. 

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Here, "non-upgradable" refers to the fact that those values can't be upgraded by micro-upgrading the turret/hull. They remain constant for a specific modification, regardless of how many MUs you do. 

so the stats marked in green are wrong or they're categorised wrongly?

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Here, "non-upgradable" refers to the fact that those values can't be upgraded by micro-upgrading the turret/hull. They remain constant for a specific modification, regardless of how many MUs you do. 

So M1 "barrel start-up" is 3.18 at m1 0/10 and m1 10/10?

 

Yikes... Good luck to m0 Vulcans with that 3.5 second delay. That's just brutal.  Can you imagine them in DM  :D :lol:

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So M1 "barrel start-up" is 3.18 at m1 0/10 and m1 10/10?

 

Yikes... Good luck to m0 Vulcans with that 3.5 second delay. That's just brutal.  Can you imagine them in DM  :D :lol:

m3+ means m3 20/20... so i wonder how you can get it to 2.5s if the m3 stat of 2.74 remains constant at 2.74 even after you fully MU it :blink:  :blink:  :blink: 

 

so why put the stats for m4 for non-upgradeable at all? it's not like anyone can get their turret to that level if those parameters are stuck at m3

Neither.

:lol:

Edited by soviet.reunion

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Any further off-topic posts will be removed, and warnings/bans will be issued if continued.

 

Now please, let's get back on topic. :)

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Hello guys,
 

Actually i was wondering if you can some descriptions of all Turret's Alternations in Tanki wiki please;

  • alternation availability level
  • Micro Upgrades parameters
  • the price of each alternations
  • some ideas of how best an alternation of a Turret can be use , and the draws of that alternations.
  • etc...

Thank you!

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To clear up the parameter confusion, all these parameters that appear in this window are upgradable parameters, rest are non-upgradable. 

 

GawdDEh.png

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Hi, a huge update for that page is planned.

I would also suggest as to giving it a prominent place, so that any newbie can find it easily instead of scrolling.

Edited by Total_SkiIl

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Rest: Alterations

Thank you.

 

Am sorry, my mistake about Micro Upgrades of alternations, my mind was somewhere else...

 

hmm actually can you put the alteration next to the turret descriptions to have easy access to it please.
 

for example like this:
Screenshot_177.jpg

 

well for my situation, i was planning to buy a turret and its alteration, i just wanted to know the price of its alterations,
as i dont have it as M0,M1,M2,
and i wanted to get as much details as i can of that specific turret from wiki
 

 

i saw the turret but i think i got lost in wiki -_-

 

else

Thank you to consider my suggestions. :)

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To clear up the parameter confusion, all these parameters that appear in this window are upgradable parameters, rest are non-upgradable. 

 

GawdDEh.png

then why is maxiumum overheat temperature, recoil, rotation acceleration and range of max damage in the upgradeable category? they are not in that window...

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