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Automatic Ending Battles - When there is no one to fight


Automatic Ending Battles  

5 members have voted

  1. 1. What do you guys think about this idea?

    • YES IT'S A GREAT IDEA
      4
    • IDK... I never faced this problem before
      1
    • NO THIS IS A TERRIBLE IDEA
      0


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I sometimes have to wait a long time to get my hard earned crystals when there is no one to fight against. This makes the game very boring and pointless. I think that if all the enemies leave or when all the remaining enemies have been lagging for more then 30 seconds, the battle should automatically end. 

 

What do you guys think about this idea?

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This was planned and had been implemented once.. But the system had lot of bugs and got triggered even at unnecessary conditions...

So it's currently removed and being reworked...

Once they have successfully completed it, it would be back in the game...

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I sometimes have to wait a long time to get my hard earned crystals when there is no one to fight against. This makes the game very boring and pointless. I think that if all the enemies leave or when all the remaining enemies have been lagging for more then 30 seconds, the battle should automatically end. 

 

What do you guys think about this idea?

Hi sensei_tanker, its me joe123_Superman...

 

 

I think this is a good idea....

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This system already exists, but doesn't work as it's supposed to. Developers are working on fixing it so a better version of the system will be released soon.

 

Idea planned. Closed.

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