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Ranks limits in the battles


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TO must update the the ranks limits in battles!
It can't be possible together to play Generalissimo and major in one battle!
It must be +/- 3 ranks  not like now, battles full of mults !

 

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The current rank limits have been set after lot of experiments...

In past, a gizmo could play with the lieutenants...

 

The current rank limit is OK....a major can have a M3 (ie a fully MUed M2) and can fight well with the gizmos..

I have played with them....I know that its very hard to kill them in drug wars....but go in a non-drug, no-MU pro battle...then its somewhat a matter of skill...(an M2 vs M3 is OK...its just like a M2 vs M1 or a M0 vs M1)...(if I go in low rank battles, I can still find people have stock M1s).....

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In past, a gizmo could play with the lieutenants...

Back when I was starting to play, Staff-sergeants were able to play with Marshals  -_-


 

Anyway, if you don't like having low ranks in your battles you should create battles with a smaller rank range by adjusting it with the drag arrows.

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Back when I was starting to play, Staff-sergeants were able to play with Marshals  -_-


 

Anyway, if you don't like having low ranks in your battles you should create battles with a smaller rank range by adjusting it with the drag arrows.

Adjusting rank limits is ok if you create new game by your own, but in most of the time u join games already created. And most of the game are made without adjusting rank limits, because may be forget of players, but in case that TO modify them, will be NO MULTS.

--

If rank with m2 upgrade it to m3, can he continue to m4 or needs to wait till he get required rank!?

If he can't , how he can be able in drug wars where almost are m4 - hulls and turrets!?

 

Am i wrong , or TO admit that kind of game policy to support multing and sabotage games?

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The idea has plus and minus:
minus is because there are generalissimos who dont have m4 tanks , and for them is easier to earn easy crystals as they killing low ranks.

 

At the same time there are games with some middle ranks , and when m4 tankers join , starts drugging , they get mad and calling all of us "druggers". At the same time they dont want to leave the game, cause will loose the earned crystals and game become awful for them.
other plus is because with small rank limits , TO will be one step more in the war of multing and sabotages.

 

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Adjusting rank limits is ok if you create new game by your own, but in most of the time u join games already created. 

If you are so picky about rank limits, then you will need the patience to create battles yourself and wait for players. If you want to get something you like, you're going to need to put in some effort.

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Back when I was starting to play, Staff-sergeants were able to play with Marshals  -_-


 

Anyway, if you don't like having low ranks in your battles you should create battles with a smaller rank range by adjusting it with the drag arrows.

This.

Please note that there are friends in real life who play this game, and sometimes their rank NOT the same.

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If you are so picky about rank limits, then you will need the patience to create battles yourself and wait for players. If you want to get something you like, you're going to need to put in some effort.

If you like the multing and sabotage , this mean you admit the currunt rank limits.

What i am supposing is killing all the possibility for mults, sabotage and cheating in TO  and let the game continue by loyalty and honest players , which in fact can be buyers and non-buyers.

 

 

With the close range of ranks, possibility of putting mults in your team is less and TO is one step forward. If you think that there are not so much of these players and you believe that game violation reporting is enough tool for destroying them, u r quit wrong.

 

Don't take it personally , be free!

 

BR,

Vasil

 

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If you like the multing and sabotage , this mean you admit the currunt rank limits.

What i am supposing is killing all the possibility for mults, sabotage and cheating in TO  and let the game continue by loyalty and honest players , which in fact can be buyers and non-buyers.

 

 

With the close range of ranks, possibility of putting mults in your team is less and TO is one step forward. If you think that there are not so much of these players and you believe that game violation reporting is enough tool for destroying them, u r quit wrong.

 

Don't take it personally , be free!

BR,

Vasil

 

Whao!

Calm down, Create a battle with desired rank limits by using the stage and wait for tankers to join. It's quite simple.

 

Nish

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And even with rank limits, people still can place saboteurs and mults into the team, just with . They also can wear M0 Green paint, M0 equipment in battles and kill a few times before bringing the team down.

 

 

 

The current rank limits have been set after lot of experiments...
In past, a gizmo could play with the lieutenants...

The current rank limit is OK....a major can have a M3 (ie a fully MUed M2) and can fight well with the gizmos..
I have played with them....I know that its very hard to kill them in drug wars....but go in a non-drug, no-MU pro battle...then its somewhat a matter of skill...(an M2 vs M3 is OK...its just like a M2 vs M1 or a M0 vs M1)...(if I go in low rank battles, I can still find people have stock M1s).....

I hardly see those fully MUed M2 around... these are quite rare cases (can you name anyone that even have a fully MUed M2?) They would still have a hard time dealing with even with drugs. Tankers tend to have M3-M4 equipment. If both drug, then higher ranks wins. I think... why it's hard to kill them its because the rest of the team is also drugging and your own team doesn't drug as much.

 

And most of the time these low rankers in battles are mults, saboteurs, noobs asking for gold box..etc etc. :mellow:

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I hardly see those fully MUed M2 around... these are quite rare cases (can you name anyone that even have a fully MUed M2?) They would still have a hard time dealing with even with drugs. Tankers tend to have M3-M4 equipment. If both drug, then higher ranks wins. I think... why it's hard to kill them its because the rest of the team is also drugging and your own team doesn't drug as much.

A few of my buyer friends have MUed to M3...and they're full time druggers...they fight well with gizmos...

 

I agree with your words that:

1) just a few people MU to M3... ← but they are still there...and Tanki has to keep the 'possibilities' in mind so as not to ruin the balance....

2) if your whole team drugs, then it can make a difference... ← but this happens rarely (in large teams)...solution-you can play with your friends..they'll play well, and not nub around..:P

 

And there's no point discussing mults...we can do anything of it...no feasible solution has been evolved ever yet..:(

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If you like the multing and sabotage , this mean you admit the currunt rank limits.

What i am supposing is killing all the possibility for mults, sabotage and cheating in TO  and let the game continue by loyalty and honest players , which in fact can be buyers and non-buyers.

If you think that all high ranks are loyal and honest and that lowering rank limits will help solve the multing problem, then I have some bad news for you.

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This idea does not please me at all. 

It is very difficult for me to find XP-BP battles low enough for me to play as it is.  With this idea, XP-BP would essentially be driven extinct at low ranks. Not to mention, the main reason I play this game is because I like playing with my friends; if rank limits were so small, it would be virtually impossible for me to ever play with my friends. In fact, I truly wish that the rank limits were less strict than they already are. I remember the good old days when almost any rank could play with almost any rank.

If you don't want to play with lower ranked tanks, then manually adjust the rank limit for battles that you create. No harm done!

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If you think that all high ranks are loyal and honest and that lowering rank limits will help solve the multing problem, then I have some bad news for you.

step by step , one by one TO can eliminate those problems, am i right? 

This is an idea which in one way or another can help for this goal. Of course there are more better ideas out there, but i dont see  any actions over them and this is what is sad.

But that conversation turn into other topic, so i will end it now 

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step by step , one by one TO can eliminate those problems, am i right? 

This is an idea which in one way or another can help for this goal. Of course there are more better ideas out there, but i dont see  any actions over them and this is what is sad.

But that conversation turn into other topic, so i will end it now 

This might help a little bit in solving the multing problem, but the thing is that with every little restriction like that careful estimation needs to be made to determine if the benefit of the restriction actually outweighs the inconvenience.

 

For example, the administration is trying to prevent abusive language and other inappropriate things in chat. Their current method is to employ chat moderators to control the chat. It's not the most effective solution, but it works in such a way that people are still able to use the chat freely, but rules are enforced. A better way to combat this situation is to completely remove the chat feature from the game. Will it be a good solution? No.

 

What we have here is similar to the situation above. Developers could remove sabotage and multing by removing all team battle modes from the game and leave only DM. That would definitely be effective in removing team battle violations, but it would't benefit the game. Your suggestion is much less extreme, but still - decreasing the rank limits may help solve the problem, but it will be a huge inconvenience for many players, so perhaps the overall effect to the game would not be beneficial.

 

IMHO, I would rather have to deal with the mults and saboteurs we have now, instead of having really small rank ranges in battles.

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Once I join a battle with my M1 tank and everyone was M3's. I thick the ranking i battle should not go above your symbol group. Sorry I really don't know rank names but a battle shouldn't go above a star symbol if that's your rank. It should go from beginning symbol to 3 symbols and no above or below.

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I thick the ranking i battle should not go above your symbol group.

I know it's hard to find the right battle, but you just need to check the rank limits in a battle before you enter it. There are always a handful of battles where your rank is maximum, so just try to find one like that and you won't have any trouble.

 

Or just create a battle yourself and adjust the slider to make your rank maximum.

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It is important for clans to have a wide rank range.

There is the slider that allows to set the rank range more clever.. but most players do not touch it.

 

I propose to have a more narrow (less wide) default setting on battle creations, while the possible rank ranges should be the same as today.

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Guys instead of argueing about this just have m0 battle m0-m1 battle m1-m2 batttle m2-m3 battle m3-m3+ battle it's that simple.

 

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For instance Noise ctf 15 minutes non-pro battle m2's only.

So in this battle all ranks are able to join but only ewith m2's

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~Change Rank Length In Normal Battles~

 

Hello!

 

I'm gonna start it off with this... EXAMPLE: In a normal, non-PRO battle, Esplanade TDM, 15 minutes, a Warrant Officer 4 (the lowest rank allowed in this battle) with an M1 combo, versus the other team is a Colonel, (highest rank allowed) with an M2 combo; Thunder M2, combined with a Viking M2 both micro-upgraded 9/10.

 

While that is not exactly based off of reality, the rank part and equipment is true and HAS happened before.  

Not that this is an issue towards me, but I think it is unfair to others and sometimes, me (Lol). Therefore, I would appreciate if the ranks could be reduced to about, 3 down? I don't know, but Colonel is 8 ranks ahead from Warrant Officer 4, and I am a WO5, and almost a Third Lieutenant, but, yeah.... T-th-t-tanks! >>> 

 

Thanks!

 

~Arcturus

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