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Topic for reporting errors, suggesting articles, and discussing the official Tanki Online Wiki.

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J7J9sPQ.png?1 Page Updated J7J9sPQ.png?1


Under request from @kaisdf, this page was updated. It took a crazy amount of time to update. I added all the M2-M3 kits and all the M0-M0 kits to the "Retired Product Kits" section. Took forever to find all the information lol. That should be all the M2-M3 kits that were removed. Let me know if any other kits were removed. Thanks. mcgL86o.png?1 Edited by Marc
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Wiki Editors are putting a lot of effort on the TO wiki. Keep it up!

We're trying to extend the Wiki to make it a lot better. Glad it's not going unnoticed. :)

These last two weeks have been really hectic and we look forward to getting some help from some new slaves applicants!  ^_^

Edited by Marc
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We're trying to extend the Wiki to make it a lot better. Glad it's not going unnoticed. :)

These last two weeks have been really hectic and we look forward to getting some help from some new slaves applicants! ^_^

Neh

I think the more you are, the less "slaves" you will be. :p

So, you will only have to wait.

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Hey Hey Hey, it's been a while since i've came here.

 

I'm not sure if i'm correct, but no harm in confirming info.

 

Fk885RH3TyePluAn1kmmWA.png

 

I believe the figures in purple are meant to be 1/9th of the figure below, if that is right, the M4 damage per pellet should be 120?

This can be found at https://en.tankiwiki.com/Hammer .

Quick question, so to max damage range hammer hits naturally, but to minimum damage range where damage is 10% does the damage decrease linearly in this field from 100% to 10%?

 

 

ALSO, i have TWO more questions. Can someone explain how mammoth m4 is heavier and has more power, but titan can easily push it on a head to head. I did calculate momentum but i'm not entirely sure if such is applicable, may or may not be.

 Secondly, can someone explain the power stat fully, and why is there no forward acceleration value?

 

Please do take your time, no rush intended, all help and explanations will be appreciated.

Edited by Akame

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I believe the figures in purple are meant to be 1/9th of the figure below, if that is right, the M4 damage per pellet should be 120?

This can be found at https://en.tankiwiki.com/Hammer .

Correct, verified with RU Wiki. Thanks, fixed. mcgL86o.png?1

 

Quick question, so to max damage range hammer hits naturally, but to minimum damage range where damage is 10% does the damage decrease linearly in this field from 100% to 10%?

Not sure what you mean. Not to be rude but I can't understand what you're trying to say.

 

Can someone explain how mammoth m4 is heavier and has more power, but titan can easily push it on a head to head. I did calculate momentum but i'm not entirely sure if such is applicable, may or may not be.

Hmm, you make a valid point here. Titan does have a higher speed but as you said, I'm not sure whether that is relevant. 

 

Secondly, can someone explain the power stat fully, and why is there no forward acceleration value?

"Power (m/sec²) — affects the time it takes a tank to get to its maximum speed and ability to push other tanks."

I'm very sorry. These questions are overly technical and I cannot answer them. Probably wait for someone else to come.


TLJN1qI.png?2 Page Updated: TLJN1qI.png?2

Edited by Marc
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Correct, verified with RU Wiki. Thanks, fixed. mcgL86o.png?1

 

Not sure what you mean. Not to be rude but I can't understand what you're trying to say.

 

Hmm, you make a valid point here. Titan does have a higher speed but as you said, I'm not sure whether that is relevant. 

 

"Power (m/sec²) — affects the time it takes a tank to get to its maximum speed and ability to push other tanks."

I'm very sorry. These questions are overly technical and I cannot answer them. Probably wait for someone else to come.


Page Updated: 

 

 

Thanks, and sorry, some bad communication from my end. So we know that Hammer M4 has a range of max damage at 60m. I am assuming this takes in regards that all pellets can hit a target at this range and deal 1080. What I want to know is what happens after this range towards minimum damage range (70m).

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So we know that Hammer M4 has a range of max damage at 60m. I am assuming this takes in regards that all pellets can hit a target at this range and deal 1080. What I want to know is what happens after this range towards minimum damage range (70m).

The damage decreases linearly from 100% to 10%, as you've said above. It works this way for all turrets.

 

 

Can someone explain how mammoth m4 is heavier and has more power, but titan can easily push it on a head to head.

This happens because of reverse acceleration. Also there may be some hidden parameters which affect the ability of hulls to push.

 

 

Secondly, can someone explain the power stat fully, and why is there no forward acceleration value?

The power parameter is forward acceleration.

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TLJN1qI.png?2 Pages Updated: TLJN1qI.png?2

I've added all the "Newspaper Specials" articles to the Press page and added all the Livestreams/Live Events to the "Video Blogs" page. Please lmk if any of the links aren't working. Thanks. mcgL86o.png?1

Edited by Marc
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The damage decreases linearly from 100% to 10%, as you've said above. It works this way for all turrets.

 

 

This happens because of reverse acceleration. Also there may be some hidden parameters which affect the ability of hulls to push.

 

 

The power parameter is forward acceleration.

So essentially getting mammoth is pointless as an m4 since titan can push many tanks out, unless one wants a slightly offset mounted turret and/or a wider tank to cover the flag...

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So essentially getting mammoth is pointless as an m4 since titan can push many tanks out, unless one wants a slightly offset mounted turret and/or a wider tank to cover the flag...

Every hull has a certain advantage over other hulls. Dictator has height, Titan has power.. etc.

Mammoth, has durability. It's not made to push tanks.. or capture flags or anything of that sort. Its main job is to protect the base from approaching enemy tanks. Or, when mixed with the right turret in the right map, it can easily wreak havoc in DM mode.

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TLJN1qI.png?2 Pages Updated/Fixed TLJN1qI.png?2

 

Thanks for pointing that one out - didn't quite see it the first time.

 

 

4ZALFto.png

Edited by Hexed
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Every hull has a certain advantage over other hulls. Dictator has height, Titan has power.. etc.

Mammoth, has durability. It's not made to push tanks.. or capture flags or anything of that sort. Its main job is to protect the base from approaching enemy tanks. Or, when mixed with the right turret in the right map, it can easily wreak havoc in DM mode.

Durability?  They have the same armor...

 

If mammoth can't push a titan it loses one of it's few advantages.  Only one left I can think of is stability under fire. mammoth should be better than Titan for that.  Not sure if that offsets Titans speed and (debatable?) pushing power.

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This happens because of reverse acceleration. Also there may be some hidden parameters which affect the ability of hulls to push.

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